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Pattern Recognition

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* [[James R. Slagle]], [[Richard C. T. Lee]] ('''1971'''). ''[http://portal.acm.org/citation.cfm?id=362515.362562 Application of game tree searching techniques to sequential pattern recognition]''. [[ACM#Communications|Communications of the ACM]], Vol. 14, No. 2
* [[Albert Zobrist]], [[Frederic Roy Carlson]] ('''1973'''). ''[http://portal.acm.org/citation.cfm?id=805705 The USC chess program]''. Proceedings of the [[ACM]] annual conference, Atlanta, Georgia
* [[Laveen Kanal|Laveen N. Kanal]] ('''1974'''). ''[https://ieeexplore.ieee.org/document/1055306 Patterns in pattern recognition: 1968-1974]''. [[IEEE#TIT|IEEE Transactions on Information Theory]], Vol. 20, No. 6
* [[Jacques Pitrat]] ('''1976'''). ''A Program to Learn to Play Chess.'' Pattern Recognition and Artificial Intelligence, pp. 399-419. Academic Press Ltd. London, UK. ISBN 0-12-170950-7.
* [[Mathematician#ARosenfeld|Azriel Rosenfeld]], [[Mathematician#JeromeFeldman|Jerome A. Feldman]], [[Laveen Kanal|Laveen N. Kanal]], [[Patrick Winston|Patrick H. Winston]] ('''1977'''). ''AI and Pattern Recognition''. [http://www.informatik.uni-trier.de/~ley/db/conf/ijcai/ijcai77.html[Conferences#RosenfeldFKW77 IJCAI1977|IJCAI 1977]]
* [[Albert Zobrist]], [[Frederic Roy Carlson]] ('''1977'''). ''Detection of Combined Occurrences''. [[ACM#Communications|Communications of the ACM]], Vol. 20, No. 1, pp. 31-35.
* [[Walter R. Reitman]], [[Bruce Wilcox]] ('''1977'''). ''[http://dl.acm.org/citation.cfm?id=1045396 Pattern Recognition and Pattern-Directed Inference in a Program for Playing Go]''. [[ACM#SIG|ACM SIGART Bulletin]], No. 63
* [[David Wilkins]] ('''1980'''). ''Using patterns and plans in chess''. Artificial Intelligence, vol. 14, pp. 165-203. Reprinted ('''1988''') in [[Computer Chess Compendium]]
* [[Ivan Bratko]], [[Donald Michie]] ('''1980'''). ''A Representation of Pattern-Knowledge in Chess Endgames''. [[Advances in Computer Chess 2]]
* [[Max Bramer]] ('''1980'''). ''An Optimal Algorithm for KPK using Pattern Knowledge.'' [[Advances in Computer Chess 2]], pp. 82-96.* [[Zdenek Zdrahal|Zdenek Zdráhal]], [[Ivan Bratko]], [[Alen Shapiro]] ('''1981'''). ''[http://comjnl.oxfordjournals.org/content/24/3/263.abstract Recognition of Complex Patterns Using Cellular Arrays]''. [http://comjnl.oxfordjournals.org/content/24/3.toc The Computer Journal, Vol. 24, No. 3], pp. 263-270* [[Max Bramer]] ('''1982'''). ''Pattern-Based Representations of Knowledge in the Game of Chess.'' International Journal of Man-Machine Studies, Vol. 16, pp. 439-448.
* [[Alen Shapiro]], [[Tim Niblett]] ('''1982'''). ''Automatic Induction of Classification Rules for Chess End game.'' [[Advances in Computer Chess 3]]
* [[Ross Quinlan]] ('''1983'''). ''Learning efficient classification procedures and their application to chess end games''. Machine Learning: An Artificial Intelligence Approach
* [[Ivan Bratko]], [[Peter Tancig]], [[Simona Tancig]] ('''1984'''). ''[[Simona Tancig#ChessExperiment|Detection of Positional Patterns in Chess]]''. [[ICGA Journal#7_2|ICCA Journal, Vol. 7, No. 2]] (abridged version)
* [[Ivan Bratko]], [[Peter Tancig]], [[Simona Tancig]] ('''1984,1986'''). ''[[Simona Tancig#ChessExperiment|Detection of Positional Patterns in Chess]]''. [[Advances in Computer Chess 4]] (full paper)
* [[Ivan Bratko]] ('''1985'''). ''Symbolic Derivation of Chess Patterns.'' Progress in Artificial Intelligence (eds. L. Steels and J.A. Campbell), pp. 281-290. Ellis Horwood Ltd., Chichester, UK.
