Nathan Sturtevant

From Chessprogramming wiki
Revision as of 11:27, 7 April 2021 by GerdIsenberg (talk | contribs) (Created page with "'''Home * People * Nathan Sturtevant''' FILE:nathansturtevant.jpg|border|right|thumb|link=https://www.movingai.com/| Nathan Sturtevant <ref>[https://www....")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Home * People * Nathan Sturtevant

Nathan Sturtevant [1]

Nathan R. Sturtevant,
an American computer scientist, games- and AI-researcher and programmer, and professor at Department of Computing Science, University of Alberta. He received his Ph.D. on Multi-Player Games from University of California, Los Angeles in 2003 under advisor Richard Korf [2]. Beside Multi-Player Games, his research interests include General Game Playing and Pathfinding. In 2006 and 2007 he worked with BioWare to implement a pathfinding engine for the game Dragon Age [3].

Selected Publications

[4]

2000 ...

2005 ...

2010 ...

2015 ...

2020 ...

External Links

References

Up one level