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Simon Lucas

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Created page with "'''Home * People * Simon Lucas''' FILE:SimonLucas.jpg|border|right|thumb|link=https://gaigresearch.github.io/members/Simon-Lucas| Simon Lucas <ref>[https:..."
'''[[Main Page|Home]] * [[People]] * Simon Lucas'''

[[FILE:SimonLucas.jpg|border|right|thumb|link=https://gaigresearch.github.io/members/Simon-Lucas| Simon Lucas <ref>[https://gaigresearch.github.io/members/Simon-Lucas Simon M. Lucas]</ref> ]]

'''Simon M. Lucas''',<br/>
a British computer scientist, professor and head of ''School of Electronic Engineering and Computer Science'',
[[Queen Mary, University of London]], director of its ''Game AI Research Group'' (GAIG) <ref>[https://gaigresearch.github.io/ GAIG]</ref>,
and also the Queen Mary lead for the [https://en.wikipedia.org/wiki/Engineering_and_Physical_Sciences_Research_Council EPSRC] funded ''Centre for Doctoral Training in Intelligent Games and Game Intelligence'' (IGGI) <ref>[http://www.iggi.org.uk/ The IGGI Programme » IGGI]</ref>.
Before, he was affiliated with the [https://en.wikipedia.org/wiki/University_of_Essex University of Essex], [https://en.wikipedia.org/wiki/Colchester Colchester].
He holds a B.Sc. in [https://en.wikipedia.org/wiki/Computer_engineering computer systems engineering] from [https://en.wikipedia.org/wiki/University_of_Kent University of Kent],
and a Ph.D. in electronics and computer science from [https://en.wikipedia.org/wiki/University_of_Southampton University of Southampton], the Ph.D. in 1991 already on the topic of [[Neural Networks#Deep|deep neural networks]] <ref>[[Simon Lucas]] ('''1991'''). ''[https://eprints.soton.ac.uk/256263/ Connectionist architectures for syntactic pattern recognition]''. Ph.D. thesis, [https://en.wikipedia.org/wiki/University_of_Southampton University of Southampton]</ref>.
His research covers the broad spectrum of [[Learning|machine learning]], such as [[Pattern Recognition|pattern recognition]], [[Genetic Programming|genetic programming]], [[Neural Networks|neural networks]], [[Deep Learning|deep learning]], [[Reinforcement Learning|reinforcement learning]], [[Temporal Difference Learning|temporal difference learning]] as well as [[Monte-Carlo Tree Search|Monte-Carlo tree search]].
and has gravitated toward game AI, covering the games of [[Othello]], [[Go]], [[Connect Four]], and more recently [[General Game Playing#GVGP|general video game playing]].

