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Sfinks

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'''Sfinks''',<br/>
a chess program written by [[William Fink]]. It was one of the early commercial chess programs for [[IBM PC|IBM PC's]] <ref>[http://www.textfiles.com/digitize/items/sfinks-pc/ SFINKS PC: Microcomputer Chess Game written by William Fink]</ref> , written in [[Assembly]] for 8-bit [[Z80]]- and 16-bit [[8086]] [https://en.wikipedia.org/wiki/Microprocessor microprocessors] subsequently, and participated at the [[MCC 1980]], the [[ACM 1982]] and the [[WCCC 1983]] with the 8-bit version running on an [[TRS-80]] [https://en.wikipedia.org/wiki/Microcomputer microcomputer]. Sfinks was a modern full-width [[Alpha-Beta|alpha-beta]] searcher with [[Iterative Deepening|iterative deepening]] and small [[Refutation Table|refutation tables]] with very moderate memory requirements to store two additional [[Moves|moves]] of a [[Principal variationVariation|principal variation]] for each [[Root|root]]-move <ref>[[William Fink]] ('''1982'''). ''An Enhancement to the Iterative, Alpha-Beta, Minimax Search Procedure''. [[ICGA Journal#5_1|ICCA Newsletter, Vol. 5, No. 1]]</ref>.
Despite embedding its authors name, [http://pl.wikipedia.org/wiki/Sfinks Sfinks] is the Polish spelling for [https://en.wikipedia.org/wiki/Sphinx Sphinx], the mythological creature of [https://en.wikipedia.org/wiki/Ancient_Egypt Ancient Egypt] and [https://en.wikipedia.org/wiki/Achaemenid_Empire Achaemenid Empire] that is depicted as a recumbent feline with a human head.

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