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Hiroyuki Iida

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[[FILE:HiroyukiIida.jpg|border|right|thumb|160px|link=http://www.jaist.ac.jp/profiles/info_e.php?profile_id=00429| Hiroyuki Iida <ref>[http://www.jaist.ac.jp/profiles/info_e.php?profile_id=00429 Hiroyuki Iida Profile] from [[JAIST|Japan Advanced Institute of Science and Technology]]</ref> ]]

'''Hiroyuki Iida''',<br/>
a Japanese computer scientist and computer [[Games|games]] researcher with focus on Game-refinement theory, [[Opponent Model Search]], and [[Shogi|Computer Shogi]]. Hiroyuki Iida is Professor at [[JAIST|Japan Advanced Institute of Science and Technology (JAIST)]], and head of the ''games laboratory'' <ref>[http://ilk.uvt.nl/icga/games/Loa/ ICGA: Lines of Action] by [[Mark Winands]]</ref><ref>[http://www.jaist.ac.jp/rccg/menu/member.htm Research Center for Computers and Games - Members]</ref>. Before, he was affiliated with the [https://en.wikipedia.org/wiki/Shizuoka_University Shizuoka University], [https://en.wikipedia.org/wiki/Hamamatsu,_Shizuoka Hamamatsu], and was postdoctoral researcher at [[Maastricht University]]. He received his Ph.D. on ''Heuristic Theories on Game-Tree Search'' from [https://en.wikipedia.org/wiki/Tokyo_University_of_Agriculture_and_Technology Tokyo University of Agriculture and Technology], [https://en.wikipedia.org/wiki/Tokyo Tokyo] <ref>[[Hiroyuki Iida]] ('''1994'''). ''Heuristic Theories on Game-Tree Search''. Ph.D. thesis, [https://en.wikipedia.org/wiki/Tokyo_University_of_Agriculture_and_Technology Tokyo University of Agriculture and Technology], [https://en.wikipedia.org/wiki/Tokyo Tokyo]. ISBN 4-944082-02-9</ref> .

Hiroyuki Iida is a professional [https://en.wikipedia.org/wiki/Shogi#Player_ranking_and_handicaps 6-dan Shogi player], and co-author of the Shogi program [https://www.game-ai-forum.org/icga-tournaments/program.php?id=217 Tacos], the four times Gold medal winner at [[Computer Olympiad|Computer Olympiads]] <ref>[https://www.game-ai-forum.org/icga-tournaments/game.php?id=17 Shogi] at the [[Computer Olympiad]]</ref> . He is member of the Board of the [[ICGA]] as Secretary-Treasurer and Section Editor of the [[ICGA Journal]].

=Selected Publications=
<ref>[http://ilk.uvt.nl/icga/journal/docs/References.pdf ICGA Reference Database] (pdf)</ref> <ref>[http://portal.acm.org/author_page.cfm?id=81100308089&coll=ACM&dl=ACM&trk=0 Hiroyuki Iida Author profile] from [http://portal.acm.org/portal.cfm ACM Portal]</ref>
==1990 ...==
* [[Hiroyuki Iida]], [[Yoshiyuki Kotani]] ('''1991'''). ''Computer Shogi''. The Proceedings of Game Playing System Workshop, pp. 42-48. ICOT, Tokyo, Japan.
* [[Hiroyuki Iida]], [[Jos Uiterwijk]] ('''1992'''). ''How to Become a Shogi Grandmaster.'' Proceedings of The First European Shogi Workshop, Heidelberg, Germany, Vol. 1, pp. 25-29. Shogi Deutschland and EMBL.
* [[Hiroyuki Iida]] ('''1993'''). ''Shogi in Europe.'' Uniprint, [[Maastricht University|University of Limburg]].
* [[Hiroyuki Iida]], [[Jos Uiterwijk]] ('''1993'''). ''Thoughts on Grandmaster-like Strategies.'' Proceedings of The Second European Shogi Workshop. Shogi Deutschland and EMBL, Heidelberg, Germany.
