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Naraku

6 bytes removed, 18:24, 16 June 2021
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'''Naraku''',<br/>
an [[UCI]] compatible chess engine by [[Marco Meloni]], written in [[Cpp|C++]], first released in July 2010.
Naraku is a [[Bitboards|bitboard]] engine, applying standard [[Search|search]] techniques such as [[Alpha-Beta|alpha-beta]] with [[Transposition Table|transposition table]] inside an [[Iterative Deepening|iterative deepening]] framework, enhanced by
[[Null Move Pruning|null move pruning]], [[Futility Pruning|futility pruning]], [[Late Move Reductions|late move reductions]] and [[Quiescence Search|quiescence search]] <ref>[http://www.miroku79.info/blog/?page_id=88 Miro's blog » Naraku Chess Engine] ([https://en.wikipedia.org/wiki/Wayback_Machine Wayback Machine], November 27, 2013)</ref>.

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