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Yoshiyuki Kotani

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Created page with "'''Home * People * Yoshiyuki Kotani''' FILE:YoshiyukiKotani.JPG|border|right|thumb|link=https://www.researchgate.net/profile/Yoshiyuki_Kotani| Yoshiyuki K..."
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[[FILE:YoshiyukiKotani.JPG|border|right|thumb|link=https://www.researchgate.net/profile/Yoshiyuki_Kotani| Yoshiyuki Kotani <ref>[https://www.researchgate.net/profile/Yoshiyuki_Kotani Yoshiyuki Kotani | Doctor of Engineering | Tokyo University of Agriculture and Technology, Tokyo], [https://en.wikipedia.org/wiki/ResearchGate ResearchGate]</ref> ]]

'''Yoshiyuki Kotani''',<br/>
a Japanese mathematician, computer scientist and professor at Department of Computer Science, [https://en.wikipedia.org/wiki/Tokyo_University_of_Agriculture_and_Technology Tokyo University of Agriculture and Technology].
His research interests include [https://en.wikipedia.org/wiki/Natural_language_processing natural language processing], [https://en.wikipedia.org/wiki/Computer_vision computer vision], [[Learning|machine learning]], and computer games with focus on [[Shogi]]. He is author of the Shogi program [[Mattari Yuuchan]], Bronze medal winner in Minishogi at the [[17th Computer Olympiad#Shogi|17th Computer Olympiad]] in [https://en.wikipedia.org/wiki/Yokohama Yokohama] 2013.
Yoshiyuki Kotani is further [https://en.wikipedia.org/wiki/Maze maze] and [https://en.wikipedia.org/wiki/Puzzle puzzle] designer <ref>[https://sites.google.com/site/geduldspiele/GalleryMazePuzzles Mazes - Puzzle]</ref> <ref>[https://www.wittenberg.edu/academics/math/facultystaff/aparker.html Adam E. Parker] ('''1999'''). ''Kotani's Ant Problem''. [https://en.wikipedia.org/wiki/Wittenberg_University Wittenberg University], [http://www4.wittenberg.edu/academics/mathcomp/mathematics/students/student_projects/aparker_kotani.pdf pdf]</ref>, and worked on the problem of [https://en.wikipedia.org/wiki/Domino_tiling domino tilings] of [https://en.wikipedia.org/wiki/Polyomino polyominoes] <ref>[http://www2.stetson.edu/%7Eefriedma/mathmagic/0500.html Problem of the Month (May 2000)] from [http://www2.stetson.edu/%7Eefriedma/mathmagic/ Math Magic] by [http://www2.stetson.edu/%7Eefriedma/index.html Erich Friedman]</ref> .

