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Pattern Recognition

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: Revised as [[Hans Berliner]], [[Carl Ebeling]] ('''1990'''). ''Hitech''. [[Computers, Chess, and Cognition]]
==1990 ...==
* [[Simon Lucas]] ('''1991'''). ''[https://eprints.soton.ac.uk/256263/ Connectionist architectures for syntactic pattern recognition]''. Ph.D. thesis, [https://en.wikipedia.org/wiki/University_of_Southampton University of Southampton]
* [[Eduardo F. Morales]] ('''1992'''). ''First-Order Induction of Patterns in Chess''. Ph.D. Thesis, The Turing Institute, [https://en.wikipedia.org/wiki/University_of_Strathclyde University of Strathclyde], [https://en.wikipedia.org/wiki/Glasgow Glasgow]
* [[Eduardo F. Morales]] ('''1992'''). ''Learning Chess Patterns''. Inductive Logic Programming (ed. [[Stephen Muggleton]]), Academic Press, The Apic Series, London, UK
* [[Reijer Grimbergen]] ('''1996'''). ''Using Pattern Recognition and Selective Deepening to Solve Tsume Shogi''. [[Conferences#GPW|3rd Game Programming Workshop]], [http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.43.7594 CiteSeerX] <ref>[https://en.wikipedia.org/wiki/Tsumeshogi Tsumeshogi from Wikipedia]</ref>
* [https://dblp.uni-trier.de/pers/hd/g/Gelsema:Edzard_S= Edzard S. Gelsema], [[Laveen Kanal|Laveen N. Kanal]] (eds.) ('''1997'''). ''Pattern Recognition in Practice V''. [https://en.wikipedia.org/wiki/Pattern_Recognition_Letters Pattern Recognition Letters], Vol 18, Nos. 11-13
* [[Simon Lucas]] ('''1997'''). ''[http://www.bmva.org/bmvc/1997/papers/113/paper.htm Face recognition with the continuous n-tuple classifier]''. [https://dblp.uni-trier.de/db/conf/bmvc/bmvc1997.html BMVC 1997]
* [[Fernand Gobet]], [[Herbert Simon]] ('''1998'''). ''Pattern recognition makes search possible: Comments on Holding (1992)''. Psychological Research, Vol. 61, [http://v-scheiner.brunel.ac.uk/bitstream/2438/816/1/Paper_on_Holding.pdf pdf] <ref>[[Dennis H. Holding]] ('''1992'''). ''Theories of Chess Skill''. Psychological Research, Vol. 54, No. 1</ref>
* [[Hitoshi Matsubara]], [[Steven Walczak]], [[Reijer Grimbergen]] ('''1998'''). ''Analysis of important patterns in Shogi''. The 15th Annual Meeting of the Japanese Cognitive Science Society, (Nagoya, Japan), 136-137. (in Japanese/Kanji)
* [[Merim Bilalić]], [http://scholar.google.com/citations?user=q_X-IPoAAAAJ&hl=de Robert Langner], [http://www.informatik.uni-trier.de/~ley/pers/hd/e/Erb:Michael.html Michael Erb], [http://rwth-aachen.academia.edu/WolfgangGrodd Wolfgang Grodd] ('''2010'''). ''[http://pubget.com/paper/21038986/Mechanisms_and_neural_basis_of_object_and_pattern_recognition__a_study_with_chess_experts Mechanisms and neural basis of object and pattern recognition: a study with chess experts]''. [https://en.wikipedia.org/wiki/Journal_of_Experimental_Psychology Journal of Experimental Psychology General], Vol. 139, No. 4
* [[Abdallah Saffidine]], [[Nicolas Jouandeau]], [[Tristan Cazenave]] ('''2011'''). ''Solving breakthrough with Race Patterns and Job-Level Proof Number Search''. [[Advances in Computer Games 13]], [http://www.lamsade.dauphine.fr/~cazenave/papers/solving.pdf pdf] » [[Breakthrough (Game)]], [[Proof-Number Search]]
* [[Manuel Cristóbal López-Michelone]], [[Jorge Luis Ortega-Arjona]] ('''2016'''). ''[https://www.semanticscholar.org/paper/Patterns-for-the-game-of-chess-L%C3%B3pez-Michelone-Ortega-Arjona/3b7d115e187dbefc55f0979ba87908b6fe421ecc Patterns for the game of chess]''. SugarLoaf PLoP'16
==2020 ...==
* [[Manuel Cristóbal López-Michelone]], [[Jorge Luis Ortega-Arjona]] ('''2020'''). ''A description language for chess''. [[ICGA Journal#42_1|ICGA Journal, Vol. 42, No. 1]]
=Forum Posts=
* [https://www.stmintz.com/ccc/index.php?id=356967 Symbolic: First pattern instance generation] by [[Steven Edwards]], [[CCC]], March 27, 2004
* [https://www.stmintz.com/ccc/index.php?id=357145 Symbolic: Demo: a few more bootstrap patterns] by [[Steven Edwards]], [[CCC]], March 29, 2004
* [http://www.talkchess.com/forum/viewtopic.php?t=47250 positional patterns for "human" engine] by [[Pawel Koziol]], [[CCC]], February 16, 2013
=External Links=

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