Stephan Schiffel
Home * People * Stephan Schiffel
Stephan Schiffel,
a German computer scientist and assistant professor at School of Technology / Department of Computer Science, Reykjavík University.
He holds a Ph.D. in 2011 from Dresden University of Technology on General Game Playing and Game Description Language (GDL),
where his advisors were Michael Thielscher and Yngvi Björnsson [2].
Along with Michael Thielscher, Stephan Schiffel is co-author of the General Game Playing system FluxPlayer [3], also topic of his thesis.
Selected Publications
2007 ...
- Stephan Schiffel, Michael Thielscher (2007). Fluxplayer: A successful general game player. AAAI 2007, pdf
- Stephan Schiffel, Michael Thielscher (2009). Automated Theorem Proving for General Game Playing. IJCAI 2009
2010 ...
- Stephan Schiffel (2010). Symmetry Detection in General Game Playing. AAAI 2010
- Stephan Schiffel (2011). Knowledge-Based General Game Playing. Ph.D. thesis, Dresden University of Technology, advisor Michael Thielscher and Yngvi Björnsson, pdf
- Daniel Michulke, Stephan Schiffel (2012). Distance Features for General Game Playing Agents. 4. ICAART 2012, pdf
- Yngvi Björnsson, Stephan Schiffel (2013). Comparison of GDL Reasoners. IJCAI 2013 [6]
- Stephan Schiffel, Michael Thielscher (2014). Representing and Reasoning About the Rules of General Games With Imperfect Information. JAIR Vol. 49
2015 ...
- Nera Nesic, Stephan Schiffel (2016). Heuristic Function Evaluation Framework. CG 2016
External Links
References
- ↑ Stephan Schiffel
- ↑ Stephan Schiffel (2011). Knowledge-Based General Game Playing. Ph.D. thesis, Dresden University of Technology, advisor Michael Thielscher and Yngvi Björnsson, pdf
- ↑ Research - General Game Playing
- ↑ dblp: Stephan Schiffel
- ↑ Stephan Schiffel - Google Scholar Citations
- ↑ Game Description Language from Wikipedia