Difference between revisions of "Marco Block-Berlitz"

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=Archaeonautic=
 
=Archaeonautic=
Marco Block-Berlitz' current research interests is in [https://en.wikipedia.org/wiki/Computational_archaeology computational archaeology], in particular using [https://en.wikipedia.org/wiki/Unmanned_aerial_vehicle UAVs] equipped with [https://en.wikipedia.org/wiki/Video_camera video cameras] and [[Artificial Intelligence|artificial intelligence]] in [https://en.wikipedia.org/wiki/Cultural_heritage_management cultural heritage management] <ref>[http://www.archaeocopter.de/ Archaeocopter and Archaeonautic - HTW Dresden, FU Berlin]</ref>.
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Marco Block-Berlitz' current research interests is in [https://en.wikipedia.org/wiki/Computer_vision computer vision] and [https://en.wikipedia.org/wiki/Computational_archaeology computational archaeology], in particular using [https://en.wikipedia.org/wiki/Unmanned_aerial_vehicle UAVs] equipped with [https://en.wikipedia.org/wiki/Video_camera video cameras] and [[Artificial Intelligence|artificial intelligence]] in [https://en.wikipedia.org/wiki/Cultural_heritage_management cultural heritage management] <ref>[http://www.archaeocopter.de/ Archaeocopter and Archaeonautic - HTW Dresden, FU Berlin]</ref>.
  
 
=FUSc#=
 
=FUSc#=
Marco Block worked on [[Reinforcement Learning|reinforcement learning]] in computer games and computer chess. As a chess player <ref>[http://www.fvschach.de/2004_05/karpov-simultan.htm Das Karpov-Simultan in Briesen am 15. Mai 2005]</ref>, he founded the chess programming group in 2002, creating the [[C sharp|C#]] chess engine [[FUSCsharp|FUSc#]], also topic of his Diplom thesis, and in 2007, the [[Java]]-University.  
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Marco Block worked on [[Reinforcement Learning|reinforcement learning]] in computer games and computer chess. As a chess player <ref>[http://www.fvschach.de/2004_05/karpov-simultan.htm Das Karpov-Simultan in Briesen am 15. Mai 2005]</ref> <ref>[http://page.mi.fu-berlin.de/block/schach.htm FU Math/CompSci: Marco Block-Berlitz]</ref>, he founded the chess programming group in 2002, creating the [[C sharp|C#]] chess engine [[FUSCsharp|FUSc#]], also topic of his Diplom thesis, and in 2007, the [[Java]]-University.  
  
 
=Selected Publications=  
 
=Selected Publications=  
 
<ref>[http://page.mi.fu-berlin.de/block/publications.html Marco Block-Berlitz - Publications]</ref>
 
<ref>[http://page.mi.fu-berlin.de/block/publications.html Marco Block-Berlitz - Publications]</ref>
 
==2003 ...==
 
==2003 ...==
* [[Marco Block-Berlitz|Marco Block]]('''2003'''). ''Reinforcement Learning in der Schachprogrammierung''. Studienarbeit, Freie Universität Berlin, Dozent: [[Raúl Rojas|Prof. Dr. Raúl Rojas]], [http://page.mi.fu-berlin.de/block/Skripte/Reinforcement.pdf pdf] (German)
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* [[Marco Block-Berlitz|Marco Block]] ('''2003'''). ''Reinforcement Learning in der Schachprogrammierung''. Studienarbeit, Freie Universität Berlin, Dozent: [[Raúl Rojas]], [http://page.mi.fu-berlin.de/block/Skripte/Reinforcement.pdf pdf] (German)
 
* [[Marco Block-Berlitz|Marco Block]] ('''2004'''). ''Computerschach: Wie denkt ein Schachprogramm?'' ZIB/ACCSB-Vereinszeitschrift
 
* [[Marco Block-Berlitz|Marco Block]] ('''2004'''). ''Computerschach: Wie denkt ein Schachprogramm?'' ZIB/ACCSB-Vereinszeitschrift
* [[Marco Block-Berlitz|Marco Block]] ('''2004'''). ''Verwendung von Temporale-Differenz-Methoden im Schachmotor FUSc#''. Diplomarbeit, Betreuer: [[Raúl Rojas|Prof. Dr. Raúl Rojas]], [[Free University of Berlin]],  [http://page.mi.fu-berlin.de/block/Skripte/diplomarbeit.pdf pdf] (German)
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* [[Marco Block-Berlitz|Marco Block]] ('''2004'''). ''Verwendung von Temporale-Differenz-Methoden im Schachmotor FUSc#''. Diplomarbeit, Betreuer: [[Raúl Rojas]], [[Free University of Berlin]],  [http://page.mi.fu-berlin.de/block/Skripte/diplomarbeit.pdf pdf] (German)
 
