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Monte-Carlo Tree Search

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* [[Truong-Huy Dinh Nguyen]], [[Wee Sun Lee]], [[Tze-Yun Leong]] ('''2012'''). ''Bootstrapping Monte Carlo Tree Search with an Imperfect Heuristic''. [https://arxiv.org/abs/1206.5940 arXiv:1206.5940]
* [[Jan Kuipers (Nikhef)|Jan Kuipers]], [[Aske Plaat]], [[Jos Vermaseren]], [[Jaap van den Herik]] ('''2012'''). ''Improving multivariate Horner schemes with Monte Carlo tree search''. [http://arxiv.org/abs/1207.7079 CoRR abs/1207.7079]
* [[Cameron Browne]], [[Edward Powley]], [[Daniel Whitehouse]], [[Simon Lucas]], [[Peter Cowling]], [[Philipp Rohlfshagen]], [[Stephen Tavener]], [[Diego Perez]], [[Spyridon Samothrakis]], [[Simon Colton]] ('''2012'''). ''[httphttps://ieeexplore.ieee.org/xpldocument/login.jsp?tp=&arnumber=6145622&url=http%3A%2F%2Fieeexplore.ieee.org%2Fiel5%2F4804728%2F6169178%2F06145622.pdf%3Farnumber%3D6145622 A Survey of Monte Carlo Tree Search Methods]''. [[IEEE#TOCIAIGAMES|IEEE Transactions on Computational Intelligence and AI in Games]], Vol. 4, No. 1, [http://ccg.doc.gold.ac.uk/ccg_old/papers/browne_tciaig12_1.pdf pdf]
* [[Pim Nijssen]], [[Mark Winands]] ('''2012'''). ''[http://ieeexplore.ieee.org/document/6266709/ Monte-Carlo Tree Search for the Hide-and-Seek Game Scotland Yard]''. [[IEEE#TOCIAIGAMES|IEEE Transactions on Computational Intelligence and AI in Games]], Vol. 4, No. 4 <ref>[https://en.wikipedia.org/wiki/Scotland_Yard_%28board_game%29 Scotland Yard (board game) from Wikipedia]</ref>
* [[Hendrik Baier]], [[Mark Winands]] ('''2012'''). ''Nested Monte-Carlo Tree Search for Online Planning in Large MDPs''. [http://www2.lirmm.fr/ecai2012/ ECAI 2012], [https://dke.maastrichtuniversity.nl/m.winands/documents/ecai2012.pdf pdf]

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