Difference between revisions of "Toni Helminen"

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a Finnish IT freelancer, and computer games and computer chess programmer. He is author of multiple [[:Category:Open Source|open source]] chess and chess variant engines <ref>[https://github.com/SamuraiDangyo SamuraiDangyo (Toni Helminen) · GitHub]</ref>,
 
a Finnish IT freelancer, and computer games and computer chess programmer. He is author of multiple [[:Category:Open Source|open source]] chess and chess variant engines <ref>[https://github.com/SamuraiDangyo SamuraiDangyo (Toni Helminen) · GitHub]</ref>,
 
the [[Shogi]] engine [[RubyShogi]], the chess variant engine [[Shuriken]], the [[Gothic Chess]]  engine [[Havoc]], and the chess playing engines [[Sapeli]] and [[Mayhem]], the latter featuring [[NNUE]] <ref>[http://www.talkchess.com/forum3/viewtopic.php?f=2&t=75500 Mayhem NNUE - New NN engine] by [[Toni Helminen|JohnWoe]], [[CCC]], October 22, 2020</ref>.
 
the [[Shogi]] engine [[RubyShogi]], the chess variant engine [[Shuriken]], the [[Gothic Chess]]  engine [[Havoc]], and the chess playing engines [[Sapeli]] and [[Mayhem]], the latter featuring [[NNUE]] <ref>[http://www.talkchess.com/forum3/viewtopic.php?f=2&t=75500 Mayhem NNUE - New NN engine] by [[Toni Helminen|JohnWoe]], [[CCC]], October 22, 2020</ref>.
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=Publications=
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* [[Toni Helminen]] ('''2022'''). ''[https://github.com/SamuraiDangyo/lazy-sorting-algorithm Lazy sorting algorithm]''. <ref>[https://www.talkchess.com/forum3/viewtopic.php?f=7&t=79279 Lazy sorting algorithm - Sorting on steroids] by [[Toni Helminen|JohnWoe]], [[CCC]], February 03, 2022 </ref>
  
 
=Forum Posts=
 
=Forum Posts=
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* [http://www.talkchess.com/forum3/viewtopic.php?f=7&t=76592 C++ type system AKA what is exactly int ?] by [[Toni Helminen|JohnWoe]], [[CCC]], February 14, 2021
 
* [http://www.talkchess.com/forum3/viewtopic.php?f=7&t=76592 C++ type system AKA what is exactly int ?] by [[Toni Helminen|JohnWoe]], [[CCC]], February 14, 2021
 
* [http://www.talkchess.com/forum3/viewtopic.php?f=7&t=77142 Thread overhead in C++] by [[Toni Helminen|JohnWoe]], [[CCC]], April 21, 2021 » [[Thread]]
 
* [http://www.talkchess.com/forum3/viewtopic.php?f=7&t=77142 Thread overhead in C++] by [[Toni Helminen|JohnWoe]], [[CCC]], April 21, 2021 » [[Thread]]
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* [https://www.talkchess.com/forum3/viewtopic.php?f=7&t=79279 Lazy sorting algorithm - Sorting on steroids] by [[Toni Helminen|JohnWoe]], [[CCC]], February 03, 2022
  
 
=External Links=
 
=External Links=

Latest revision as of 12:10, 4 February 2022

Home * People * Toni Helminen

Toni Helminen, (JohnWoe)
a Finnish IT freelancer, and computer games and computer chess programmer. He is author of multiple open source chess and chess variant engines [1], the Shogi engine RubyShogi, the chess variant engine Shuriken, the Gothic Chess engine Havoc, and the chess playing engines Sapeli and Mayhem, the latter featuring NNUE [2].

Publications

Forum Posts

2019

2020 ...

External Links

References

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