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Wojciech Jaśkowski

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* [[Marcin Szubert]], [[Wojciech Jaśkowski]], [[Paweł Liskowski]], [[Krzysztof Krawiec]] ('''2015'''). ''[https://link.springer.com/chapter/10.1007/978-3-319-16549-3_32 The Role of Behavioral Diversity and Difficulty of Opponents in Coevolving Game-Playing Agents]''. [https://dblp.uni-trier.de/db/conf/evoW/evoappl2015.html EvoApplications 2015]
* [[Wojciech Jaśkowski]] ('''2016'''). ''Mastering 2048 with Delayed Temporal Coherence Learning, Multi-Stage Weight Promotion, Redundant Encoding and Carousel Shaping''. [https://arxiv.org/abs/1604.05085 arXiv:1604.05085]
* [[Paweł Liskowski]], [[Wojciech Jaśkowski]], [[Krzysztof Krawiec]] ('''2017'''). ''Learning to Play Othello with Deep Neural Networks''. [https://arxiv.org/abs/1711.06583 arXiv:1711.06583]<ref>[https://en.wikipedia.org/wiki/Edax_(computing) Edax] by [[Richard Delorme]]</ref>
* [[Paweł Liskowski]], [[Wojciech Jaśkowski]], [[Krzysztof Krawiec]] ('''2018'''). ''Learning to Play Othello with Deep Neural Networks''. [[IEEE#TOG|IEEE Transactions on Games]]
'''[[People|Up one level]]'''
[[Category:Researcher|Jaśkowski]]
[[Category:Othello Programmer|Jaśkowski]]

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