Difference between revisions of "Shogi"

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'''2012'''
 
'''2012'''
 
* [[Tomoyuki Kaneko]], [[Tetsuro Tanaka]] ('''2012'''). ''[https://www.jstage.jst.go.jp/article/jssst/29/1/29_1_1_75/_article GPSShogi and Assembly of Large Shogi Software with Text Protocol]''. [https://www.jstage.jst.go.jp/browse/jssst/29/1/_contents Computer Software - JSSST Journal, Vol. 29, No. 1]
 
* [[Tomoyuki Kaneko]], [[Tetsuro Tanaka]] ('''2012'''). ''[https://www.jstage.jst.go.jp/article/jssst/29/1/29_1_1_75/_article GPSShogi and Assembly of Large Shogi Software with Text Protocol]''. [https://www.jstage.jst.go.jp/browse/jssst/29/1/_contents Computer Software - JSSST Journal, Vol. 29, No. 1]
 +
* [[Kunihito Hoki]], [[Masakazu Muramatsu]]  ('''2012'''). ''[https://www.semanticscholar.org/paper/Efficiency-of-three-forward-pruning-techniques-in-Hoki-Muramatsu/206099961f401c8693e071c2b739f164ae5ffa6c Efficiency of three Forward-Pruning Techniques in Shogi: Futility Pruning, Null-move Pruning, and Late Move Reduction (LMR)]''. [https://www.journals.elsevier.com/entertainment-computing Entertainment Computing], Vol. 3, No. 3
 
'''2013'''
 
'''2013'''
 
* [[Akira Ura]], [[Makoto Miwa]], [[Yoshimasa Tsuruoka]], [[Takashi Chikayama]] ('''2013'''). ''[https://link.springer.com/chapter/10.1007/978-3-319-09165-5_18 Comparison Training of Shogi Evaluation Functions with Self-Generated Training Positions and Moves]''. [[CG 2013]], [https://pdfs.semanticscholar.org/6ad0/7167425539cf64e6bf420d7a28a1fc1047d6.pdf slides as pdf]
 
* [[Akira Ura]], [[Makoto Miwa]], [[Yoshimasa Tsuruoka]], [[Takashi Chikayama]] ('''2013'''). ''[https://link.springer.com/chapter/10.1007/978-3-319-09165-5_18 Comparison Training of Shogi Evaluation Functions with Self-Generated Training Positions and Moves]''. [[CG 2013]], [https://pdfs.semanticscholar.org/6ad0/7167425539cf64e6bf420d7a28a1fc1047d6.pdf slides as pdf]

Revision as of 20:42, 13 August 2018

Home * Games * Shogi

The starting setup of a game of Shogi [1]

Shogi (Japanese Chess),
a chess variant that evolved directly from Shatranj, just like the western chess. It is played on 9x9 board. Compared to chess, Shogi pieces have limited mobility, but this is compensated by the fact that captured enemy pieces can be dropped on the board as one's own. This leads to the wild, tactical game. Shogi has greater branching factor than chess. In 2013, the best programs seem at the level of the best human professional players [2] [3] .

Development of Shogi programs has taken slightly different route than in chess programming. The stress is on pattern recognition and selective search techniques.

Shogi Engines

Computer Olympiads

Photos

Taipei 2005

Olympiad2005Shogi.JPG

10th Computer Olympiad, Taipei 2005, Tacos by Tsuyoshi Hashimoto won vs. Spear by Reijer Grimbergen
Hiroyuki Iida (Tacos), Hitoshi Matsubara, and Shogo Takeuchi posing for the Gold medal winner [4]

Turin 2006

Shogi2006.jpg

Shogi Winners at the 11th Computer Olympiad, Turin 2006: Jun Nagashima on behalf of Bonanza (Silver),
Hiroshi Yamashita (Gold with YSS), and Hiroyuki Iida (Bronze for Tacos), Jaap van den Herik congrats [5]

See also

Publications

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