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Mei-Hui Wang

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'''[[Main Page|Home]] * [[People]] * Mei-Hui Wang'''

[[FILE:MeiHuiWang.JPG|border|right|thumb| Mei-Hui Wang <ref>[[Chang-Shing Lee]], [[Mei-Hui Wang]], [[Guillaume Chaslot]], [[Jean-Baptiste Hoock]], [[Arpad Rimmel]], [[Olivier Teytaud]], [[Shang-Rong Tsai]], [[Shun-Chin Hsu]], [[Tzung-Pei Hong]] ('''2009'''). ''[http://hal.inria.fr/inria-00369786/ The Computational Intelligence of MoGo Revealed in Taiwan's Computer Go Tournaments]''. [[IEEE#TOCIAIGAMES|IEEE Transactions on Computational Intelligence and AI in Games]], [http://hal.inria.fr/docs/00/36/97/86/PDF/TCIAIG-2008-0010_Accepted_.pdf pdf]</ref>]]

'''Mei-Hui Wang''',<br/>
a Taiwanese computer scientist, [https://en.wikipedia.org/wiki/Biomedical_engineering biomedical] and [https://en.wikipedia.org/wiki/Electrical_engineering electrical engineer] at [https://en.wikipedia.org/wiki/National_University_of_Tainan National University of Tainan (NUTN)].
Her research interests include [https://en.wikipedia.org/wiki/Intelligent_agent intelligent agent], [https://en.wikipedia.org/wiki/Ontology_engineering ontology engineering] and [https://en.wikipedia.org/wiki/Image_processing image processing].
Mei-Hui Wang is co-author of the [[Go]] playing program ''MogoTW'' <ref>[http://www.computer-go.info/db/oprog.php?a=MogoTW MogoTW]</ref>, a joint project between the [https://www.game-ai-forum.org/icga-tournaments/program.php?id=515 MoGo] team and a Taiwanese team <ref>[http://www.lri.fr/~teytaud/mogo.html MoGo: a software for the Game of Go]</ref>.

