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Othello

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* [[Richard Korf]] and [[Max Chickering]] ('''1994'''). ''[http://www.aaai.org/Library/AAAI/1994/aaai94-210.php Best-first minimax search: Othello results].'' Proceedings of the 13th National Conference on Artificial Intelligence (AAAI-94), pp. 1365-1370. AAAI Press, Menlo Park, CA.
* [[Victor Allis]] ('''1994'''). ''Searching for Solutions in Games and Artificial Intelligence''. Ph.D. Thesis, [[Maastricht University|University of Limburg]], [http://fragrieu.free.fr/SearchingForSolutions.pdf pdf]
* [[David E. Moriarty]], [[Risto Miikkulainen]] ('''1994'''). ''[http://nn.cs.utexas.edu/?moriarty:aaai94 Evolving Neural Networks to focus Minimax Search]''. [[Conferences#AAAI-94|AAAI-94]], [http://www.cs.utexas.edu/~ai-lab/pubs/moriarty.focus.pdf pdf]
==1995 ...==
* [[David E. Moriarty]], [[Risto Miikkulainen]] ('''1995'''). ''[http://nn.cs.utexas.edu/?moriarty:connsci95 Discovering Complex Othello Strategies Through Evolutionary Neural Networks]''. [https://www.scimagojr.com/journalsearch.php?q=24173&tip=sid Connection Science], Vol. 7
* [[Anton Leouski]] ('''1995'''). ''Learning of Position Evaluation in the Game of Othello''. Master's Project, [https://en.wikipedia.org/wiki/University_of_Massachusetts University of Massachusetts], [https://en.wikipedia.org/wiki/Amherst,_Massachusetts Amherst, Massachusetts], [http://people.ict.usc.edu/~leuski/publications/papers/UM-CS-1995-023.pdf pdf]
* [[Michael Buro]] ('''1995'''). ''[http://www.jair.org/papers/paper179.html Statistical Feature Combination for the Evaluation of Game Positions]''. [https://en.wikipedia.org/wiki/Journal_of_Artificial_Intelligence_Research JAIR], Vol. 3

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