Difference between revisions of "Pawn Structure"

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=Publications=  
 
=Publications=  
* [[Hans Kmoch]] ('''1959, 1990'''). ''Pawn Power in Chess''. New York: Dover, 1990. Previous ed.: New York: McKay, 1959
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* [[Hans Kmoch]] ('''1959, 1990'''). ''Pawn Power in Chess''. 1959 McKay, 1990 Dover
* [[Soei Tan]] ('''1977'''). ''Describing Pawn Structures.'' [[Advances in Computer Chess 1]] pp. 74-88
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* [https://en.wikipedia.org/wiki/Andrew_Soltis Andrew Soltis] ('''1976, 1995, 2013'''). ''Pawn Structure Chess''. Tartan Books, 1995 McKay, 2013 Batsford Chess <ref>[https://groups.google.com/d/msg/fishcooking/Tc7XRkbRrSs/x9tUlRK1AgAJ Re: Tcec season 18] by [[Warren D. Smith]], [[Computer Chess Forums|FishCooking]], June 28, 2020</ref>
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* [[Soei Tan]] ('''1977'''). ''Describing Pawn Structures.'' [[Advances in Computer Chess 1]]
 
* [[Danny Kopec]] ('''1977'''). ''Recent developments in computer chess'', in Firbush News 7 Edinburgh: Machine Intelligence Research Unit, [[University of Edinburgh]] (ed. [[Donald Michie|D. Michie]]), [http://www.sci.brooklyn.cuny.edu/%7Ekopec/Publications/Publications/O_45_AI.pdf pdg]
 
* [[Danny Kopec]] ('''1977'''). ''Recent developments in computer chess'', in Firbush News 7 Edinburgh: Machine Intelligence Research Unit, [[University of Edinburgh]] (ed. [[Donald Michie|D. Michie]]), [http://www.sci.brooklyn.cuny.edu/%7Ekopec/Publications/Publications/O_45_AI.pdf pdg]
 
* [http://www.rci.rutgers.edu/~goeller/ Michael Goeller] ('''2007'''). ''Pawn Battle Rules and Strategies''.[http://www.kenilworthchessclub.org/media/Pawn_Battle_Strategies.pdf pdf]
 
* [http://www.rci.rutgers.edu/~goeller/ Michael Goeller] ('''2007'''). ''Pawn Battle Rules and Strategies''.[http://www.kenilworthchessclub.org/media/Pawn_Battle_Strategies.pdf pdf]

Revision as of 22:37, 6 July 2020

Home * Evaluation * Pawn Structure

Elke Rehder, Chain of Pawns [1]

Pawn structure is a term used to describe the positions of all the pawns on the board, ignoring all other pieces. Pawn structure encompasses a broad range of ideas, from the general shape of the pawns (such as closed or open) to specific characteristics of individual pawns.

Hashing Pawns

see main article Pawn Hash Table

Full evaluation of pawn structure might be quite expensive. To speed up the evaluation, many programs use a separate pawn hash table, addressed by a special key derived from the pawn's (and possibly also king's) position. Since pawn structure changes rather slowly, hit rate for such table is typically above 95%. Anything strictly pawn related can be stored in this hash table, including pawn shield terms to be used dynamically for king safety.

Standard Terms

Single Pawn

Groups of Pawns

General

Dependent on Pawn Structure

Pawn Shield
Pawn Storm

See also

Publications

Forum Posts

2000 ...

2010 ...

2015 ...

2020 ...

External Links

References

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