=Selected Publications=
<ref>[https://dblp.uni-trier.de/pers/hd/w/Wang:Mei=Hui.html dblp: Mei-Hui Wang]</ref>
==2007 ...==
* [[Chang-Shing Lee]], [[Mei-Hui Wang]] ('''2007'''). ''[http://portal.acm.org/citation.cfm?id=1230143.1230209 Ontology-based intelligent healthcare agent and its application to respiratory waveform recognition]''. Expert Systems with Applications, Vol. 33, No. 3
* [[Guillaume Chaslot]], [[Jean-Baptiste Hoock]], [[Arpad Rimmel]], [[Olivier Teytaud]], [[Chang-Shing Lee]], [[Mei-Hui Wang]], [[Shang-Rong Tsai]], [[Shun-Chin Hsu]] ('''2008'''). ''Human-Computer Go Revolution 2008''. [[ICGA Journal#31_3|ICGA Journal, Vol. 31, No. 3]]
* [[Chang-Shing Lee]], [[Mei-Hui Wang]], [[Yuan-Liang Wang]], [[Shun-Chin Hsu]] ('''2008'''). ''The 2008 computational intelligence forum and the world 9x9 computer-Go championship in Taiwan''. [[ICGA Journal#31_4|ICGA Journal, Vol. 31, No. 4]]
* [[Chang-Shing Lee]], [[Mei-Hui Wang]], [[Guillaume Chaslot]], [[Jean-Baptiste Hoock]], [[Arpad Rimmel]], [[Olivier Teytaud]], [[Shang-Rong Tsai]], [[Shun-Chin Hsu]], [[Tzung-Pei Hong]] ('''2009'''). ''[http://hal.inria.fr/inria-00369786/ The Computational Intelligence of MoGo Revealed in Taiwan's Computer Go Tournaments]''. [[IEEE#TOCIAIGAMES|IEEE Transactions on Computational Intelligence and AI in Games]], [http://hal.inria.fr/docs/00/36/97/86/PDF/TCIAIG-2008-0010_Accepted_.pdf pdf]
* [[Chang-Shing Lee]], [[Mei-Hui Wang]], [[Tzung-Pei Hong]], [[Guillaume Chaslot]], [[Jean-Baptiste Hoock]], [[Arpad Rimmel]], [[Olivier Teytaud]], [[Yau-Hwang Kuo]] ('''2009'''). ''A Novel Ontology for Computer Go Knowledge Management''. [[IEEE|IEEE FUZZ]], [http://hal.inria.fr/docs/00/38/64/76/PDF/fuzz.pdf pdf]
==2010 ...==
* [[Chang-Shing Lee]], [[Mei-Hui Wang]], [[Shi-Jim Yen]], [[Yu-Jen Chen]], [[Cheng-Wei Chou]], [[Guillaume Chaslot]], [[Jean-Baptiste Hoock]], [[Arpad Rimmel]], [[Hassen Doghmen]] ('''2010'''). ''An ontology-based fuzzy inference system for computer Go applications''. [http://www.ijfs.org.tw/ International Journal of Fuzzy Systems], Vol. 12, No. 2, [https://www.researchgate.net/profile/Cheng_Wei_Chou/publication/265231387_An_Ontology-based_Fuzzy_Inference_System_for_Computer_Go_Applications/links/5498343f0cf2c5a7e342a903.pdf pdf]
* [[Arpad Rimmel]], [[Olivier Teytaud]], [[Chang-Shing Lee]], [[Shi-Jim Yen]], [[Mei-Hui Wang]], [[Shang-Rong Tsai]] ('''2010'''). ''Current Frontiers in Computer Go''. [[IEEE#TOCIAIGAMES|IEEE Transactions on Computational Intelligence and AI in Games]], Vol. 2
* [[Cheng-Wei Chou]], [[Ping-Chiang Chou]], [[Hassen Doghmen]], [[Chang-Shing Lee]], [[Tsan-Cheng Su]], [[Fabien Teytaud]], [[Olivier Teytaud]], [[Hui-Ming Wang]], [[Mei-Hui Wang]], [[Li-Wen Wu]], [[Shi-Jim Yen]] ('''2011'''). ''[https://link.springer.com/chapter/10.1007/978-3-642-31866-5_8 Towards a Solution of 7x7 Go with Meta-MCTS]''. [[Advances in Computer Games 13]]
* [[Chang-Shing Lee]], [[Mei-Hui Wang]], [[Olivier Teytaud]], [[Shi-Jim Yen]] ('''2012'''). ''Human vs. Machine Go Competitions in IEEE WCCI 2012''. [[ICGA Journal#35_4|ICGA Journal, Vol. 35, No. 4]]
* [[Cheng-Wei Chou]], [[Ping-Chiang Chou]], [[Chang-Shing Lee]], [[David L. Saint-Pierre]], [[Olivier Teytaud]], [[Mei-Hui Wang]], [[Li-Wen Wu]], [[Shi-Jim Yen]] ('''2013'''). ''Strategic Choices: Small Budgets and Simple Regret''. [[TAAI|TAAI 2012]], [http://www.csie.ndhu.edu.tw/csieweb/en/node/685 Excellent Paper Award], [https://hal.inria.fr/hal-00753145v2/document pdf]
==2015 ...==
* [[Chang-Shing Lee]], [[Mei-Hui Wang]], [[Shi-Jim Yen]], [[Ting-Han Wei]], [[I-Chen Wu]], [[Ping-Chiang Chou]], [[Chun-Hsun Chou]], [[Ming-Wan Wang]], [[Tai-Hsiung Yang]] ('''2016'''). ''Human vs. Computer Go: Review and Prospect''. [https://arxiv.org/abs/1606.02032 arXiv:1606.02032]
* [[Chang-Shing Lee]], [[Mei-Hui Wang]], [[Chia-Hsiu Kao]], [[Sheng-Chi Yang]], [[Yusuke Nojima]], [[Ryosuke Saga]], [[Nan Shuo]], [[Naoyuki Kubota]] ('''2017'''). ''FML-based Prediction Agent and Its Application to Game of Go''. [https://arxiv.org/abs/1704.04719 arXiv:1704.04719] <ref>[https://en.wikipedia.org/wiki/Fuzzy_markup_language Fuzzy markup language (FML) from Wikipedia]</ref>
* [[Chang-Shing Lee]], [[Mei-Hui Wang]], [[Sheng-Chi Yang]], [[Pi-Hsia Hung]], [[Su-Wei Lin]], [[Nan Shuo]], [[Naoyuki Kubota]], [[Chun-Hsun Chou]], [[Ping-Chiang Chou]], [[Chia-Hsiu Kao]] ('''2017'''). ''FML-based Dynamic Assessment Agent for Human-Machine Cooperative System on Game of Go''. [https://arxiv.org/abs/1707.04828 arXiv:1707.04828]
* [[Chang-Shing Lee]], [[Mei-Hui Wang]], [[Li-Wei Ko]], [[Naoyuki Kubota]], [[Lu-An Lin]], [[Shinya Kitaoka]], [[Yu-Te Wang]], [[Shun-Feng Su]] ('''2018'''). ''Human and Smart Machine Co-Learning with Brain Computer Interface''. [https://arxiv.org/abs/1802.06521 arXiv:1802.06521]
* [[Chang-Shing Lee]], [[Mei-Hui Wang]], [[Li-Chuang Chen]], [[Yusuke Nojima]], [[Tzong-Xiang Huang]], [[Jinseok Woo]], [[Naoyuki Kubota]], [[Eri Sato-Shimokawara]], [[Toru Yamaguchi]] ('''2019'''). ''A GFML-based Robot Agent for Human and Machine Cooperative Learning on Game of Go''. [http://export.arxiv.org/abs/1901.07191 arXiv:1901.07191]
* [[Chang-Shing Lee]], [[Mei-Hui Wang]], [[Li-Wei Ko]], [[Bo-Yu Tsai]], [[Yi-Lin Tsai]], [[Sheng-Chi Yang]], [[Lu-An Lin]], [[Yi-Hsiu Lee]], [[Hirofumi Ohashi]], [[Naoyuki Kubota]], [[Nan Shuo]] ('''2019'''). ''PFML-based Semantic BCI Agent for Game of Go Learning and Prediction''. [https://arxiv.org/abs/1901.02999 arXiv:1901.02999]

=References=
<references />
'''[[People|Up one level]]'''
[[Category:Go Programmer|Wang]]
[[Category:Researcher|Wang]]

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