* [[Hiroyuki Iida]], [[Jos Uiterwijk]], [[Jaap van den Herik]] ('''1993'''). ''Opponent-Model Search''. Technical Report CS 93-03, [[Maastricht University|University of Limburg]]. ISSN 0922-8721.
* [[Hiroyuki Iida]], [[Jos Uiterwijk]], [[Jaap van den Herik]], [[Bob Herschberg]] ('''1993'''). ''Potential Applications of Opponent-Model Search. Part 1: The Domain of Applicability.'' [[ICGA Journal#16_4|ICCA Journal, Vol. 16, No. 4]]
* [[Hiroyuki Iida]] ('''1994'''). ''Heuristic Theories on Game-Tree Search''. Ph.D. thesis, [https://en.wikipedia.org/wiki/Tokyo_University_of_Agriculture_and_Technology Tokyo University of Agriculture and Technology], [https://en.wikipedia.org/wiki/Tokyo Tokyo]. ISBN 4-944082-02-9
* [[Hiroyuki Iida]], [[Jos Uiterwijk]], [[Yoshiyuki Kotani]] ('''1994'''). ''Tutoring Strategy in Game Playing.'' [[Conferences#GPW|1st Game Programming Workshop]] (Japanese)
* [[Hiroyuki Iida]], [[Jos Uiterwijk]], [[Jaap van den Herik]], [[Bob Herschberg]] ('''1994'''). ''Potential Applications of Opponent-Model Search. Part 2. Risks and strategies''. [[ICGA Journal#17_1|ICCA Journal, Vol. 17, No. 1]]
* [[Hiroyuki Iida]], [[Jos Uiterwijk]], [[Jaap van den Herik]], [[Bob Herschberg]] ('''1994'''). ''Thoughts on the Application of Opponent-Model Search''. [[Advances in Computer Chess 7]]
==1995 ...==
* [[Masayuki Fujii]], [[Hiroyuki Iida]], [[Yoshiyuki Kotani]] ('''1995'''). ''Prediction of an opponent's move using opponent's time effectively''. [[Conferences#GPW|2nd Game Programming Workshop]]
* [[Yoshiyuki Kotani]], [[Hiroyuki Iida]] ('''1995'''). ''Which moves should be pruned - classification of Shogi Moves and Ratio of Played Moves''. [[Conferences#GPW|2nd Game Programming Workshop]]
* [[Hiroyuki Iida]], [[Yoshiyuki Kotani]], [[Jos Uiterwijk]] ('''1995'''). ''Tutoring Strategies in Game-Tree Search.'' [[ICGA Journal#18_4|ICCA Journal, Vol. 18, No. 4]], [http://library.msri.org/books/Book29/files/iida.pdf extended abstract as pdf]
* [[Hiroyuki Iida]], [[Fuminari Abe]] ('''1996'''). ''Brinkmate Search.'' [[Conferences#GPW|3rd Game Programming Workshop]]
* [[Hirofumi Nakaie]], [[Hiroyuki Iida]], [[Yoshiyuki Kotani]] ('''1996'''). ''A Method of Applying Opening Book Data to Non-Recorded Positions''. [[Conferences#GPW|3rd Game Programming Workshop]]
* [[Hiroyuki Iida]], [[Jos Uiterwijk]], [[Jaap van den Herik]] ('''1996'''). ''A Game-Tree Model Including an Opponent Model.'' Proceedings of the Eighth Dutch Conference on Artificial Intelligence (NAIC'96) (eds. J.-J.Ch. Meyer and L.C. van der Gaag), pp. 223-234. Utrecht University
* [[Hitoshi Matsubara]], [[Hiroyuki Iida]], [[Jos Uiterwijk]] ('''1996'''). ''[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.52.3382 A Shogi-Computer Test Set]''. [[ACM]] Conference on Computer Science
* [[Hiroyuki Iida]], [[Yoshiyuki Kotani]], [[Jos Uiterwijk]], [[Jaap van den Herik]] ('''1997'''). ''Gains and Risks of OM Search''. [[Advances in Computer Chess 8]]
* [[Hitoshi Matsubara]], [[Hiroyuki Iida]], [[Reijer Grimbergen]] ('''1997'''). ''Chess, Shogi, Go, natural developments in game research.'' [http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.51.7540&rep=rep1&type=pdf pdf]
'''1998 ...'''
