Difference between revisions of "Peter W. Frey"

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=Selected Publications=  
 
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==1976 ...==
 
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* [[Peter W. Frey]], [[Peter Adesman]] ('''1976'''). ''[http://link.springer.com/article/10.3758%2FBF03213216?LI=true#page-1 Recall Memory for Visually Presented Chess Positions]''. [http://www.springer.com/psychology/cognitive+psychology/journal/13421 Memory & Cognition], Vol. 4, No. 5, 541-547
 
* [[Peter W. Frey]], [[Peter Adesman]] ('''1976'''). ''[http://link.springer.com/article/10.3758%2FBF03213216?LI=true#page-1 Recall Memory for Visually Presented Chess Positions]''. [http://www.springer.com/psychology/cognitive+psychology/journal/13421 Memory & Cognition], Vol. 4, No. 5, 541-547

Latest revision as of 17:11, 16 November 2020

Home * People * Peter W. Frey

Peter W. Frey [1]

Peter W. Frey,
an American psychologist, computer scientist and Professor Emeritus at Northwestern University. At the Department of Psychology at Northwestern his research focused on pattern recognition, machine learning, computer chess and computer-based decision systems. He is co-founder of Pattern Recognition Systems. Peter W. Frey is editor of and contributor to Chess Skill in Man and Machine [2], the definitive text on computer chess [3].

Brute-force and AI

During the 70s and 80s, Peter W. Frey researched and wrote on computer chess with further impact on the development. In disagreement with the AI-establishment and their decreasing interest in (brute force) computer chess as the former Drosophila of AI [4] , and unlike perhaps his colleagues De Groot and Gobet, he was an advocate of brute force Shannon Type-A programs. His suggestion to Slate and Atkin triggered some thoughts on the matter, and as a result they dumped selective searching in 1973 in favor of full-width searching in Chess 4.0 [5] .

Chess 0.5

In 1978, Peter W. Frey wrote a didactic program in Pascal along with Chess author Larry Atkin, which was published as Chess 0.5 in Byte Magazine [6] , and re-published on-line in 2005, available from Scott A. Moore's sites [7] [8].

Odin

Further working with Larry Atkin, Peter W. Frey is co-author of the strong commercial Othello program Odin [10] [11], which ran as module in the Chafitz Modular Game System and the Applied Concepts Great Game Machine [12].

See also

Selected Publications

[13]

1976 ...

Peter W. Frey (1977). An Introduction to Computer Chess. Chess Skill in Man and Machine pp. 54-81

1980 ...

1990 ...

2000 ...

External Links

References

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