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Manuel Cristóbal López-Michelone

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=Description Language for Chess=
Along with [[Jorge L. Ortega-Arjona]], Manuel Cristóbal López-Michelone introduced a pattern description language for chess positions, published in [[ICGA Journal#42_1|ICGA Journal, Vol. 42, No. 1]] <ref>[[Manuel Cristóbal López-Michelone]], [[Jorge L. Ortega-Arjona]] ('''2020'''). ''[https://content.iospress.com/articles/icga-journal/icg190141 A description language for chess]''. [[ICGA Journal#42_1|ICGA Journal, Vol. 42, No. 1]]</ref> '''Abstract''':
The game of chess involves patterns. In this article we develop a simple description language for chess positions as patterns. It seems useful to catalogue similar positions in a generic form, based on common elements, in order to simplify the search for chess positions. A simple chess pattern language is used here to develop a computer program to find similar chess configurations. The aim is to avoid a commonly-used brute force approach. Further, this language could explain why some typical maneuvers actually work in some patterns. This could also be a step forward to model and build chess programs, which perform in a way closer to what a human being does.

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