* [[Jaap van den Herik]], [[Hiroyuki Iida]] (eds.) ('''1998'''). ''Computers and Games''. [[CG 1998]]
: [[Xinbo Gao]], [[Hiroyuki Iida]], [[Jos Uiterwijk]], [[Jaap van den Herik]] ('''1998'''). ''[http://link.springer.com/chapter/10.1007/3-540-48957-6_5 A Speculative Strategy]''. [[CG 1998]]
: [[Hiroyuki Iida]], [[Jin Yoshimura]], [[Kazuro Morita]], [[Jos Uiterwijk]] ('''1998'''). ''[http://link.springer.com/chapter/10.1007/3-540-48957-6_21 Retrograde Analysis of the KGK Endgame in Shogi: Its Implications for Ancient Heian Shogi]''. [[CG 1998]]
* [[Makoto Sakuta]], [[Hiroyuki Iida]] ('''1999'''). ''Solving Problems with Uncertainty: A case study using Tsuitate-Tsume-Shogi''. [[Conferences#GPW|5th Game Programming Workshop]]
* [[Nobusuke Sasaki]], [[Hiroyuki Iida]] ('''1999'''). ''Report on the First Open Computer-Amazons Championship''. [[ICGA Journal#22_1|ICCA Journal, Vol. 22, No. 1]]
* [[Nobusuke Sasaki]], [[Hiroyuki Iida]], [[Tsuyoshi Hashimoto]] ('''1999'''). ''Evolutionary Changes of Chess-like Games: A Study Using Self-play Experiments''. [http://sciencelinks.jp/j-east/journal/J/Y0978B/2005.php Joho Shori Gakkai Shinpojiumu Ronbunshu], Vol. 99, No. 14 (Japanese)
==2000 ...==
* [[Hiroyuki Iida]], [[Martin Müller]] ('''2000'''). ''Report on the Second Open Computer-Amazons Championship''. [[ICGA Journal#23_1|ICGA Journal, Vol 23, No. 1]]
* [[Jaap van den Herik]], [[Hiroyuki Iida]] (eds.) ('''2000'''). ''Games in AI Research''. [[Maastricht University|Universiteit Maastricht]]
* H. Watanabe, [[Hiroyuki Iida]], [[Jos Uiterwijk]] ('''2000'''). ''Automatic Composition of Shogi Mating Problems.'' in [[Jaap van den Herik]], [[Hiroyuki Iida]] (eds.) ('''2000'''). ''Games in AI Research''.
* [[Hiroyuki Iida]], [[Jos Uiterwijk]], [[Jaap van den Herik]]. ('''2000'''). ''Cooperative Strategies for Pair Playing.'' in [[Jaap van den Herik]], [[Hiroyuki Iida]] (eds.) ('''2000'''). ''Games in AI Research''.
