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Mark Winands

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: [[Tom Pepels]], [[Tristan Cazenave]], [[Mark Winands]], [[Marc Lanctot]] ('''2014'''). ''Minimizing Simple and Cumulative Regret in Monte-Carlo Tree Search''. [[ECAI CGW 2014]]
* [[Mark Winands]], [[Tristan Cazenave]] ('''2014'''). ''ECAI Computer Games Workshop''. [[ICGA Journal#37_4|ICGA Journal, Vol. 37, No. 4]] » [[ECAI CGW 2014]]
* [[Marc Lanctot]],[[Mark Winands]], [[Tom Pepels]], [[Nathan Sturtevant]] ('''2014'''). ''Monte Carlo Tree Search with Heuristic Evaluations using Implicit Minimax Backups''. [https://dblp.uni-trier.de/db/conf/cig/cig2014.html#LanctotWPS14 CIG 2014], [https://arxiv.org/abs/1406.0486 arXiv:1406.0486]
==2015 ...==
* [[Hendrik Baier]], [[Mark Winands]] ('''2016'''). ''Time Management for Monte Carlo Tree Search''. [[IEEE#TOCIAIGAMES|IEEE Transactions on Computational Intelligence and AI in Games]], Vol. 8, No. 3, [https://dke.maastrichtuniversity.nl/m.winands/documents/time_management_for_monte_carlo_tree_search.pdf draft as pdf]
* [[Mark Winands]], [[Richard J. Lorentz]], [[Matej Guid]] ('''2017'''). ''Advances in Computer Games 2017''. [[ICGA Journal#39_34|ICGA Journal, Vol. 39, Nos. 3-4]] » [[Advances in Computer Games 15]]
* [[Mark Winands]] ('''2018'''). ''[http://www.aifactory.co.uk/newsletter/2017_02_magic_montecarlo.htm The Magic of Monte-Carlo Tree Search]''. [[AI Factory]], January 2018 » [[Monte-Carlo Tree Search]]
* [[Eric Piette]], [[Dennis Soemers]], [[Matthew Stephenson]], [[Chiara Sironi]], [[Mark Winands]], [[Cameron Browne]] ('''2019'''). ''Ludii - The Ludemic General Game System''. [https://arxiv.org/abs/1905.05013 arXiv:1905.05013]
==2020 ...==
* [[Jaap van den Herik]], [[Mark Winands]] ('''2021'''). ''A tribute to Guy Haworth''. [[ICGA Journal#43_2|ICGA Journal, Vol. 43, No. 2]] » [[Guy Haworth]]
=External Links=

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