=Selected Publications=
<ref>[http://ilk.uvt.nl/icga/journal/docs/References.pdf ICGA Reference Database] (pdf)</ref> <ref>[https://dblp.uni-trier.de/pers/hd/k/Kotani:Yoshiyuki dblp: Yoshiyuki Kotani]</ref>
==1991 ...==
* [[Hiroyuki Iida]], [[Yoshiyuki Kotani]] ('''1991'''). ''Computer Shogi''. The Proceedings of Game Playing System Workshop, ICOT, Tokyo, Japan.
* [[Hiroyuki Iida]], [[Jos Uiterwijk]], [[Yoshiyuki Kotani]] ('''1994'''). ''Tutoring Strategy in Game Playing.'' [[Conferences#GPW|1st Game Programming Workshop]] (Japanese)
==1995 ...==
* [[Masayuki Fujii]], [[Hiroyuki Iida]], [[Yoshiyuki Kotani]] ('''1995'''). ''Prediction of an opponent's move using opponent's time effectively''. [[Conferences#GPW|2nd Game Programming Workshop]]
* [[Hiroyuki Iida]], [[Yoshiyuki Kotani]], [[Jos Uiterwijk]] ('''1995'''). ''Tutoring Strategies in Game-Tree Search.'' [[ICGA Journal#18_4|ICCA Journal, Vol. 18, No. 4]], [http://library.msri.org/books/Book29/files/iida.pdf extended abstract as pdf]
* [[Yoshiyuki Kotani]], [[Hiroyuki Iida]] ('''1995'''). ''Which moves should be pruned - classification of Shogi Moves and Ratio of Played Moves''. [[Conferences#GPW|2nd Game Programming Workshop]]
* [[Hirofumi Nakaie]], [[Hiroyuki Iida]], [[Yoshiyuki Kotani]] ('''1996'''). ''A Method of Applying Opening Book Data to Non-Recorded Positions''. [[Conferences#GPW|3rd Game Programming Workshop]]
* [[Hirofumi Nakaie]], [[Yoshiyuki Kotani]] ('''1997'''). ''A Method of Applying Opening Book Data by Partial Matching''. [[Conferences#GPW|4th Game Programming Workshop]]
* [[Yoshihisa Nakayama]], [[Yoshiyuki Kotani]] ('''1997'''). ''Characteristic of extended moves by singular extension to Shogi''. [[Conferences#GPW|4th Game Programming Workshop]]
* [[Hiroyuki Iida]], [[Yoshiyuki Kotani]], [[Jos Uiterwijk]], [[Jaap van den Herik]] ('''1997'''). ''Gains and Risks of OM Search''. [[Advances in Computer Chess 8]]
* [[Akihiro Kishimoto]], [[Yoshiyuki Kotani]] ('''1999'''). ''Parallel AND/OR tree search based on proof and disproof numbers''. [[Conferences#GPW|5th Game Programming Workshop]]
* [[Yoshiyuki Kotani]] ('''1999'''). ''An Evaluation Function for Amazons''. Proceedings of the 40th Programming Symposium, Information Processing Society of Japan, Tokyo, Japan (in Japanese)
==2000 ...==
* [[Yoshiyuki Kotani]] ('''2001'''). ''Example-based Piece Formation by Partial Matching in Shogi''. [[Advances in Computer Games 9]]
* [[Kazutomo Shibahara]], [[Nobuo Inui]], [[Yoshiyuki Kotani]] ('''2002'''). ''Effect of ProbCut in Shogi - by changing parameters according to position category''. [[Conferences#GPW|7th Game Programming Workshop]]
==2005 ...==
* [[Kazutomo Shibahara]], [[Nobuo Inui]], [[Yoshiyuki Kotani]] ('''2005'''). ''Adaptive Strategies of MTD-f for Actual Games''. [http://www.informatik.uni-trier.de/%7Eley/db/conf/cig/cig2005.html#ShibaharaIK05 CIG 2005], [http://cswww.essex.ac.uk/cig/2005/papers/p1018.pdf pdf]
* [[Keijirou Yanagi]], [[Kazutomo Shibahara]], [[Yasuhiro Tajima]], [[Yoshiyuki Kotani]] ('''2006'''). ''Generation of Candidate Moves using Decision Tree in Shogi''. [[Conferences#GPW|11th Game Programming Workshop]]
* [[Kazutomo Shibahara]], [[Yasuhiro Tajima]], [[Yoshiyuki Kotani]] ('''2006'''). ''A New Method of Dealing with GHI Problem for Proving Draw and Application to 3x4 Boards of Shogi''. IPSJ Transactions, Vol. 47, No. 12