* [[Hiroyuki Iida]] ('''2000'''). ''YSS wins Shogi Tournament''. [[ICGA Journal#23_3|ICGA Journal, Vol. 23, No. 3]] » [[5th Computer Olympiad]]
* [[Makoto Sakuta]], [[Hiroyuki Iida]], [[Jin Yoshimura]] ('''2000'''). ''A Deterministic Approach for Solving Kriegspiel-like Problems''. [[5th Computer Olympiad#Workshop|5th Computer Olympiad Workshop]]
* [[Tsuyoshi Hashimoto]], [[Yoichiro Kajihara]], [[Hiroyuki Iida]] ('''2000'''). ''Brinkmate Search in Computer Shogi.'' [[5th Computer Olympiad#Workshop|5th Computer Olympiad Workshop]]
* [[Makoto Sakuta]], [[Hiroyuki Iida]] ('''2000'''). ''Solving Kriegspiel-like Problems: Exploiting a Transposition Table''. [[ICGA Journal#23_4|ICGA Journal, Vol 23, No. 4]], [http://www.ci.sys.fit.ac.jp/research/mpcode3.pdf pdf]
* [[Makoto Sakuta]], [[Hiroyuki Iida]], [[Jin Yoshimura]] ('''2000'''). ''Solving Problems under {Uncertainty Paradigm}.'' Proceedings of International Conference on Advances in Infrastructure for Electronic Business, Science and Education on the Internet (SSGRR 2000), L'Aquila, Italy. (in CD-ROM).
'''2001'''
* [[Makoto Sakuta]], [[Hiroyuki Iida]] ('''2001'''). ''The Performance of PN*, PDS, and PN Search on 6x6 Othello and Tsume-Shogi''. [[Advances in Computer Games 9]]
* [[Nobusuke Sasaki]], M. Hirasawa, [[Tsuyoshi Hashimoto]], [[Hiroyuki Iida]], [[Jos Uiterwijk]], [[Jaap van den Herik]] ('''2001'''). ''Hira, a Four-handed Shogi Program.'' [[Advances in Computer Games 9]]
* [[Tsuyoshi Hashimoto]], [[Yoichiro Kajihara]], [[Nobusuke Sasaki]], [[Hiroyuki Iida]], [[Jin Yoshimura]] ('''2001'''). ''An Evaluation Function for Amazons''. [[Advances in Computer Games 9]]
* [[Masahiro Seo]], [[Hiroyuki Iida]], [[Jos Uiterwijk]] ('''2001'''). ''The PN*-Search Algorithm: Applications to Tsume-Shogi.'' [https://en.wikipedia.org/wiki/Artificial_Intelligence_%28journal%29 Artificial Intelligence], Vol. 129, Nos. 1-2
* [[Xinbo Gao]], [[Hiroyuki Iida]], [[Jos Uiterwijk]], [[Jaap van den Herik]] ('''2001'''). ''[http://www.sciencedirect.com/science/article/pii/S0304397500000773 Strategies anticipating a difference in search depth using opponent-model search]''. [https://en.wikipedia.org/wiki/Theoretical_Computer_Science_%28journal%29 Theoretical Computer Science], Vol. 252, Nos. 1–2
* [[Hiroyuki Iida]] ('''2001'''). ''8QP wins Amazons tournament''. [[ICGA Journal#24_3|ICGA Journal, Vol. 24, No. 3]] » [[6th Computer Olympiad#Amazons|6th Computer Olympiad]]
* [[Makoto Sakuta]], [[Hiroyuki Iida]] ('''2001'''). ''[http://ilk.uvt.nl/icga/journal/contents/content24-4.htm#AND/OR-TREE AND/OR-tree Search Algorithms in Shogi Mating Search]''. [[ICGA Journal#24_4|ICGA Journal, Vol. 24, No. 4]]
'''2002'''
* [[Makoto Sakuta]], [[Tsuyoshi Hashimoto]], [[Jun Nagashima]], [[Hiroyuki Iida]] ('''2002'''). ''Endgame-search techniques developed in shogi: application to Lines of Action''. In Caulfield, H. et al., editor, Proceedings of JCIS 2002, pages 458-460.
