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RofChade

305 bytes added, 21:33, 28 January 2019
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'''RofChade''', (rofChade)<br/>
an [[UCI]] compliant chess engine by [[Ronald Friederich]], written in [[Cpp|C++]]. While its over the board tournament debut already occured at the [[PT 53]] in Spring 2018, RofChade was first released in August 2018.However, the program's name was already established after the author made first attempts in chess programming in the 90s, combining his initials and [https://nl.wikipedia.org/wiki/Rochade rochade], the Dutch term for [[Castling|castling]] <ref>[http://rofchade.nl/?page_id=106 Thanks – RofChade]</ref>.
Despite initially using a [[Tapered Eval|tapered eval]] of [[Middlegame|middlegame]] and [[Endgame|endgame]] [[Material|material]] and asymmetrical [[Piece-Square Tables|piece-square tables]] only,
albeit [[Texel's Tuning Method|Texel tuned]] and along with a sophisticated [[Parallel Search|parallel search]], RofChade '''1.0''' nevertheless aleady already played in the 2700+ Elo range <ref>[http://www.computerchess.org.uk/ccrl/4040/cgi/engine_details.cgi?match_length=30&each_game=1&print=Details&each_game=1&eng=RofChade%201.0%2064-bit#RofChade_1_0_64-bit RofChade 1.0 64-bit] in [[CCRL|CCRL 40/40]]</ref>.
RofChade 2.0 in December 2018, came with an improved [[Evaluation|evaluation]] considering [[Pawn Structure|pawn structure]] and [[King Safety|king safety]].
=Features=
<ref>based on [http://rofchade.nl/?page_id=116 Technical – ROFCHADERofChade], December 2018</ref>
==[[Board Representation]]==
* [[Bitboards]]

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