Difference between revisions of "Space-Time Tradeoff"

From Chessprogramming wiki
Jump to: navigation, search
Line 63: Line 63:
 
* [https://en.wikipedia.org/wiki/Art_of_memory Art of memory from Wikipedia]
 
* [https://en.wikipedia.org/wiki/Art_of_memory Art of memory from Wikipedia]
 
* [https://en.wikipedia.org/wiki/Eureka:_A_Prose_Poem Eureka: A Prose Poem from Wikipedia]
 
* [https://en.wikipedia.org/wiki/Eureka:_A_Prose_Poem Eureka: A Prose Poem from Wikipedia]
* [[Videos#KingCrimson|King Crimson]] - [https://en.wikipedia.org/wiki/Thrak One Time] (Live In Japan), [https://en.wikipedia.org/wiki/YouTube YouTube] Video
+
* [[:Category:King Crimson|King Crimson]] - [https://en.wikipedia.org/wiki/Thrak One Time] (Live In Japan), [https://en.wikipedia.org/wiki/YouTube YouTube] Video
 
: {{#evu:https://www.youtube.com/watch?v=zP2Rs5qHRCQ|alignment=left|valignment=top}}
 
: {{#evu:https://www.youtube.com/watch?v=zP2Rs5qHRCQ|alignment=left|valignment=top}}
  
Line 70: Line 70:
  
 
'''[[Programming|Up one Level]]'''
 
'''[[Programming|Up one Level]]'''
 +
[[Category:King Crimson]]
 +
[[Category:Adrian Belew]]
 +
[[Category:Robert Fripp]]

Revision as of 00:02, 15 August 2018

Home * Programming * Space-Time Tradeoff

Space-time Vortex [1]

Space-Time Tradeoff refers to providing knowledge, information or data, where memory size competes with computation time. This tradeoff is a frequent issue in computer chess programming, for instance low level stuff to calculate or lookup single populated bitboards by square index, or a distance between two squares. Lookup tables are non-volatile tables or initialized once at program startup, various hash tables and caches. Space-time tradeoff is also an issue in determining (almost) perfect knowledge from interior node recognizers by retrograde analysis, that is the application of endgame bit- or tablebases and various compression techniques.

Space-Time Tradeoffs

There are multiple CPW pages where memory competes with computation:

See also

Publications

External Links

References

Up one Level