* [[Peter W. Frey]] ('''1986'''). ''Fuzzy Production Rules in Chess''. [[ICGA Journal#9_4|ICCA Journal, Vol. 9, No. 4]]
* [[Laveen Kanal|Laveen N. Kanal]], [https://dblp.uni-trier.de/pers/hd/g/Gelsema:Edzard_S= Edzard S. Gelsema] (eds.) ('''1986'''). ''[https://www.elsevier.com/books/pattern-recognition-in-practice-ii/kanal/978-0-444-87877-9 Pattern Recognition in Practice II]''. [https://en.wikipedia.org/wiki/Elsevier#Imprints North Holland]
* [[Kai-Fu Lee]], [[Sanjoy Mahajan]] ('''1988'''). ''[http://www.sciencedirect.com/science/article/pii/0004370288900768 A Pattern Classification Approach to Evaluation Function Learning]''. [https://en.wikipedia.org/wiki/Artificial_Intelligence_%28journal%29 Artificial Intelligence], Vol. 36, No. 1
* [[Laveen Kanal|Laveen N. Kanal]], [https://dblp.uni-trier.de/pers/hd/g/Gelsema:Edzard_S= Edzard S. Gelsema] (eds.) ('''1988'''). ''[https://www.elsevier.com/books/pattern-recognition-and-artificial-intelligence-towards-an-integration/kanal/978-0-444-87137-4 Pattern Recognition and Artificial Intelligence, Towards an Integration]''. [https://en.wikipedia.org/wiki/Elsevier Elsevier]
* [[Robert Levinson]] ('''1989'''). ''A Self-Learning, Pattern-Oriented Chess Program''. [[ICGA Journal#12_4|ICCA Journal, Vol. 12, No. 4]]
* [[Roger Hünen]] ('''1989'''). ''Efficient Pattern Recognition in Large Game Trees''. [[Advances in Computer Chess 5]]
* [[Hans Berliner]], [[Carl Ebeling]] ('''1989'''). ''Pattern Knowledge and Search: The SUPREM Architecture.'' Artificial Intelligence, Vol. 38, No. 2, pp. 161-198. ISSN 0004-3702. : Revised as [[Hans Berliner]], [[Carl Ebeling]] ('''1990'''). ''Hitech''. [[Computers, Chess, and Cognition]]
==1990 ...==
* [[Simon Lucas]] ('''1991'''). ''[https://eprints.soton.ac.uk/256263/ Connectionist architectures for syntactic pattern recognition]''. Ph.D. thesis, [https://en.wikipedia.org/wiki/University_of_Southampton University of Southampton]
* [[Eduardo F. Morales]] ('''1992'''). ''First-Order Induction of Patterns in Chess''. Ph.D. Thesis, The Turing Institute, [https://en.wikipedia.org/wiki/University_of_Strathclyde University of Strathclyde], [https://en.wikipedia.org/wiki/Glasgow Glasgow]
* [[Eduardo F. Morales]] ('''1992'''). ''Learning Chess Patterns''. Inductive Logic Programming (ed. [[Stephen Muggleton]]), Academic Press, The Apic Series, London, UK
* [[Steven Walczak]] ('''1992'''). ''Pattern-Based Tactical Planning''. IJPRAI 6(5)
* [[Steven Walczak]], [http://www.cise.ufl.edu/~ddd/ Douglas D. Dankel II] ('''1993'''). ''Acquiring Tactical and Strategic Knowledge with a Generalized Method for Chunking of Game Pieces''. International Journal of Intelligent Systems , Vol. 8 (2), 249-270No.2
* [[Laveen Kanal]] ('''1993'''). ''[http://dl.acm.org/citation.cfm?id=157088 On Pattern, Categories and Alternate Realities]''. [https://en.wikipedia.org/wiki/Pattern_Recognition_Letters Pattern Recognition Letters], Vol. 14, No. 3, [http://www.lnk.com/prl14.pdf pdf]
* [[Eduardo F. Morales]] ('''1994'''). ''Learning Patterns for Playing Strategies''. [[ICGA Journal#17_1|ICCA Journal, Vol. 17, No. 1]]
* [[Robert Levinson]], [[Gil Fuchs]] ('''1994'''). ''A Pattern-Weight Formulation of Search Knowledge''. UCSC-CRL-94-10, [http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.35.1027 CiteSeerX]
* [https://dblp.uni-trier.de/pers/hd/g/Gelsema:Edzard_S= Edzard S. Gelsema], [[Laveen Kanal|Laveen N. Kanal]] (eds.) ('''1994'''). ''[https://dl.acm.org/citation.cfm?id=561112 Pattern Recognition in Practice IV: : Multiple Paradigms, Comparative Studies and Hybrid Systems]''. [https://en.wikipedia.org/wiki/Elsevier Elsevier]
