Toni Helminen
Revision as of 09:39, 29 June 2021 by GerdIsenberg (talk | contribs) (Created page with "'''Home * People * Toni Helminen''' '''Toni Helminen''', (JohnWoe)<br/> a Finnish IT freelancer, and computer games and computer chess programmer. He is aut...")
Toni Helminen, (JohnWoe)
a Finnish IT freelancer, and computer games and computer chess programmer. He is author of multiple open source chess and chess variant engines [1],
the Shogi engine RubyShogi, the chess variant engine Shuriken, the Gothic Chess engine Havoc, and the chess playing engines Sapeli and Mayhem, the latter featuring NNUE [2].
Contents
2019
- Eucalyptus - KPK Bitbases Generator by JohnWoe, CCC, May 24, 2019 » KPK
- Sapeli 1.0 - New chess engine by JohnWoe, CCC, April 20, 2019
- Shuriken, a Ruby chess variant engine by JohnWoe, CCC, July 25, 2019
- RubyShogi 0.1 by JohnWoe, CCC, August 14, 2019
- Shogi Perft numbers by JohnWoe, CCC, August 14, 2019 » Shogi
- luataxx, an Ataxx engine written in Lua by JohnWoe, CCC, November 04, 2019
- LastEmperor - Chess960 perft tool by JohnWoe, CCC, December 28, 2019 » Chess960 Perft Results
2020 ...
- frcGen - Chess960 tool by JohnWoe, CCC, March 13, 2020
- New Musketeer engine: Capitaine by JohnWoe, CCC, April 06, 2020
- Mayhem NNUE - New NN engine by JohnWoe, CCC, October 22, 2020
- Havoc - New Gothic chess engine by JohnWoe, CCC, February 13, 2021
- C++ type system AKA what is exactly int ? by JohnWoe, CCC, February 14, 2021
- Thread overhead in C++ by JohnWoe, CCC, April 21, 2021 » Thread
External Links
References
- ↑ SamuraiDangyo (Toni Helminen) · GitHub
- ↑ Mayhem NNUE - New NN engine by JohnWoe, CCC, October 22, 2020