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Shun-Shii Lin

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[[FILE:ShunShiiLin.JPG|border|right|thumb| Shun-Shii Lin <ref>[[Shan-Tai Chen]], [[Shun-Shii Lin]] ('''2004''') ''Optimal Algorithms for 2 × n AB Games – A Graph-Partition Approach''. [http://www.informatik.uni-trier.de/~ley/db/journals/jise/jise20.html#ChenL04 Journal of Information Science and Engineering, Vol. 20], No. 1, [http://www.rosenbaum-games.de/3m/p1/Mastermind/2003shantai02.pdf pdf]</ref> ]]

'''Shun-Shii Lin''',<br/>
a Taiwanese computer scientist, and professor and director of the Graduate Institute of Computer Science and Information Engineering of the [https://en.wikipedia.org/wiki/National_Taiwan_Normal_University National Taiwan Normal University]. He received a Ph.D. degree in Information Engineering from the [[National Taiwan University]] in 1990, and his research interests include design and analysis of [[Algorithms|algorithms]], [https://en.wikipedia.org/wiki/Parallel_processing parallel processing], [https://en.wikipedia.org/wiki/Real-time_computing real-time system] [https://en.wikipedia.org/wiki/Scheduling_%28computing%29 scheduling], and [[Artificial Intelligence|artificial intelligence]] applied to computer games with focus on [[Chinese Chess]], [[Go]], [https://en.wikipedia.org/wiki/Mastermind_%28board_game%29 Mastermind], and [[Connect6]]. He is co-author of the Chinese Chess program [https://www.game-ai-forum.org/icga-tournaments/program.php?id=113 Elephant] and the Connect6 programs [https://www.game-ai-forum.org/icga-tournaments/program.php?id=591 Kagami] and [https://www.game-ai-forum.org/icga-tournaments/program.php?id=645 Ant] <ref>[https://www.game-ai-forum.org/icga-tournaments/person.php?id=101 Shun-Shii Lin's ICGA Tournaments]</ref>, and co-authored with [[Shih-Chieh Huang]] and [[Rémi Coulom]] on [[Monte-Carlo Tree Search]] applied to computer Go.

=Selected Publications=
<ref>[http://www.informatik.uni-trier.de/~ley/db/indices/a-tree/l/Lin:Shun=Shii.html dblp: Shun-Shii Lin]</ref>
==2004==
* [[Shan-Tai Chen]], [[Shun-Shii Lin]] ('''2004''') ''Optimal Algorithms for 2 × n AB Games – A Graph-Partition Approach''. [http://www.informatik.uni-trier.de/~ley/db/journals/jise/jise20.html#ChenL04 Journal of Information Science and Engineering, Vol. 20], No. 1, [http://www.rosenbaum-games.de/3m/p1/Mastermind/2003shantai02.pdf pdf]
==2005 ...==
* [[Li-Te Huang]], [[Shan-Tai Chen]], [[Shun-Shii Lin]] ('''2005'''). ''[http://link.springer.com/chapter/10.1007/11922155_15 Exact-Bound Analyzes and Optimal Strategies for Mastermind with a Lie]''. [[Advances in Computer Games 11]]
* [[Li-Te Huang]], [[Shan-Tai Chen]], [[Shih-Chieh Huang]], [[Shun-Shii Lin]] ('''2007'''). ''An Efficient Approach to Solve Mastermind Optimally''. [[CGW 2007]]
* [[Li-Te Huang]], [[Shan-Tai Chen]], [[Shih-Chieh Huang]], [[Shun-Shii Lin]] ('''2007'''). ''An Efficient Approach to Solve Mastermind Optimally''. [[ICGA Journal#30_3|ICGA Journal, Vol. 30, No. 3]]
* [[Li-Te Huang]], [[Shun-Shii Lin]] ('''2009'''). ''Optimal Analyses for 3×n AB Games in the Worst Case''. [[Advances in Computer Games 12]], [http://www.rosenbaum-games.de/3m/p1/Mastermind/2009LiTe01.pdf pdf]
==2010 ...==
* [[Shih-Chieh Huang]], [[Rémi Coulom]], [[Shun-Shii Lin]] ('''2010'''). ''[http://remi.coulom.free.fr/CG2010-Simulation-Balancing/ Monte-Carlo Simulation Balancing in Practice]''. [[CG 2010]], [http://remi.coulom.free.fr/CG2010-Simulation-Balancing/SimulationBalancing.pdf pdf]
* [[Shih-Chieh Huang]], [[Rémi Coulom]], [[Shun-Shii Lin]] ('''2010'''). ''Monte-Carlo Simulation Balancing applied to 9x9 Go''. [[ICGA Journal#33_4|ICGA Journal, Vol. 33, No. 4]]
* [[Shih-Chieh Huang]], [[Rémi Coulom]], [[Shun-Shii Lin]] ('''2011'''). ''Time Management for Monte-Carlo Tree Search Applied to the Game of Go''. [[TAAI 2010]], [http://remi.coulom.free.fr/Publications/TimeManagement.pdf pdf]
* [[Chih-Hung Chen]], [[Shun-Shii Lin]], [[Min-Huei Huang]] ('''2012'''). ''Volunteer Computing System Applied to Computer Games''. [[TCGA 2012|TCGA 2012 Workshop]], [http://www.tcga.tw/tcgapaper/2012/P2.pdf pdf]
* [[Hsuan-Chen Shih]], [[Shun-Shii Lin]] ('''2012'''). 暗棋程式DarkCraft的設計與實作. [[TCGA 2012|TCGA 2012 Workshop]]
* [[Wen-Jie Tseng]], [[Li-Kai Chuang]], [[I-Chen Wu]], [[Shun-Shii Lin]], [[Shi-Jim Yen]] ('''2013'''). ''LONGCAT Wins Mahjong Tournament''. [[ICGA Journal#36_3|ICGA Journal, Vol. 36, No. 3]] » [[17th Computer Olympiad#Mahjong|17th Computer Olympiad]]
* [[Shun-Shii Lin]], [[Chih-Hung Chen]], [[Shun-Chin Hsu]], [[I-Chen Wu]], [[Shi-Jim Yen]], [[Jr-Chang Chen]] ('''2014'''). ''TCGA 2014 Computer Game Tournament''. [[ICGA Journal#37_4|ICGA Journal, Vol. 37, No. 4]] » [[TCGA 2014]]

=External Links=
* [https://www.game-ai-forum.org/icga-tournaments/person.php?id=101 Shun-Shii Lin's ICGA Tournaments]

=References=
<references />

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