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=Parallel Search=
* [[Parallel Search]]
* [[Conspiracy Number Search#PCCNS|Parallel Controlled Conspiracy Number Search]] as used by [[Ulf Lorenz|Ulf Lorenz's]] program [[P.ConNerS]]
=Using Time=
=Publications=
==1960 ...==
* [[Daniel Edwards]], [[Timothy Hart]] ('''1961'''). ''The Alpha-Beta Heuristic'', AIM-030, reprint available from [http://dspace.mit.edu/handle/1721.1/6098 DSpace] at [[Massachusetts Institute of Technology|MIT]]. Retrieved on 2006-12-21.
* [[Alexander Brudno]] ('''1963'''). ''Bounds and valuations for shortening the search of estimates''. Problemy Kibernetiki (10) 141–150 and Problems of Cybernetics (10) 225–241
* [[James R. Slagle]] ('''1963'''). ''Game Trees, M & N Minimaxing, and the M & N alpha-beta procedure.'' Artificial Intelligence Group Report 3, UCRL-4671, University of California
* [[Jim Doran]], [[Donald Michie]] ('''1966'''). ''[https://royalsocietypublishing.org/doi/10.1098/rspa.1966.0205 Experiments with the Graph Traverser Program]''. [https://en.wikipedia.org/wiki/Proceedings_of_the_Royal_Society Proceedings of the Royal Society], Series A, Vol. 294, No. 1437, [https://stacks.stanford.edu/file/druid:yf330xx7624/yf330xx7624.pdf pdf]
* [[James R. Slagle]], [[Philip Bursky]] ('''1968'''). ''[http://portal.acm.org/citation.cfm?id=321444 Experiments With a Multipurpose, Theorem-Proving Heuristic Program]''. [[ACM#Journal|Journal of the ACM]], Vol. 15, No. 1
* [[James R. Slagle]], [[John K. Dixon]] ('''1969'''). ''[http://portal.acm.org/citation.cfm?id=321510.321511 Experiments With Some Programs That Search Game Trees]''. [[ACM#Journal|Journal of the ACM]], Vol. 16, No. 2, [http://wiki.cs.pdx.edu/cs542-spring2011/nfp/abmin.pdf pdf], [http://wiki.cs.pdx.edu/wurzburg2009/nfp/abmin.pdf pdf]
* [[Larry Harris]] ('''1973'''). ''The bandwidth heuristic search''. [http://dblp.uni-trier.de/db/conf/ijcai/ijcai73.html 3. IJCAI 1973], [http://www.ijcai.org/Past%20Proceedings/IJCAI-73/PDF/004.pdf pdf]
* [[Gerhard Wolf]] ('''1973'''). ''[http://dl.acm.org/citation.cfm?id=805704 Implementation of a dynamic tree searching algorithm in a chess programme]''. [http://dl.acm.org/citation.cfm?id=800192&picked=prox Proceedings of the ACM annual conference]
* [[Larry Harris]] ('''1974'''). ''Heuristic Search under Conditions of Error''. [https://en.wikipedia.org/wiki/Artificial_Intelligence_(journal) Artificial Intelligence], Vol. 5, No. 3, pp. 217-234. ISSN 0004-3702. Also also published ('''1977''') under the title: ''The heuristic search: An alternative to the alpha-beta minimax procedure.'' [[Chess Skill in Man and Machine]] (ed. [[Peter W. Frey]]), pp. 157-166
* [[Larry Harris]] ('''1975''') ''The Heuristic Search And The Game Of Chess - A Study Of Quiescence, Sacrifices, And Plan Oriented Play''. [http://dblp.uni-trier.de/db/conf/ijcai/ijcai75.html IJCAI 1975], reprinted in [[Computer Chess Compendium]]
* [[Toshihide Ibaraki]] ('''1978'''). ''[https://link.springer.com/article/10.1007/BF00991818 Depth-m search in branch-and-bound algorithms]''. [https://link.springer.com/journal/10766 International Journal of Parallel Programming], Vol. 7, No. 4
* [[Georgy Adelson-Velsky]], [[Vladimir Arlazarov]], [[Mikhail Donskoy]] ('''1979'''). ''Algorithms of adaptive search''. [http://www.doc.ic.ac.uk/~shm/MI/mi9.html Machine Intelligence 9] (eds. [[Jean Hayes Michie]], [[Donald Michie]] and L.I. Mikulich), Ellis Horwood, Chichester.
