Programming

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Home * Programming

This is about general purpose programming topics with focus on computer chess - programming languages, algorithms, data and various optimization techniques and standards.

Programming Topics

Basics

Parallelism

Misc Programming

GUI Programming

Bug Hunting

Optimization

Standards

Position

Games

  • PGN - Portable Game Notation

Protocols

See also

Selected Publications

Volume 1 - Fundamental Algorithms (1968)
Volume 2 - Seminumerical Algorithms (1969)
Volume 3 - Sorting and Searching (1973)
Volume 4 - Combinatorial Algorithms in preparation (five fascicles have been published as of April 2009)
Volume 4A - Enumeration and Backtracking
Volume 4B - Graph and Network Algorithms
Volume 4C and possibly 4D - Optimization and Recursion
Volume 5 - Syntactic Algorithms, planned (as of August 2006, estimated in 2015).

Forum Posts

External Links

Computation

Turing machine
Lambda calculus
First-order logic
Bit-level parallelism
Instruction-level parallelism
Task parallelism

Paradigms

Aspect-oriented programming
Data-driven programming
Declarative programming
Dynamic programming language
Event-driven programming
Functional programming
Imperative programming
Inductive Logic Programming
Logic programming
Metaprogramming
Object-oriented programming
Procedural programming
Quantum programming

Misc

References

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