* [[Yasuhiro Osaki]], [[Kazutomo Shibahara]], [[Yasuhiro Tajima]], [[Yoshiyuki Kotani]] ('''2007'''). ''Reinforcement Learning of Evaluation Functions Using Temporal Difference-Monte Carlo learning method''. [[Conferences#GPW|12th Game Programming Workshop]]
* [[Kenta Sasaki]], [[Kazutomo Shibahara]], [[Yasuhiro Tajima]], [[Yoshiyuki Kotani]] ('''2007'''). ''Generation of Candidate Moves using Move Probability Data of Each Coordinates in Go''. [[Conferences#GPW|12th Game Programming Workshop]]
* [[Keijirou Yanagi]], [[Kazutomo Shibahara]], [[Yasuhiro Tajima]], [[Yoshiyuki Kotani]] ('''2007'''). ''Multiple Parallel Search in Shogi''. [[Conferences#GPW|12th Game Programming Workshop]]
* [[Yasuhiro Osaki]], [[Kazutomo Shibahara]], [[Yasuhiro Tajima]], [[Yoshiyuki Kotani]] ('''2008'''). ''An Othello Evaluation Function Based on Temporal Difference Learning using Probability of Winning''. [http://www.csse.uwa.edu.au/cig08/Proceedings/toc.html CIG'08], [http://www.csse.uwa.edu.au/cig08/Proceedings/papers/8010.pdf pdf]
* [[Kazutomo Shibahara]], [[Yoshiyuki Kotani]] ('''2008'''). ''Combining Final Score with Winning Percentage using Sigmoid Function in Monte-Carlo Algorithm''. [[Conferences#GPW|13th Game Programming Workshop]], [http://www.csse.uwa.edu.au/cig08/Proceedings/papers/8016.pdf pdf]
* [[Kenta Sasaki]], [[Yoshiyuki Kotani]] ('''2009'''). ''Monte-Carlo Tree Search in the Game of Blokus-Duo''. [[Conferences#GPW|14th Game Programming Workshop]] <ref>[https://en.wikipedia.org/wiki/Blokus#Blokus_Duo.2FTravel_Blokus Blokus Duo from Wikipedia]</ref>
* [[Takuya Ugajin]], [[Yoshiyuki Kotani]] ('''2009'''). ''The improvement of playout using transition probability of Monte Carlo Shogi''. [[Conferences#GPW|14th Game Programming Workshop]]
* [[Tsuyoshi Tsukiji]], [[Yoshiyuki Kotani]] ('''2009'''). ''An Effectivity of General Control in Learning Evaluation Function by Comparison of Sibling Nodes by Self-play''. [[Conferences#GPW|14th Game Programming Workshop]]
* [[Yasuhiro Osaki]], [[Yoshiyuki Kotani]] ('''2009'''). ''A Learning Method of Evaluation Function Based on Selective Simulations''. [[Conferences#GPW|14th Game Programming Workshop]]
==2010 ...==
* [[Thitipong Kanjanapa]], [[Kanako Komiya]], [[Yoshiyuki Kotani]] ('''2012'''). ''Design and Implementation of Bonanza Method for the Evaluation in the Game of Arimaa''. [http://www.ipsj.or.jp/english/index.html IPSJ SIG Technical Report], Vol. 2012-GI-27, No. 4, [http://arimaa.com/arimaa/papers/KanjanapaThitipong/IPSJ-GI12027004.pdf pdf] » [[Arimaa]], [[Automated Tuning]]
* [[Haruhiko Akiyama]], [[Komiya Kanako]], [[Yoshiyuki Kotani]] ('''2012'''). ''Nested Monte-Carlo Search with simulation reduction''. [https://en.wikipedia.org/wiki/Knowledge-Based_Systems_(journal) Knowledge-Based Systems], Vol. 34

=External Links=
* [https://www.facebook.com/yoshiyuki.kotani1 小谷 善行さん(Yoshiyuki Kotani) | Facebook]
* [https://www.game-ai-forum.org/icga-tournaments/person.php?id=822 Yoshiyuki Kotani's ICGA Tournaments]
* [https://www.researchgate.net/profile/Yoshiyuki_Kotani Yoshiyuki Kotani | Doctor of Engineering | Tokyo University of Agriculture and Technology, Tokyo], [https://en.wikipedia.org/wiki/ResearchGate ResearchGate]

=References=
<references />
'''[[People|Up one level]]'''
[[Category:Researcher|Kotani]]
[[Category:Shogi Programmer|Kotani]]

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