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Olivier Teytaud

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'''Olivier Teytaud''',<br/>
a French computer scientist and researcher at [https://en.wikipedia.org/wiki/Facebook Facebook], previously affiliated with [https://en.wikipedia.org/wiki/National_Institute_for_Research_in_Computer_Science_and_Control INRIA] [https://en.wikipedia.org/wiki/Saclay Saclay]-[https://en.wikipedia.org/wiki/%C3%8Ele-de-France_%28region%29 IDF], [https://en.wikipedia.org/wiki/French_National_Centre_for_Scientific_Research CNRS], [http://fr.wikipedia.org/wiki/Laboratoire_de_recherche_en_informatique Laboratoire de Recherche en Informatique (LRI)], [[University of Paris#11|Paris-Sud University]]. His research covers [[Planning|planning]], [[Learning|machine learning]], [[Dynamic Programming|dynamic]] and [[Genetic Programming|genetic programming]], optimization, and [https://en.wikipedia.org/wiki/Operations_research operational research]. Olivier Teytaud is co-author of the [[Havannah]] programs [https://www.game-ai-forum.org/icga-tournaments/program.php?id=600 Shakti] and [https://www.game-ai-forum.org/icga-tournaments/program.php?id=626 Shakty], and co-author of the [[Go]] playing program [https://www.game-ai-forum.org/icga-tournaments/program.php?id=515 Mogo], using [[Monte-Carlo Tree Search]] which uses patterns in the simulations and improvements in [[UCT]] <ref>[httphttps://wwwsenseis.lrixmp.frnet/~teytaud/mogo.html ?MoGo MoGo: a software for the Game of Goat Sensei's Library]</ref>.
=Selected Publications=
* [[Cheng-Wei Chou]], [[Ping-Chiang Chou]], [[Chang-Shing Lee]], [[David L. Saint-Pierre]], [[Olivier Teytaud]], [[Mei-Hui Wang]], [[Li-Wen Wu]], [[Shi-Jim Yen]] ('''2012'''). ''Strategic Choices: Small Budgets and Simple Regret''. [[TAAI 2012]], [http://www.csie.ndhu.edu.tw/csieweb/en/node/685 Excellent Paper Award], [https://hal.inria.fr/hal-00753145v2/document pdf]
==2015 ...==
* [[Marie-Liesse Cauwet]], [[Olivier Teytaud]], [[Hua-Min Liang]], [[Shi-Jim Yen]], [[Hung-Hsuan Lin]], [[I-Chen Wu]], [[Tristan Cazenave]], [[Abdallah Saffidine]] ('''2015'''). ''Depth, balancing, and limits of the Elo model''. [[IEEE#CIG|IEEE Conference on Computational Intelligence and Games]] 2015, [https://arxiv.org/abs/1511.02006 arXiv:1511.02006]
* [[Olivier Teytaud]], [[Abdallah Saffidine]], [[Shi-Jim Yen]] ('''2015'''). ''The complexities of Go''. [[Advances in Computer Games 14]]
* [[Jialin Liu]], [[Olivier Teytaud]], [[Tristan Cazenave]] ('''2016'''). ''Fast seed-learning algorithms for games''. [[CG 2016]]
==2020 ...==
* [[Jialin Liu]], [[Antoine Moreau]], [[Mike Preuss]], [[Baptiste Roziere]], [[Jeremy Rapin]], [[Fabien Teytaud]], [[Olivier Teytaud]] ('''2020'''). ''Versatile Black-Box Optimization''. [https://arxiv.org/abs/2004.14014 arXiv:2004.14014]
* [[Tristan Cazenave]], [[Yen-Chi Chen]], [[Guan-Wei Chen]], [[Shi-Yu Chen]], [[Xian-Dong Chiu]], [[Julien Dehos]], [[Maria Elsa]], [[Qucheng Gong]], [[Hengyuan Hu]], [[Vasil Khalidov]], [[Cheng-Ling Li]], [[Hsin-I Lin]], [[Yu-Jin Lin]], [[Xavier Martinet]], [[Vegard Mella]], [[Jeremy Rapin]], [[Baptiste Roziere]], [[Gabriel Synnaeve]], [[Fabien Teytaud]], [[Olivier Teytaud]], [[Shi-Cheng Ye]], [[Yi-Jun Ye]], [[Shi-Jim Yen]], [[Sergey Zagoruyko]] ('''2020'''). ''Polygames: Improved zero learning''. [[ICGA Journal#42_4|ICGA Journal, Vol. 42, No. 4]], [https://arxiv.org/abs/2001.09832 arXiv:2001.09832]
* [[Dennis Soemers]], [[Vegard Mella]], [[Cameron Browne]], [[Olivier Teytaud]] ('''2021'''). ''Deep learning for general game playing with Ludii and Polygames''. [[ICGA Journal#43_3|ICGA Journal, Vol. 43, No. 3]]
=External Links=

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