* [[Hiroyuki Iida]], [[Makoto Sakuta]], [[Jeff Rollason]] ('''2002'''). ''Computer Shogi''. [https://en.wikipedia.org/wiki/Artificial_Intelligence_%28journal%29 Artificial Intelligence], Vol. 134, [https://en.wikipedia.org/wiki/Elsevier Elsevier], [http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.130.2727 CiteSeerX]
* [[Jun Nagashima]], [[Masahumi Taketoshi]], [[Yoichiro Kajihara]], [[Tsuyoshi Hashimoto]], [[Hiroyuki Iida]] ('''2002'''). ''[http://ci.nii.ac.jp/naid/110006381103 An Efficient Use of Piece-Square Tables in Computer Shogi]''.
* [[Hiroyuki Iida]] ('''2002'''). ''Control Freak wins Dots-and-Boxes tournament''. [[ICGA Journal#25_3|ICGA Journal, Vol. 25, No. 3]] » [[7th Computer Olympiad#DotsandBoxes|7th Computer Olympiad]]
* [[Hiroyuki Iida]] ('''2002'''). ''Dynamic-Information Games''. [[7th Computer Olympiad#Workshop|7th Computer Olympiad Workshop]]
* [[Makoto Sakuta]], [[Tsuyoshi Hashimoto]], [[Jun Nagashima]], [[Jos Uiterwijk]], [[Hiroyuki Iida]] ('''2002'''). ''Application of the killer-tree heuristic and the lambda-search method to lines of action''. <ref>[http://www.sciencedirect.com/science?_ob=ArticleURL&_udi=B6V0C-47VH35R-3&_user=10&_coverDate=09%2F30%2F2003&_rdoc=1&_fmt=high&_orig=search&_origin=search&_sort=d&_docanchor=&view=c&_searchStrId=1552460904&_rerunOrigin=google&_acct=C000050221&_version=1&_urlVersion=0&_userid=10&md5=1d9bce14fd47b45fbf1ebabd9e791404&searchtype=a ScienceDirect - Information Sciences : Application of the killer-tree heuristic and the lambda-search method to lines of action]</ref>
* [[Hiroyuki Iida]], [[Nobuo Takeshita]], [[Jin Yoshimura]] ('''2002'''). ''A metric for entertainment of boardgames: its implication for evolution of chess variant''. [http://www.informatik.uni-trier.de/~ley/db/conf/iwec/iwec2002.html#IidaTY02 IWEC 2002: Makuhari, Japan]
'''2003 ...'''
* [[Tsuyoshi Hashimoto]], [[Jun Nagashima]], [[Makoto Sakuta]], [[Jos Uiterwijk]], [[Hiroyuki Iida]] ('''2003'''). ''Automatic realization-probability search.'' Internal report, Dept. of Computer Sciences, [https://en.wikipedia.org/wiki/Shizuoka_University Shizuoka University], [https://en.wikipedia.org/wiki/Hamamatsu,_Shizuoka Hamamatsu], Japan
* [[Hiroyuki Iida]], [[Kazutoshi Takahara]], [[Jun Nagashima]], [[Yoichiro Kajihara]], [[Tsuyoshi Hashimoto]] ('''2004'''). ''[http://www.springerlink.com/content/v0f3m478tmdhg23g/ An Application of Game-Refinement Theory to Mah Jong]''. ICEC'2004
==2005 ...==
* [[Hiroyuki Iida]] ('''2005'''). ''[http://www.iis.sinica.edu.tw/Conference/ICGA2005/icga/andrea09-2.htm#s2 Towards Dynamics of Intelligence in the Field of Games]''. [[Advances in Computer Games 11#Invited|Advances in Computer Games 11 - Invited Lecture]]
