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Stefan Zipproth

497 bytes added, 18:25, 9 January 2020
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He holds a diplom degree from [[Technical University of Munich]] in 2000 on [https://en.wikipedia.org/wiki/Wavelet wavelet] based [https://en.wikipedia.org/wiki/Image_compression image compression] with [https://en.wikipedia.org/wiki/Edge_detection edge detection] under [[Mathematician#HJBungartz|Hans-Joachim Bungartz]] <ref>[[Stefan Zipproth]] ('''2000'''). ''Neuere Verfahren zur Wavelet-basierten Bildkompression mit Kantendetektion''. [http://www5.in.tum.de/persons/bungartz/teach_muc1 Diplom thesis], [[Technical University of Munich]], advisor [[Mathematician#HJBungartz|Hans-Joachim Bungartz]] (German)</ref>.
As former computer chess programmer, he is author of the chess engine [[Aristarch]] <ref>[https://zipproth.com/chess/ Chess engines... Aristarch, List]</ref>.
Stefan Zipproth further wrote technical articles about computer chess programming in the German computer chess magazine [[Computerschach und Spiele]] ('''CSS'''), covering [[Bitboards]], [[Rotated Bitboards]], [[Search]] techniques <ref>[[Stefan Zipproth]] ('''2003'''). ''Suchet, so werdet ihr finden''. [[Computerschach und Spiele|CSS]], 3/2003, [https://computerschach.de/Files/2000/Suchet,%20so%20werdet%20ihr%20finden.pdf pdf] (German)</ref>, and [[Unix]], [[C]] and [https://en.wikipedia.org/wiki/Pipeline_(Unix) pipelines] <ref>[[Stefan Zipproth]] ('''2004'''). ''UNIX, C und lange Pipelines''. [[Computerschach und Spiele|CSS]], 3/2004 (German)</ref>.
=Selected Publications=

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