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* [[Markus Enzenberger]] ('''2003'''). ''[http://webdocs.cs.ualberta.ca/~emarkus/neurogo/neurogo3/index.html Evaluation in Go by a Neural Network using Soft Segmentation]''. [[Advances in Computer Games 10]], [http://webdocs.cs.ualberta.ca/~emarkus/publications/neurogo3.pdf pdf]
* [[Akihiro Kishimoto]], [[Martin Müller]]. ('''2003'''). ''Df-pn in Go: An Application to the One-Eye Problem''. [[Advances in Computer Games 10]], [http://www.fun.ac.jp/%7Ekishi/pdf_file/acg_kishimoto_mueller.pdf pdf] » [[Proof-Number Search]] <ref>[http://senseis.xmp.net/?Tsumego Tsumego at Sensei's Library]</ref>
* [[Erik van der Werf]], [[Jaap van den Herik]], [[Jos Uiterwijk]] ('''2003'''). ''Learning to Score Final Positions in the Game of Go''. [[Advances in Computer Games 10]], [http://erikvanderwerf.tengen.nl/pubdown/learning_to_score.pdf pdf]
* [[Bruno Bouzy]], [[Bernard Helmstetter]] ('''2003'''). ''Monte Carlo Go Developments''. [[Advances in Computer Games 10]], [http://www.ai.univ-paris8.fr/~bh/articles/acg10-mcgo.pdf pdf]
* [[Bruno Bouzy]] ('''2003'''). ''Mathematical morphology applied to computer go''. IJPRAI Vol. 17, No. 2

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