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Tactics

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* [[Eric Schiller]], [https://en.wikipedia.org/wiki/Raymond_Keene Raymond Keene], [https://en.wikipedia.org/wiki/Leonid_Shamkovich Leonid Shamkovich] ('''2003'''). ''[https://www.amazon.com/gp/product/1580421113/ref=dbs_a_def_rwt_hsch_vapi_taft_p4_i3 Killer Chess Tactics : World Champion Tactics and Combinations]''. [https://en.wikipedia.org/wiki/Avery_Cardoza#Cardoza_Publishing_Books Cardoza]
* [http://www.chessgames.com/player/paul_e_littlewood.html Paul Littlewood] ('''2004'''). ''[http://www.classicalgames.com/Merchant2/merchant.mvc?Screen=PROD&Product_Code=001138&AFFIL=JEREMY Chess Tactics]''. Batsford Chess Book, ISBN-13: 978-0713489347, [http://www.jeremysilman.com/book_reviews_jd/jd_chess_tactics.html Reviewed] by [https://en.wikipedia.org/wiki/William_John_Donaldson John Donaldson], [http://www.amazon.com/Chess-Tactics-Batsford-Book/dp/0713489340 amazon]
* [https://en.wikipedia.org/wiki/Susan_Polgar Susan Polgar] ('''2006'''). ''Chess Tactics for Champions''. Random House Puzzles & Games, ISBN-13: 978-0812936711, [http://www.chess.com/article/view/book-review-chess-tactics-for-champions Book Review] from [http://www.chess.com/ [Chess.com], [http://www.amazon.com/Chess-Tactics-Champions-step-step/dp/081293671X/ref=pd_sim_b_2 amazon]
==Computer Chess==
==1960 ...==
* [[Jack Good]] ('''1968'''). ''A Five-Year Plan for Automatic Chess''. Machine Intelligence II pp. 110-115, excerpts reprinted in [[Computer Chess Compendium]], covering Quiescence, Turbulence, and Agitation <ref>[[David Levy]], [[Computer Chess Compendium]], Chapter 3, Position Evaluation pp. 112: Perhaps non-linear evaluation functions will become popular at some future date, in which case some of Good's ideas will come into their own.</ref>
* [[Hans Berliner]] ('''1974'''). ''Chess as Problem Solving: The Development of a Tactics Analyser''. '''Ph.D. thesis''', [[Carnegie Mellon University]]
* [[Steven Walczak]], [http://www.cise.ufl.edu/~ddd/ Douglas D. Dankel II] ('''1993'''). ''Acquiring Tactical and Strategic Knowledge with a Generalized Method for Chunking of Game Pieces''. International Journal of Intelligent Systems 8 (2), 249-270.
* [[Alexis Drogoul]] ('''1993, 1995'''). ''When Ants Play Chess (Or Can Strategies Emerge From Tactical Behaviors?)'' [http://www.informatik.uni-trier.de/~ley/db/conf/maamaw/maamaw1993.html#Drogoul93 MAAMAW ’93], [http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.50.4902 CiteSeerX] [http://www2.hawaii.edu/~nreed/ics606/papers/drogoul95when.pdf pdf]
==2000 ...==
* [[Miha Bizjak]], [[Matej Guid]] ('''2021'''). ''Automatic Recognition of Similar Chess Motifs''. [[Advances in Computer Games 17]]
=Forum Posts=
* [http://www.talkchess.com/forum3/viewtopic.php?f=7&t=70165 delaying tactics: prune or extend?] by [[Harm Geert Muller]], [[CCC]], March 10, 2019 » [[Selectivity]]
* [http://www.talkchess.com/forum3/viewtopic.php?f=7&t=70472 Positional and Tactical] by [[Ferdinand Mosca]], [[CCC]], April 11, 2019
* [http://www.talkchess.com/forum3/viewtopic.php?f=7&t=74170 Tactical search] by [[Alvaro Cardoso]], [[CCC]], June 13, 2020 » [[Search]], [[Selectivity]]
=External Links=

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