* [[Junichi Hashimoto]], [[Tsuyoshi Hashimoto]], [[Hiroyuki Iida]] ('''2007'''). ''[https://www.researchgate.net/publication/258121764_Context_Killer_Heuristic_and_Its_Application_to_Computer_Shogi Context Killer Heuristic and Its Application to Computer Shogi]''. [[CGW 2007]] » [[Killer Heuristic]]
* [[Julien Kloetzer]], [[Hiroyuki Iida]], [[Bruno Bouzy]] ('''2007'''). ''The Monte-Carlo approach in Amazons''. [[CGW 2007]], [http://www.mi.parisdescartes.fr/~bouzy/publications/KIB-MCAmazons-CGW07.pdf pdf]
* [[Toru Ueda]], [[Tsuyoshi Hashimoto]], [[Junichi Hashimoto]], [[Hiroyuki Iida]] ('''2008'''). ''[http://link.springer.com/chapter/10.1007/978-3-540-87608-3_15 Weak Proof-Number Search]''. [[CG 2008]]
* [[Alessandro Cincotti]], [[Hiroyuki Iida]] ('''2008'''). ''[http://link.springer.com/chapter/10.1007/978-3-540-87608-3_22 The Game of Synchronized Domineering]''. [[CG 2008]]
* [[Alessandro Cincotti]], [[Shigetaka Komori]], [[Hiroyuki Iida]] ('''2008'''). ''The Game of Synchronized Triomineering and Synchronized Tridomineering''. International Journal of Computational and Mathematical Sciences 2:3 2008, [http://www.waset.org/journals/ijcms/v2/v2-3-27.pdf pdf]
* [[Julien Kloetzer]], [[Hiroyuki Iida]], [[Bruno Bouzy]] ('''2008'''). ''A Comparative Study of Solvers for Amazons Endgames''. [http://www.csse.uwa.edu.au/cig08/Proceedings/toc.html CIG'08], [http://www.csse.uwa.edu.au/cig08/Proceedings/papers/8033.pdf pdf]
* [[Julien Kloetzer]], [[Hiroyuki Iida]], [[Bruno Bouzy]] ('''2009'''). ''Playing Amazons Endgames''. [[ICGA Journal#32_3|ICGA Journal, Vol. 32, No. 3]], [http://www.math-info.univ-paris5.fr/~bouzy/publications/Kloetzer-AmazonsEndgames-ICGAJournal-Sep2009.pdf pdf]
==2010 ...==
* [[Hiroyuki Iida]] ('''2011'''). ''The 2011 Japan Prize Awarded to Unix Pioneers''. [[ICGA Journal#34_1|ICGA Journal, Vol. 34, No. 1]]
* [[Yuichiro Sato]], [[Alessandro Cincotti]], [[Hiroyuki Iida]] ('''2012'''). ''An Analysis of Voting Algorithm in Games''. [[ECAI CGW 2012]]
* [[Kristian Spoerer]], [[Toshihisa Okaneya]], [[Kokolo Ikeda]], [[Hiroyuki Iida]] ('''2013'''). ''Further Investigations of 3-Member Simple Majority Voting for Chess''. [[CG 2013]]
* [[Jaap van den Herik]], [[Hiroyuki Iida]], [[Aske Plaat]] ('''2013'''). ''The 8th Computers and Games Conference''. [[ICGA Journal#36_3|ICGA Journal, Vol. 36, No. 3]] » [[CG 2013]]
* [[Taichi Ishitobi]], [[Alessandro Cincotti]], [[Hiroyuki Iida]] ('''2013'''). ''[https://dspace.jaist.ac.jp/dspace/handle/10119/11606?locale=en Shape-Keeping Technique and Its Application to Checkmate Problem Composition]''. [http://tr.aiide.org/ 2013 AIIDE Workshop]
* [[Jaap van den Herik]], [[Hiroyuki Iida]], [[Aske Plaat]], [[Johanna Hellemons]] ('''2013'''). ''The Brain and Mind Sports Olympiad''. [[ICGA Journal#36_3|ICGA Journal, Vol. 36, No. 3]] » [[17th Computer Olympiad]]
* [[Jaap van den Herik]], [[Hiroyuki Iida]], [[Aske Plaat]] ('''2013'''). ''The 8th Computers and Games Conference (Part 2)''. [[ICGA Journal#36_4|ICGA Journal, Vol. 36, No. 4]] » [[CG 2013]]
