Difference between revisions of "Richard Delorme"

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'''Richard Delorme''',<br/>
 
'''Richard Delorme''',<br/>
a French biologist working in the forest management, Ph.D. in human biology from [https://en.wikipedia.org/wiki/Claude_Bernard_University_Lyon_1 Claude Bernard University Lyon 1] in 1997 <ref>[https://www.linkedin.com/in/richard-delorme-5b9231100 Richard Delorme | LinkedIn]</ref>, software developer, and games and chess programmer. He is author of the strong [[Othello]] program [https://en.wikipedia.org/wiki/Edax_(computing) Edax] written in [[C]] <ref>[https://github.com/abulmo/edax-reversi GitHub - abulmo/edax-reversi]</ref>, also analysis engine in [[Stephane Nicolet|Stephane Nicolet's]] Othello program ''Cassio'' for [[Macintosh]] <ref>[http://cassio.free.fr/ Cassio - Play Othello on Macintosh]</ref>, and author of the [[UCI]] compliant chess engines [[Amoeba]] and its didactic eased counterpart [[Dumb]], both written in the [[D (Programming Language)|D programming language]] <ref>[https://github.com/abulmo/amoeba GitHub - abulmo/amoeba: an UCI chess engine in d language]</ref> <ref>[http://www.talkchess.com/forum/viewtopic.php?t=65305&start=2 Re: Dumb 1.0 UCI by Richard Delorme] by [[Richard Delorme]], [[CCC]], September 27, 2017</ref>.
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a French biologist working in the forest management, Ph.D. in human biology from [https://en.wikipedia.org/wiki/Claude_Bernard_University_Lyon_1 Claude Bernard University Lyon 1] in 1997 <ref>[https://www.linkedin.com/in/richard-delorme-5b9231100 Richard Delorme | LinkedIn]</ref>, software developer, and games and chess programmer. He is author of the strong [[Othello]] program [https://en.wikipedia.org/wiki/Edax_(computing) Edax] written in [[C]] <ref>[https://github.com/abulmo/edax-reversi GitHub - abulmo/edax-reversi]</ref>, also analysis engine in [[Stephane Nicolet|Stephane Nicolet's]] Othello program ''Cassio'' for [[Macintosh]] <ref>[http://cassio.free.fr/ Cassio - Play Othello on Macintosh]</ref>, and test-bed in [[Deep Learning|deep learning]] research <ref>[[Paweł Liskowski]], [[Wojciech Jaśkowski]], [[Krzysztof Krawiec]] ('''2017'''). ''Learning to Play Othello with Deep Neural Networks''. [https://arxiv.org/abs/1711.06583 arXiv:1711.06583]</ref>.
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Richard Delorme is furthre author of the [[UCI]] compliant chess engines [[Amoeba]] and its didactic eased counterpart [[Dumb]], both written in the [[D (Programming Language)|D programming language]] <ref>[https://github.com/abulmo/amoeba GitHub - abulmo/amoeba: an UCI chess engine in d language]</ref> <ref>[http://www.talkchess.com/forum/viewtopic.php?t=65305&start=2 Re: Dumb 1.0 UCI by Richard Delorme] by [[Richard Delorme]], [[CCC]], September 27, 2017</ref>.
  
 
=See also=
 
=See also=

Latest revision as of 19:24, 28 June 2020

Home * People * Richard Delorme

Richard Delorme [1]

Richard Delorme,
a French biologist working in the forest management, Ph.D. in human biology from Claude Bernard University Lyon 1 in 1997 [2], software developer, and games and chess programmer. He is author of the strong Othello program Edax written in C [3], also analysis engine in Stephane Nicolet's Othello program Cassio for Macintosh [4], and test-bed in deep learning research [5]. Richard Delorme is furthre author of the UCI compliant chess engines Amoeba and its didactic eased counterpart Dumb, both written in the D programming language [6] [7].

See also

Amoeba Tournament Manager, SPRT

Forum Posts

External Links

amoeba: an UCI chess engine in D language
Dumb: A simple & stupid chess program
hqperft: Chess move generation based on (H)yperbola (Q)uintessence & range attacks » Hyperbola Quintessence, Perft

References

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