Changes

Jump to: navigation, search

Opponent Model Search

241 bytes added, 21:32, 19 February 2019
no edit summary
* [[Jaap van den Herik]], [[Jeroen Donkers]], [[Pieter Spronck]] ('''2005'''). ''Opponent Modelling and Commercial Games''. (Keynote paper). CIG’05, [http://www.fdg.unimaas.nl/educ/donkers/pubs/..%5Cpdf%5Cherikcig2005.pdf pdf].
* [[Jeroen Donkers]], [[Jaap van den Herik]], [[Jos Uiterwijk]] ('''2005'''). ''[http://link.springer.com/chapter/10.1007/11922155_5 Similarity Pruning in PrOM Search]''. [[Advances in Computer Games 11]]
* [[Austin Parker]], [[Dana S. Nau]], [[V.S. Subrahmanian]] ('''2006'''). ''Overconfidence or Paranoia? Search in Imperfect-Information Games''. [[Conferences#AAAI-2006|AAAI 2006]], [https://www.aaai.org/Papers/AAAI/2006/AAAI06-164.pdf pdf]
* [[Jeroen Donkers]], [[Pieter Spronck]] ('''2006'''). ''Preferenced-Based Player Modelling''. In AI Game Programming Wisdom 3
* [[Sander Bakkes]], [[Pieter Spronck]], [[Jaap van den Herik]] ('''2009'''). ''Opponent Modelling for Case-based Adaptive Game AI''. [http://www.journals.elsevier.com/entertainment-computing/ Entertainment Computing], Vol. 1, Nr. 1, pp. 27-37, [http://ticc.uvt.nl/~pspronck/pubs/bakkes_journalOM.pdf pdf]

Navigation menu