* [[Jaap van den Herik]], [[Hiroyuki Iida]], [[Aske Plaat]], [[Johanna Hellemons]] ('''2013'''). ''The Brain and Mind Sports Olympiad (Part 2)''. [[ICGA Journal#36_4|ICGA Journal, Vol. 36, No. 4]] » [[17th Computer Olympiad]]
* [[Jaap van den Herik]], [[Hiroyuki Iida]], [[Aske Plaat]] (eds.) ('''2014'''). ''[http://link.springer.com/book/10.1007/978-3-319-09165-5 Computers and Games: 8th International Conference, CG 2013, Yokohama, Japan, August 13-15, 2013, Revised Selected Papers]''. [https://en.wikipedia.org/wiki/Lecture_Notes_in_Computer_Science LNCS] 8427, [https://en.wikipedia.org/wiki/Springer_Science%2BBusiness_Media Springer], ISBN-13: 978-3-319-09164-8 » [[CG 2013]] <ref>[[Dap Hartmann]] ('''2014'''). ''A Statue of unremitting Devotion. Revised Selected papers CG 2013''. (Review) [[ICGA Journal#37_3|ICGA Journal, Vol. 37, No. 3]]</ref>
==2015 ...==
* [[Taichi Ishitobi]], [[Aske Plaat]], [[Hiroyuki Iida]], [[Jaap van den Herik]] ('''2015'''). ''Reducing the Seesaw Effect with Deep Proof Number Search''. [[Advances in Computer Games 14]]
* [[Yuichiro Sato]], [[Hiroyuki Iida]], [[Jaap van den Herik]] ('''2015'''). ''Transfer Learning by Inductive Logic Programming''. [[Advances in Computer Games 14]]
* [[Mohd Nor Akmal Khalid]], [[Umi Kalsom Yusof]], [[Hiroyuki Iida]], [[Taichi Ishitobi]] ('''2015'''). ''[https://www.researchgate.net/publication/281152992_Critical_Position_Identification_in_Games_and_Its_Application_to_Speculative_Play Critical Position Identification in Games and Its Application to Speculative Play]''. [http://www.scitepress.org/DigitalLibrary/ProceedingsDetails.aspx?ID=+mGlly8Sp00=&t=1 ICAART 2015]
* [[Mohd Nor Akmal Khalid]], [[E. Mei Ang]], [[Umi Kalsom Yusof]], [[Hiroyuki Iida]], [[Taichi Ishitobi]] ('''2015'''). ''[http://link.springer.com/chapter/10.1007%2F978-3-319-27947-3_6 Identifying Critical Positions Based on Conspiracy Numbers]''. [http://link.springer.com/book/10.1007/978-3-319-27947-3 Agents and Artificial Intelligence], [http://dblp.uni-trier.de/db/conf/icaart/icaart2015s.html#KhalidAYII15 ICAART 2015 - Revised Selected Papers]
* [[Danilo Carvalho]], [[Minh Le Nguyen]], [[Hiroyuki Iida]] ('''2017'''). ''An Analysis of Majority Voting in Homogeneous Groups for Checkers: Understanding Group Performance through Unbalance''. [[Advances in Computer Games 15]], [https://www.researchgate.net/publication/318718797_An_Analysis_of_Majority_Voting_in_Homogeneous_Groups_for_Checkers_Understanding_Group_Performance_through_Unbalance?ev=prf_high ResearchGate]

=External Links=
* [http://www.jaist.ac.jp/profiles/info_e.php?profile_id=00429 Hiroyuki Iida Profile] from [[JAIST]]
* [https://www.game-ai-forum.org/icga-tournaments/person.php?id=220 Hiroyuki Iida's ICGA Tournaments]

=References=
<references />

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