Marco Block-Berlitz, (née Marco Block)
a German computer scientist, professor for computer graphics at the HTW Dresden, and scientific assistant at the Free University of Berlin, where he already defended his Diplom and Ph.D. degrees in 2004 and 2009 respectively. He is member of the Artificial Intelligence Group  of Professor Raúl Rojas.
Marco Block-Berlitz' current research interests is in computer vision and computational archaeology, in particular using UAVs equipped with video cameras and artificial intelligence in cultural heritage management .
Marco Block worked on reinforcement learning in computer games and computer chess. As a chess player  , he founded the chess programming group in 2002, creating the C# chess engine FUSc#, also topic of his Diplom thesis, and in 2007, the Java-University.
- Marco Block (2003). Reinforcement Learning in der Schachprogrammierung. Studienarbeit, Freie Universität Berlin, Dozent: Raúl Rojas, pdf (German)
- Marco Block (2004). Computerschach: Wie denkt ein Schachprogramm? ZIB/ACCSB-Vereinszeitschrift
- Marco Block (2004). Verwendung von Temporale-Differenz-Methoden im Schachmotor FUSc#. Diplomarbeit, Betreuer: Raúl Rojas, Free University of Berlin, pdf (German)
- Marco Block, André Rauschenbach, Johannes Buchner, Frank Jeschke, Raúl Rojas (2005). Das Schachprojekt FUSc#. Technical Report B-05-21, pdf, Free University of Berlin (German)
- Marco Block, Maro Bader, Ernesto Tapia, Marte Ramírez, Ketill Gunnarsson, Erik Cuevas, Daniel Zaldivar, Raúl Rojas (2008). Using Reinforcement Learning in Chess Engines. Concibe Science 2008, Research in Computing Science: Special Issue in Electronics and Biomedical Engineering, Computer Science and Informatics, Vol. 35, pdf
- Marcus Lindner, Marco Block, Raúl Rojas (2012). Object Recognition Using Summed Features Classifier. ICAISC 2012, Springer
- Marco Block, Benjamin Ducke (2013). Recording Archaeology with Low-cost UAV: the “Archaeocopter” Project**. Conference on Cultural Heritage and New Technologies (CHNT-18), Vienna/Austria