=Selected Publications=
<ref>[https://dblp.uni-trier.de/pers/hd/l/Lucas:Simon_M= dblp: Simon M. Lucas]</ref> <ref>[https://scholar.google.com/citations?user=Jz8DDVAAAAAJ&hl=en Simon Lucas‬ - ‪Google Scholar‬]</ref>
==1990 ...==
* [[Simon Lucas]], [https://dblp.uni-trier.de/pers/hd/d/Damper:Robert_I= Robert I. Damper] ('''1990'''). ''[https://www.tandfonline.com/doi/abs/10.1080/09540099008915669 Syntactic Neural Networks]''. [https://www.tandfonline.com/toc/ccos20/current Connection Science], Vol. 2, No. 3
* [[Simon Lucas]], [https://dblp.uni-trier.de/pers/hd/d/Damper:Robert_I= Robert I. Damper] ('''1991'''). ''[https://link.springer.com/chapter/10.1007/978-1-4615-3752-6_30 Syntactic neural networks in VLSI]''. [https://link.springer.com/book/10.1007/978-1-4615-3752-6 VLSI for Artificial Intelligence and Neural Networks]
* [[Simon Lucas]] ('''1991'''). ''[https://eprints.soton.ac.uk/256263/ Connectionist architectures for syntactic pattern recognition]''. Ph.D. thesis, [https://en.wikipedia.org/wiki/University_of_Southampton University of Southampton]
* [[Simon Lucas]] ('''1992'''). ''[https://ieeexplore.ieee.org/document/287076 An algebraic approach to learning in syntactic neural networks]'' [https://ieeexplore.ieee.org/xpl/conhome/632/proceeding IJCNN 1992]
* [[Simon Lucas]] ('''1995'''). ''[https://ieeexplore.ieee.org/document/487709/similar#similar Rapid best-first retrieval from massive dictionaries by lazy evaluation of a syntactic neural network]''. [https://dblp.uni-trier.de/db/conf/icnn/icnn1995.html ICNN 1995]
* [[Simon Lucas]] ('''1997'''). ''[https://link.springer.com/chapter/10.1007/BFb0032531 Forward-Backward Building Blocks for Evolving Neural Networks with Intrinsic Learning Behaviors]''. [https://dblp.uni-trier.de/db/conf/iwann/iwann1997.html IWANN 1997]
* [[Simon Lucas]] ('''1997'''). ''[http://www.bmva.org/bmvc/1997/papers/113/paper.htm Face recognition with the continuous n-tuple classifier]''. [https://dblp.uni-trier.de/db/conf/bmvc/bmvc1997.html BMVC 1997]
==2000 ...==
* [[Simon Lucas]] ('''2000'''). ''[https://ieeexplore.ieee.org/document/902951 Efficient Best-First Dictionary Search Given Graph-Based Input]''. [https://dblp.uni-trier.de/db/conf/icpr/icpr2000-4.html ICPR 2000]
* [[Simon Lucas]] ('''2004'''). ''[https://link.springer.com/chapter/10.1007/978-3-540-24650-3_35 Exploiting Reflection in Object Oriented Genetic Programming]''. [https://dblp.uni-trier.de/db/conf/eurogp/eurogp2004.html EuroGP 2004]
* [[Simon Lucas]] ('''2004'''). ''[https://ieeexplore.ieee.org/document/1330972 Cellz: A simple dynamic game for testing evolutionary algorithms]''. [https://dblp.uni-trier.de/db/conf/cec/cec2004.html CEC 2004], [https://www.researchgate.net/profile/Simon_Lucas/publication/4089844_Cellz_a_simple_dynamic_game_for_testing_evolutionary_algorithms/links/54059e970cf23d9765a70f04/Cellz-a-simple-dynamic-game-for-testing-evolutionary-algorithms.pdf pdf]
* [[Thomas Philip Runarsson]], [[Simon Lucas]] ('''2005'''). ''[https://ieeexplore.ieee.org/abstract/document/1545939 Coevolution versus self-play temporal difference learning for acquiring position evaluation in small-board Go]''. [[IEEE#EC|IEEE Transactions on Evolutionary Computation]], Vol. 9, No. 6
* [[Simon Lucas]], [[Thomas Philip Runarsson]] ('''2006'''). ''[https://www.semanticscholar.org/paper/Temporal-Difference-Learning-Versus-Co-Evolution-Lucas-Runarsson/2ecd60f5477a3720cae955e45c0ae7e86e2ac8d1 Temporal Difference Learning versus Co-Evolution for Acquiring Othello Position Evaluation]''. [[IEEE#CIG|CIG 2006]] » [[Othello]]
* [[Simon Lucas]] ('''2007'''). ''[https://scholar.google.com/citations?view_op=view_citation&hl=de&user=Jz8DDVAAAAAJ&cstart=20&citation_for_view=Jz8DDVAAAAAJ:QIV2ME_5wuYC Learning to play Othello with N-tuple systems]''. [http://ajiips.com.au/ Australian Journal of Intelligent Information Processing Systems], Special Issue on Game Technology, Vol. 9, No. 4
* [[Simon Lucas]] ('''2009'''). ''[https://ieeexplore.ieee.org/document/5286496 Temporal difference learning with interpolated table value functions]''. [[IEEE#CIG|CIG 2009]]