* [[George Stockman]] ('''1979'''). ''A Minimax Algorithm Better than Alpha-Beta?'' [https://en.wikipedia.org/wiki/Artificial_Intelligence_(journal) Artificial Intelligence], Vol. 12, No. 2* [[John Gaschnig]] ('''1979'''). ''[https://dl.acm.org/citation.cfm?id=909244 Performance Measurement and Analysis of Certain Search Algorithms]''. Ph.D. thesis, [[Carnegie Mellon University]], pp[http://reports-archive.adm.cs.cmu. 179edu/anon/scan/CMU-CS-196. ISSN 000479-3702124.pdf pdf]
==1980 ...==
* [[Judea Pearl]] ('''1981'''). ''Heuristic search theory: A survey of recent results''. [http://www.informatik.uni-trier.de/%7Eley/db/conf/ijcai/ijcai81.html IJCAI-81], [http://ijcai.org/Past%20Proceedings/IJCAI-81-VOL%201/PDF/100.pdf pdf]
* [[Judea Pearl]] ('''1982'''). ''[http://portal.acm.org/citation.cfm?id=358616&dl=ACM&coll=DL&CFID=27355608&CFTOKEN=40935826 The Solution for the Branching Factor of the Alpha-Beta Pruning Algorithm and its Optimality]''. [[ACM#Communications|Communications of the ACM]], Vol. 25, No. 8
* [[Murray Campbell]], [[Tony Marsland]] ('''1983'''). ''A Comparison of Minimax Tree Search Algorithms''. [https://en.wikipedia.org/wiki/Artificial_Intelligence_%28journal%29 Artificial Intelligence], Vol. 20, No. 4, pp. 347-367. ISSN 0004-3702, [http://webdocs.cs.ualberta.ca/~tony/OldPapers/TR82-3.pdf pdf]
* [[Andrew L. Reibman]], [[Bruce W. Ballard]] ('''1983'''). ''[http://www.aaai.org/Library/AAAI/1983/aaai83-084.php Non-Minimax Search Strategies for Use against Fallible Opponents]''. Proceedings of [[AAAI]] 83
* [[Nanda Srimani]] ('''1985'''). ''A New Algorithm (PS*) for Searching Game Trees''. Master's thesis, [[University of Alberta]]
* [[Toshihide Ibaraki]] ('''1986'''). ''Generalization of Alpha-Beta and SSS* Search Procedures.'' [https://en.wikipedia.org/wiki/Artificial_Intelligence_%28journal%29 Artificial Intelligence], Vol. 29, pp. 73-117. ISSN 0004-3702.
* [[Tony Marsland]], [[Nanda Srimani]] ('''1986'''). ''Phased State Search''. [http://www.informatik.uni-trier.de/~ley/db/conf/fjcc/fjcc86.html#MarslandS86 Fall Joint Computer Conference], [http://webdocs.cs.ualberta.ca/~tony/OldPapers/fjcc.1986.pdf pdf]
* [[Hermann Kaindl]], [[Helmut Horacek]], [[Marcus Wagner]] ('''1986'''). ''Selective Search versus Brute Force.'' [[ICGA Journal#9_3|ICCA Journal, Vol. 9, No. 3]]
* [[Ronald L. Rivest]] ('''1987'''). ''Game Tree Searching by Min/Max Approximation''. [https://en.wikipedia.org/wiki/Artificial_Intelligence_(journal) Artificial Intelligence ], Vol. 34, No. 1, [http://people.csail.mit.edu/rivest/Rivest-GameTreeSearchingByMinMaxApproximation.pdf pdf 1995]
* [[Bruce Abramson]] ('''1989'''). ''Control Strategies for Two-Player Games.'' ACM Computing Surveys, Vol. 21, No. 2, [http://www.theinformationist.com/pdf/constrat.pdf/ pdf]
* [[Stuart Russell]], [[Eric Wefald]] ('''1989'''). ''[http://portal.acm.org/citation.cfm?id=1623807 On optimal game-tree search using rational metareasoning].'' In Proceedings of the Eleventh International Joint Conference on Artificial Intelligence, Detroit, MI: Morgan Kaufmann, [http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.79.9229&rep=rep1&type=pdf pdf]
=Forum Posts=
==1999==
* [https://www.stmintz.com/ccc/index.php?id=47379 Some crazy ideas] by Gareth McCaughan, [[CCC]], March 29, 1999
==2000 ...==
* [https://www.stmintz.com/ccc/index.php?id=112586 About search algorithms and heuristics] by [[José Carlos Martínez Galán|José Carlos]], [[CCC]], May 26, 2000

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