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* [[Johannes Heinrich]], [[Marc Lanctot]], [[David Silver]] ('''2015'''). ''Fictitious Self-Play in Extensive-Form Games''. [http://proceedings.mlr.press/v37/ JMLR: W&CP, Vol. 37], [http://proceedings.mlr.press/v37/heinrich15.pdf pdf]
* [[Christian Wirth]], [[Johannes Fürnkranz]] ('''2015'''). ''[http://ieeexplore.ieee.org/document/6861960/ On Learning From Game Annotations]''. [[IEEE#TOCIAIGAMES|IEEE Transactions on Computational Intelligence and AI in Games]], Vol. 7, No. 3
* [https://scholar.google.com/citations?user=ftmlYFsAAAAJ&hl=en Edward Melcer], [[Truong-Huy Dinh Nguyen]], [https://scholar.google.com/citations?user=LjZLn2MAAAAJ&hl=en Zhengxing Chen], [https://scholar.google.se/citations?user=wnzwL00AAAAJ&hl=en Alessandro Canossa], [https://scholar.google.com/citations?user=SwzKJ0kAAAAJ&hl=en Magy Seif El-Nasr], [https://en.wikipedia.org/wiki/Katherine_Isbister Katherine Isbister] ('''2015'''). ''[https://www.semanticscholar.org/paper/Games-Research-Today%3A-Analyzing-the-Academic-Melcer-Nguyen/012299133f3d9241ff3ad3a3a49df1ee16ee0e48 Games Research Today: Analyzing the Academic Landscape 2000-2014]''. [http://www.fdg2015.org/ FDG 2015], [http://www.fdg2015.org/papers/fdg2015_paper_41.pdf pdf]
'''2016'''
* [[Todd W. Neller]] et al. ('''2016'''). ''Monte Carlo Approaches to Parameterized Poker Squares''. [[CG 2016]] <ref>[http://cs.gettysburg.edu/~tneller/games/pokersquares/eaai/ Poker Squares (a.k.a. Poker Solitaire, Poker Square, Poker Patience)]</ref>

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