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Dana S. Nau

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'''[[Main Page|Home]] * [[People]] * Dana S. Nau'''
[[FILE:DanaNau.jpg|border|right|thumb|310px|link=http://www.cs.umd.edu/%7Enau/| Dana S. Nau <ref>[http://www.cs.umd.edu/%7Enau/ Dana S. Nau Homepage]</ref> ]]
'''Dana S. Nau''',<br/>
* [[Dana S. Nau]] ('''1979'''). ''Preliminary results regarding quality of play versus depth of search in game playing.'' First Internat. Symposium on Policy Analysis and Information Systems
==1980 ...==
* [[Dana S. Nau]] ('''1980'''). ''Pathology on game trees: A summary of results''. In Proceedings of the National Conference on Artificial Intelligence ([[Conferences#AAAI-80|AAAI 1980]])
* [[Dana S. Nau]] ('''1982'''). ''The last player theorem.'' [https://en.wikipedia.org/wiki/Artificial_Intelligence_%28journal%29 Artificial Intelligence], Vol. 18
* [[Dana S. Nau]] ('''1982'''). ''An investigation of the causes of pathology in games.'' [https://en.wikipedia.org/wiki/Artificial_Intelligence_%28journal%29 Artificial Intelligence], Vol. 19, [https://en.wikipedia.org/wiki/University_of_Maryland,_College_Park University of Maryland, College Park], Recommended by [[Judea Pearl]]
* [[Dana S. Nau]], [[Vipin Kumar]], [[Laveen Kanal|Laveen N. Kanal]] ('''1982'''). ''A General Paradigm for A.I. Search Procedures''. [http://www.informatik.uni[Conferences#AAAI-trier.de/~ley/db/conf/aaai/aaai82.html#NauKK82 82|AAAI 1982]]
* [[Dana S. Nau]] ('''1983'''). ''Decision quality as a function of search depth on game trees.'' [[ACM#Journal|Journal of the ACM]], Vol. 30, No. 4
* [[Dana S. Nau]] ('''1983'''). ''On game graph structure and its influence on pathology.'' International Journal of Computer and Information Sciences, Vol. 12, No, 6
* [[Stephen J.J. Smith]], [[Dana S. Nau]] ('''1993'''). ''Toward an analysis of forward pruning''. Technical Report, [https://en.wikipedia.org/wiki/University_of_Maryland,_College_Park University of Maryland, College Park]
* [[Stephen J.J. Smith]], [[Dana S. Nau]] ('''1993'''). ''Strategic planning for imperfect-information games''. Technical Report, [https://en.wikipedia.org/wiki/University_of_Maryland,_College_Park University of Maryland, College Park]
* [[Stephen J.J. Smith]], [[Dana S. Nau]] ('''1994'''). ''An Analysis of Forward Pruning''. Proceedings [[Conferences#AAAI-94|AAAI 1994]], [http://www.aaai.org/Papers/AAAI/1994/AAAI94-213.pdf pdf]
* [[Stephen J.J. Smith]], [[Dana S. Nau]], [[Thomas A. Throop]] ('''1996'''). ''A Planning Approach to Declarer Play in Contract Bridge''. Computational Intelligence, Vol. 12
* [[Stephen J.J. Smith]], [[Dana S. Nau]], [[Thomas A. Throop]] ('''1996'''). ''Total-Order Multi-Agent Task-Network Planning for Contract Bridge''. [[Conferences#AAAI-96|AAAI 1996]]/IAAI 1996* [[Stephen J.J. Smith]], [[Dana S. Nau]], [[Thomas A. Throop]] ('''1998'''). ''Success in Spades: Using AI Planning Techniques to Win the World Championship of Computer Bridge''. [[Conferences#AAAI-98|AAAI1998]]/IAAI 1998
* [[Stephen J.J. Smith]], [[Dana S. Nau]], [[Thomas A. Throop]] ('''1998'''). ''Computer Bridge: A Big Win for AI Planning''. AI Magazine, Vol. 19, No. 2
==2000 ...==
* [https://dblp.uni-trier.de/pers/hd/c/Ciocoiu:Mihai Mihai Ciocoiu], [[Dana S. Nau]] ('''2000'''). ''Ontology-Based Semantics''. [https://dblp.uni-trier.de/db/conf/kr/kr2000.html KR 2000], [http://www.cs.umd.edu/%7Enau/papers/ciocoiu2000ontology-based.pdf pdf] <ref>[https://en.wikipedia.org/wiki/Ontology_(information_science) Ontology (information science) from Wikipedia]</ref>
* [https://scholar.google.com/citations?user=A4v885AAAAAJ&hl=en Malik Ghallab], [[Dana S. Nau|Dana Nau]], [https://scholar.google.it/citations?user=ho38I-wAAAAJ&hl=en Paolo Traverso] ('''2004'''). ''[http://projects.laas.fr/planning/aptp/index.html Automated Planning: Theory and Practice]''. [https://en.wikipedia.org/wiki/Morgan_Kaufmann_Publishers Morgan Kaufmann Publishers]
* [[Austin Parker]], [[Dana S. Nau]], [http://dblp.uni-trier.de/pers/hd/s/Subrahmanian:V=_S= [V.S. Subrahmanian]] ('''2005'''). ''Game-Tree Search with Combinatorially Large Belief States''. [[Conferences#IJCAI2005|IJCAI 2005]], [http://www.ijcai.org/papers/0878.pdf pdf] * [[Austin Parker]], [[Dana S. Nau]], [[V.S. Subrahmanian]] ('''2006'''). ''Overconfidence or Paranoia? Search in Imperfect-Information Games''. [[Conferences#AAAI-2006|AAAI 2006]], [https://www.aaai.org/Papers/AAAI/2006/AAAI06-164.pdf pdf] » [[KriegSpiel]]
* [[Brandon Wilson]], [[Austin Parker]], [[Dana S. Nau]] ('''2009'''). ''Error Minimizing Minimax: Avoiding Search Pathology in Game Trees''. [http://www.cs.umd.edu/%7Ebswilson/papers/pgamePathology.pdf pdf]
==2010 ...==

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