* [[Reijer Grimbergen]] ('''1996'''). ''Using Pattern Recognition and Selective Deepening to Solve Tsume Shogi''. [[Conferences#GPW|3rd Game Programming Workshop]], [http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.43.7594 CiteSeerX] <ref>[https://en.wikipedia.org/wiki/Tsumeshogi Tsumeshogi from Wikipedia]</ref>
* [https://dblp.uni-trier.de/pers/hd/g/Gelsema:Edzard_S= Edzard S. Gelsema], [[Laveen Kanal|Laveen N. Kanal]] (eds.) ('''1997'''). ''Pattern Recognition in Practice V''. [https://en.wikipedia.org/wiki/Pattern_Recognition_Letters Pattern Recognition Letters], Vol 18, Nos. 11-13
* [[Simon Lucas]] ('''1997'''). ''[http://www.bmva.org/bmvc/1997/papers/113/paper.htm Face recognition with the continuous n-tuple classifier]''. [https://dblp.uni-trier.de/db/conf/bmvc/bmvc1997.html BMVC 1997]
* [[Fernand Gobet]], [[Herbert Simon]] ('''1998'''). ''Pattern recognition makes search possible: Comments on Holding (1992)''. Psychological Research, Vol. 61, [http://v-scheiner.brunel.ac.uk/bitstream/2438/816/1/Paper_on_Holding.pdf pdf] <ref>[[Dennis H. Holding]] ('''1992'''). ''Theories of Chess Skill''. Psychological Research, Vol. 54, No. 1</ref>
* [[Hitoshi Matsubara]], [[Steven Walczak]], [[Reijer Grimbergen]] ('''1998'''). ''Analysis of important patterns in Shogi''. The 15th Annual Meeting of the Japanese Cognitive Science Society, (Nagoya, Japan), 136-137. (in Japanese/Kanji)
* [[Merim Bilalić]], [http://scholar.google.com/citations?user=q_X-IPoAAAAJ&hl=de Robert Langner], [http://www.informatik.uni-trier.de/~ley/pers/hd/e/Erb:Michael.html Michael Erb], [http://rwth-aachen.academia.edu/WolfgangGrodd Wolfgang Grodd] ('''2010'''). ''[http://pubget.com/paper/21038986/Mechanisms_and_neural_basis_of_object_and_pattern_recognition__a_study_with_chess_experts Mechanisms and neural basis of object and pattern recognition: a study with chess experts]''. [https://en.wikipedia.org/wiki/Journal_of_Experimental_Psychology Journal of Experimental Psychology General], Vol. 139, No. 4
* [[Abdallah Saffidine]], [[Nicolas Jouandeau]], [[Tristan Cazenave]] ('''2011'''). ''Solving breakthrough with Race Patterns and Job-Level Proof Number Search''. [[Advances in Computer Games 13]], [http://www.lamsade.dauphine.fr/~cazenave/papers/solving.pdf pdf] » [[Breakthrough (Game)]], [[Proof-Number Search]]
* [[Manuel Cristóbal López-Michelone]], [[Jorge Luis Ortega-Arjona]] ('''2016'''). ''[https://www.semanticscholar.org/paper/Patterns-for-the-game-of-chess-L%C3%B3pez-Michelone-Ortega-Arjona/3b7d115e187dbefc55f0979ba87908b6fe421ecc Patterns for the game of chess]''. SugarLoaf PLoP'16
==2020 ...==
* [[Manuel Cristóbal López-Michelone]], [[Jorge Luis Ortega-Arjona]] ('''2020'''). ''A description language for chess''. [[ICGA Journal#42_1|ICGA Journal, Vol. 42, No. 1]]
=Forum Posts=
* [https://www.stmintz.com/ccc/index.php?id=356967 Symbolic: First pattern instance generation] by [[Steven Edwards]], [[CCC]], March 27, 2004
* [https://www.stmintz.com/ccc/index.php?id=357145 Symbolic: Demo: a few more bootstrap patterns] by [[Steven Edwards]], [[CCC]], March 29, 2004
* [http://www.talkchess.com/forum/viewtopic.php?t=47250 positional patterns for "human" engine] by [[Pawel Koziol]], [[CCC]], February 16, 2013
=External Links=
* [https://en.wikipedia.org/wiki/Statistical_classification Statistical classification from Wikipedia]
* [https://en.wikipedia.org/wiki/Naive_Bayes_classifier Naive Bayes classifier from Wikipedia]
* [http://37steps.com/37-steps/ Discover Patterns and Learn from Data - Pattern Recognition Tools]
* [http://dbacl.sourceforge.net/spam_chess-1.html Can a Bayesian spam filter play chess?] by [http://www.lbreyer.com/ Laird A. Breyer] <ref>[https://en.wikipedia.org/wiki/Bayesian_spam_filtering Bayesian spam filtering - Wikipedia]</ref>
* [https://en.wikipedia.org/wiki/Bongard_problem Bongard problem from Wikipedia]

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