Difference between revisions of "Shallow Blue"

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'''Shallow Blue''',<br/>
 
'''Shallow Blue''',<br/>
an [[UCI]] compliant [[:Category:Open Source|open source chess engine]] by [[Rhys Rustad-Elliott]], written in [[Cpp|C++ 11]], and first released in 2017 under the permissive [[Massachusetts Institute of Technology#License|MIT License]]  
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an [[UCI]] compliant [[:Category:Open Source|open source chess engine]] by [[Rhys Rustad-Elliott]], written in [[Cpp|C++ 11]], and first released in 2017 under the permissive [[Massachusetts Institute of Technology#License|MIT License]]. Shallow Blue lacks various standard [[Pruning|pruning]] and [[Reductions|reductions]] heuristics such as [[Null Move Pruning|null move pruning]] and [[Late Move Reductions|LMR]],
Shallow Blue lacks various standard [[Pruning|pruning]] and [[Reductions|reductions]] heuristics such as [[Null Move Pruning|null move pruning]] and [[Late Move Reductions|LMR]],
 
 
and can therefore considered as didactic engine with some prospects to improve.
 
and can therefore considered as didactic engine with some prospects to improve.
  

Latest revision as of 11:09, 27 April 2021

Home * Engines * Shallow Blue

Shallow Blue,
an UCI compliant open source chess engine by Rhys Rustad-Elliott, written in C++ 11, and first released in 2017 under the permissive MIT License. Shallow Blue lacks various standard pruning and reductions heuristics such as null move pruning and LMR, and can therefore considered as didactic engine with some prospects to improve.

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[2]

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