* [[Marco Block-Berlitz|Marco Block]], André Rauschenbach, [[Johannes Buchner]], Frank Jeschke, [[Raúl Rojas]] ('''2005'''). ''Das Schachprojekt FUSc#''. Technical Report B-05-21, [http://dynamics.mi.fu-berlin.de/preprints/buchner-fusch-report.pdf pdf], [[Free University of Berlin]] (German)
 
* [[Marco Block-Berlitz|Marco Block]], André Rauschenbach, [[Johannes Buchner]], Frank Jeschke, [[Raúl Rojas]] ('''2005'''). ''Das Schachprojekt FUSc#''. Technical Report B-05-21, [http://dynamics.mi.fu-berlin.de/preprints/buchner-fusch-report.pdf pdf], [[Free University of Berlin]] (German)
 
* [[Marco Block-Berlitz|Marco Block]], Maro Bader, [http://page.mi.fu-berlin.de/tapia/ Ernesto Tapia], Marte Ramírez, Ketill Gunnarsson, Erik Cuevas, Daniel Zaldivar, [[Raúl Rojas]] ('''2008'''). ''Using Reinforcement Learning in Chess Engines''. Concibe Science 2008, [http://www.micai.org/rcs/ Research in Computing Science]: Special Issue in Electronics and Biomedical Engineering, Computer Science and Informatics, Vol. 35, [http://page.mi.fu-berlin.de/block/concibe2008.pdf pdf]
 
* [[Marco Block-Berlitz|Marco Block]], Maro Bader, [http://page.mi.fu-berlin.de/tapia/ Ernesto Tapia], Marte Ramírez, Ketill Gunnarsson, Erik Cuevas, Daniel Zaldivar, [[Raúl Rojas]] ('''2008'''). ''Using Reinforcement Learning in Chess Engines''. Concibe Science 2008, [http://www.micai.org/rcs/ Research in Computing Science]: Special Issue in Electronics and Biomedical Engineering, Computer Science and Informatics, Vol. 35, [http://page.mi.fu-berlin.de/block/concibe2008.pdf pdf]
 
==2010 ...==
 
==2010 ...==
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* [https://dblp.org/pers/hd/l/Lindner:Marcus Marcus Lindner], [[Marco Block-Berlitz|Marco Block]], [[Raúl Rojas]] ('''2012'''). ''[https://link.springer.com/chapter/10.1007%2F978-3-642-29347-4_63 Object Recognition Using Summed Features Classifier]''. [https://dblp.org/db/conf/icaisc/icaisc2012-1.html ICAISC 2012], [https://en.wikipedia.org/wiki/Springer_Science%2BBusiness_Media Springer ]
 
* [[Marco Block-Berlitz|Marco Block]], [http://independent.academia.edu/BenjaminDucke Benjamin Ducke] ('''2013'''). ''[https://www.chnt.at/archaeocopter/ Recording Archaeology with Low-cost UAV: the “Archaeocopter” Project]**. Conference on Cultural Heritage and New Technologies (CHNT-18), Vienna/Austria <ref>[https://www.chnt.at/marco-block-berlitz/ Marco Block-Berlitz | CHNT | Vienna]</ref>
 
* [[Marco Block-Berlitz|Marco Block]], [http://independent.academia.edu/BenjaminDucke Benjamin Ducke] ('''2013'''). ''[https://www.chnt.at/archaeocopter/ Recording Archaeology with Low-cost UAV: the “Archaeocopter” Project]**. Conference on Cultural Heritage and New Technologies (CHNT-18), Vienna/Austria <ref>[https://www.chnt.at/marco-block-berlitz/ Marco Block-Berlitz | CHNT | Vienna]</ref>
  
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[[Category:Researcher|Block-Berlitz]]
 
[[Category:Researcher|Block-Berlitz]]
 
[[Category:Chess Programmer|Block-Berlitz]]
 
[[Category:Chess Programmer|Block-Berlitz]]
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[[Category:Chess Player|Block-Berlitz]]

Revision as of 15:18, 29 October 2018

Home * People * Marco Block-Berlitz

Marco Block-Berlitz [1]

Marco Block-Berlitz, (née Marco Block)
a German computer scientist, professor for computer graphics at the HTW Dresden, and scientific assistant at the Free University of Berlin, where he already defended his Diplom and Ph.D. degrees in 2004 and 2009 respectively. He is member of the Artificial Intelligence Group [2] of Professor Raúl Rojas.

Archaeonautic

Marco Block-Berlitz' current research interests is in computer vision and computational archaeology, in particular using UAVs equipped with video cameras and artificial intelligence in cultural heritage management [3].

FUSc#

Marco Block worked on reinforcement learning in computer games and computer chess. As a chess player [4] [5], he founded the chess programming group in 2002, creating the C# chess engine FUSc#, also topic of his Diplom thesis, and in 2007, the Java-University.

Selected Publications

[6]

2003 ...

2010 ...

External Links

References

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