==2010 ...==
* [[Simon Lucas]] ('''2010'''). ''[https://www.researchgate.net/publication/221616449_Information_Theory_and_Game_Strategy_Learning Information Theory and Game Strategy Learning]''. [https://dblp.uni-trier.de/db/conf/ijcci/ijcci2010-1.html IJCCI 2010]
* [[Thomas Philip Runarsson]], [[Simon Lucas]] ('''2012'''). ''[https://ieeexplore.ieee.org/abstract/document/6374141 Imitating play from game trajectories: Temporal difference learning versus preference learning]''. [[IEEE#CIG|IEEE CIG 2012]]
* [[Cameron Browne]], [[Edward Powley]], [[Daniel Whitehouse]], [[Simon Lucas]], [[Peter Cowling]], [[Philipp Rohlfshagen]], [[Stephen Tavener]], [[Diego Perez]], [[Spyridon Samothrakis]], [[Simon Colton]] ('''2012'''). ''[https://ieeexplore.ieee.org/document/6145622 A Survey of Monte Carlo Tree Search Methods]''. [[IEEE#TOCIAIGAMES|IEEE Transactions on Computational Intelligence and AI in Games]], Vol. 4, No. 1, [http://ccg.doc.gold.ac.uk/ccg_old/papers/browne_tciaig12_1.pdf pdf]
* [[John Levine]], [[Clare Bates Congdon]], [[Marc Ebner]], [[Graham Kendall]], [[Simon Lucas]], [[Risto Miikkulainen]], [[Tom Schaul]], [[Tommy Thompson]] ('''2013'''). ''[https://drops.dagstuhl.de/opus/volltexte/2013/4337/ General Video Game Playing]''. [https://dblp.uni-trier.de/db/conf/dagstuhl/dfu6.html Artificial and Computational Intelligence in Games 2013]
* [[Marc Ebner]], [[John Levine]], [[Simon Lucas]], [[Tom Schaul]], [[Tommy Thompson]], [[Julian Togelius]] ('''2013'''). ''[https://drops.dagstuhl.de/opus/volltexte/2013/4338/ Towards a Video Game Description Language]''. [https://dblp.uni-trier.de/db/conf/dagstuhl/dfu6.html Artificial and Computational Intelligence in Games 2013]
* [[Thomas Philip Runarsson]], [[Simon Lucas]] ('''2014'''). ''[https://ieeexplore.ieee.org/document/6762937 Preference Learning for Move Prediction and Evaluation Function Approximation in Othello]''. [[IEEE#CIG|IEEE CIG 2014]]
* [[Simon Lucas]], [[Spyridon Samothrakis]], [[Diego Perez]] ('''2014'''). ''[https://link.springer.com/chapter/10.1007/978-3-662-45523-4_29 Fast Evolutionary Adaptation for Monte Carlo Tree Search]''. [https://dblp.uni-trier.de/db/conf/evoW/evoappl2014.html EvoApplications 2014], [http://www.diego-perez.net/papers/FastEvoMCTS.pdf pdf]
* [[Diego Perez]], [[Spyridon Samothrakis]], [[Simon Lucas]] ('''2014'''). ''[https://ieeexplore.ieee.org/document/6932868 Knowledge-based fast evolutionary MCTS for general video game playing]''. [[IEEE#CIG|IEEE CIG 2014]], [http://www.diego-perez.net/papers/KBFastEvoMCTS_CIG2014.pdf pdf]
* [[Thomas Philip Runarsson]], [[Simon Lucas]] ('''2015'''). ''[https://ieeexplore.ieee.org/document/7317961 On imitating Connect-4 game trajectories using an approximate n-tuple evaluation function]''. [[IEEE#CIG|IEEE CIG 2015]]
* [[Simon Lucas]] ('''2018'''). ''Game AI Research with Fast Planet Wars Variants''. [https://arxiv.org/abs/1806.08544 arXiv:1806.08544], [[IEEE#CIG|IEEE CIG 2018]]
==2020 ...==
* [https://scholar.google.co.uk/citations?user=tC5klQYAAAAJ&hl=en Raluca D. Gaina], [https://dblp.uni-trier.de/pers/hd/d/Devlin:Sam Sam Devlin], [[Simon Lucas]], [[Diego Perez|Diego Perez-Liebana]] ('''2020'''). ''Rolling Horizon Evolutionary Algorithms for General Video Game Playing''. [https://arxiv.org/abs/2003.12331 arXiv:2003.12331]
* [https://dblp.uni-trier.de/pers/hd/b/Balla:Martin Martin Balla], [[Simon Lucas]], [[Diego Perez|Diego Perez-Liebana]] ('''2020'''). ''Evaluating Generalisation in General Video Game Playing''. [https://arxiv.org/abs/2005.11247 arXiv:2005.11247]

=External Links=
* [https://gaigresearch.github.io/members/Simon-Lucas Simon M. Lucas]
* [http://www.eecs.qmul.ac.uk/profiles/lucassimon.html Professor Simon Lucas - School of Electronic Engineering and Computer Science]
* [https://scholar.google.com/citations?user=Jz8DDVAAAAAJ&hl=en Simon Lucas‬ - ‪Google Scholar‬]

=References=
<references />
'''[[People|Up one Level]]'''
[[Category:Researcher|Lucas]]

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