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Move Generation

152 bytes added, 10:05, 11 July 2021
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* [http://www.talkchess.com/forum3/viewtopic.php?f=7&t=77350 Being silly with perft and legal move generation] by [[Jakob Progsch]], [[CCC]], May 19, 2021 » [[Perft]], [[#Legal|Legal Move Generation]], [[En passant]]
* [http://www.talkchess.com/forum3/viewtopic.php?f=7&t=77465 Advice on optimizing my move generation] by Christian Dean, [[CCC]], June 11, 2021
* [http://www.talkchess.com/forum3/viewtopic.php?f=7&t=77671 Efficiently Generated Legal moves question] by Pedro Duran, [[CCC]], July 08, 2021 » [[Legal Move]]
=External Links=
* [http://www.chilton-computing.org.uk/acl/literature/books/gamesplaying/p003.htm Chapter 3: Board Games - 3.1 CHESS] from [[Alex Bell]] ('''1972'''). ''[http://www.chilton-computing.org.uk/acl/literature/books/gamesplaying/overview.htm Games Playing with Computers]''. Allen & Unwin, ISBN-13: 978-0080212227
* [http://web.archive.org/web/20070716111804/www.brucemo.com/compchess/programming/0x88.htm Description of 0x88 method] from [[Bruce Moreland|Bruce Moreland's]] [http://web.archive.org/web/20070607231311/www.brucemo.com/compchess/programming/index.htm Programming Topics]([https://en.wikipedia.org/wiki/Wayback_Machine Wayback Machine])* [http://web.archive.org/web/20070715002634/www.brucemo.com/compchess/programming/movetable.htm Move Table move generation] from [[Bruce Moreland|Bruce Moreland's]] [http://web.archive.org/web/20070607231311/www.brucemo.com/compchess/programming/index.htm Programming Topics]([https://en.wikipedia.org/wiki/Wayback_Machine Wayback Machine])
* [http://john.stanback.net/zarkov/zarkov_methods.html How Zarkov Plays Chess] by [[John Stanback]]
* [http://perl.guru.org/scott/hobbies/chess/ Monsoon/Typhoon Homepage] by [[Scott Gasch]], covers [[0x88]] move generation
: [http://wannabe.guru.org/svn/typhoon/trunk/generate.c generate.c] by [[Scott Gasch]]
* [http://www.cis.uab.edu/hyatt/bitmaps.html Description of Rotated Bitboards] by [[Robert Hyatt]]
* [http://www.pradu.us/old/Nov27_2008/Buzz/ Buzz - A Winboard Chess Playing Program] by [[Pradu Kannan]] - Source of [[Magic Bitboards|magic]] Move Generator
* [httphttps://www.gamedev.net/page/resourcestutorials/_/technical/artificial-intelligence/chess-programming-part-iii-move-generation-r1126 / Chess Programming Part III: Move Generation] by [[François-Dominic Laramée]], [https://en.wikipedia.org/wiki/GameDev.net gamedev.net], July 2000* [httphttps://labraj.uni-mbferi.um.si/en/Chess_Move_Generator Chess Move Generator - Computer Architecture and Languages Laboratory], [[University of Maribor]]
* [https://sites.google.com/site/hispanicchessengines/programs--interface---engines/engine Engine - Hispanic Chess Engines | The move generator] by [[Pedro Castro]]
* [https://enpeterellisjones.wikipedia.orgcom/posts/wikigenerating-legal-chess-moves-efficiently/Generator_%28computer_programming%29 Generator (computer programming) from WikipediaGenerating Legal Chess Moves Efficiently] by [[Peter Ellis Jones]], February 09, 2017
=References=
<references />
 
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[[Category:Zollern]]
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