Changes

Jump to: navigation, search

Artificial Intelligence

1,239 bytes added, 16:23, 12 June 2018
no edit summary
'''2006'''
* [[Azlan Iqbal]] ('''2006'''). ''Is Aesthetics Computable?'' [[ICGA Journal#29_1|ICGA Journal, Vol. 29, No. 1]], [http://metalab.uniten.edu.my/%7Eazlan/Research/pdfs/iac_azlan.pdf pdf]
* [[Max Bramer]] (ed.) ('''2006'''). ''[https://link.springer.com/book/10.1007%2F978-0-387-34747-9 Artificial Intelligence in Theory and Practice]''. [[Conferences#IFIP19|IFIP 19th World Computer Congress]]. Proceedings. [https://en.wikipedia.org/wiki/Springer_Science%2BBusiness_Media Springer]
'''2007'''
* [[Edward Feigenbaum]] ('''2007'''). ''[https://www.aaai.org/ojs/index.php/aimagazine/article/view/1905 Happy Silver Anniversary, AI!]'' [https://www.aaai.org/ojs/index.php/aimagazine/index AI Magazine], Vol. 27, No. 4
* <span id="FundamentalsNAI2nd"></span>[[Toshinori Munakata]] ('''2008'''). ''[http://link.springer.com/book/10.1007/978-1-84628-839-5 Fundamentals of the New Artificial Intelligence: Neural, Evolutionary, Fuzzy and More]''. 2nd edition, [https://en.wikipedia.org/wiki/Springer_Science%2BBusiness_Media Springer], [[Artificial Intelligence#FundamentalsNAI1st|1st edition 1998]]
* [http://www.lancaster.ac.uk/lums/people/brian-bloomfield Brian Bloomfield], [http://www.lancaster.ac.uk/lums/people/theodore-vurdubakis Theodore Vurdubakis] ('''2008'''). ''[http://www.tandfonline.com/doi/abs/10.1080/01972240701883922 IBM's Chess Players: On AI and Its Supplements]''. [https://en.wikipedia.org/wiki/The_Information_Society The Information Society], Vol. 24, No. 2 » [[Deep Blue]]
* [[Max Bramer]] (ed.) ('''2008'''). ''[https://link.springer.com/book/10.1007%2F978-0-387-09695-7 Artificial Intelligence in Theory and Practice II]''. [[Conferences#IFIP20|IFIP 20th World Computer Congress]]. Proceedings. [https://en.wikipedia.org/wiki/Springer_Science%2BBusiness_Media Springer]
'''2009'''
* [[Stuart Russell]], [[Peter Norvig]] ('''2009'''). ''[http://aima.cs.berkeley.edu/ Artificial Intelligence: A Modern Approach]''. 3rd edition <ref>[[Java]] [http://code.google.com/p/aima-java/ implementation of algorithms] from [[Peter Norvig|Norvig]] and [[Stuart Russell|Russell's]] ''[http://aima.cs.berkeley.edu/ Artificial Intelligence: A Modern Approach]''. 3rd edition</ref>
* [[Zongmin Ma]] ('''2009'''). ''[http://www.igi-global.com/book/artificial-intelligence-maximizing-content-based/87 Artificial Intelligence for Maximizing Content Based Image Retrieval]''. [https://en.wikipedia.org/wiki/Northeastern_University_%28China%29 Northeastern University, China]
* [[Shay Bushinsky]] ('''2009'''). ''[http://www.aaai.org/ojs/index.php/aimagazine/article/view/2255 Deus Ex Machina— A Higher Creative Species in the Game of Chess]''. [[AAAI#AIMAG|AI Magazine]], Vol. 30, No. 3 » [[Artificial Intelligence#MachineCreativity|Machine Creativity]]
* [[Max Bramer]] (ed.) ('''2009'''). ''[https://link.springer.com/book/10.1007%2F978-3-642-03226-4 Artificial Intelligence: An International Perspective]''. [https://en.wikipedia.org/wiki/Lecture_Notes_in_Computer_Science LNCS], Vol. 5640, [https://en.wikipedia.org/wiki/Springer_Science%2BBusiness_Media Springer]
==2010 ...==
* [[Sander Bakkes]] ('''2010'''). ''Rapid Adaptation of Video Game AI''. Ph.D. thesis, [[Tilburg University]], [http://sander.landofsand.com/phdthesis/Sander_Bakkes_-_PhD_Thesis_Camera_Ready_Copy.pdf pdf] <ref>[[Dap Hartmann]] ('''2010'''). ''Sander Bakkes: Rapid Adaptation of Video Game AI''. Review, [[ICGA Journal#34_1|ICGA Journal, Vol. 34, No. 1]]</ref>
* [[Pieter Spronck]] ('''2010'''). ''Adaptive Game AI''. [[Tilburg University]], [http://www.computingscience.nl/docs/vakken/mgmag/Adaptive%20Game%20AI%202010.pdf pdf]
* [[Paul S. Rosenbloom]] ('''2010'''). ''An Architectural Approach to Statistical Relational AI''. [http://dblp.uni-trier.de/db/conf/aaai/stat2010.html#Rosenbloom10 Statistical Relational Artificial Intelligence 2010]
* [[Max Bramer]] (ed.) ('''2010'''). ''[https://link.springer.com/book/10.1007%2F978-3-642-15286-3 Artificial Intelligence in Theory and Practice III]''. [[Conferences#IFIP21|Third IFIP International Conference on Artificial Intelligence]]. Proceedings. [https://en.wikipedia.org/wiki/Springer_Science%2BBusiness_Media Springer]
'''2011'''
* [[Joel Veness]] ('''2011'''). ''Approximate Universal Artificial Intelligence and Self-Play Learning for Games''. Ph.D. thesis, [https://en.wikipedia.org/wiki/University_of_New_South_Wales University of New South Wales], supervisors: [[Kee Siong Ng]], [[Marcus Hutter]], [[Alan Blair]], [[William Uther]], [[John Lloyd]]; [http://jveness.info/publications/veness_phd_thesis_final.pdf pdf]

Navigation menu