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Makoto Sakuta

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'''[[Main Page|Home]] * [[People]] * Makoto Sakuta'''

[[FILE:sakuta.jpg|border|right|thumb|link=http://www.fit.ac.jp/research/search/profile/edit_lang_division/E/id/103| Makoto Sakuta <ref>[http://www.fit.ac.jp/research/search/profile/edit_lang_division/E/id/103 Fukuoka Institute of Technology - Makoto Sakuta]</ref> ]]

'''Makoto Sakuta''',<br/>
a Japanese computer scientist at [https://en.wikipedia.org/wiki/Fukuoka_Institute_of_Technology Fukuoka Institute of Technology], [https://en.wikipedia.org/wiki/Higashi-ku,_Fukuoka Higashi-ku], before affiliated with the [https://en.wikipedia.org/wiki/Shizuoka_University Shizuoka University], [https://en.wikipedia.org/wiki/Hamamatsu,_Shizuoka Hamamatsu], where he received his Ph.D. on ''Deterministic Solving of Problems with Uncertainty'' <ref>Makoto Sakuta ('''2001'''). ''Deterministic Solving of Problems with Uncertainty''. Ph.D. thesis, Department of Schience and Engeneering, [https://en.wikipedia.org/wiki/Shizuoka_University Shizuoka University]</ref> . His research interests include Endgame [[Search]], [[KriegSpiel|Kriegspiel]]-Like Problems, [[Shogi|computer shogi]], [[Chess Problems, Compositions and Studies|studies]] on [https://en.wikipedia.org/wiki/Tsumeshogi Tsuitate-Tsume-Shogi] (Mating Problems of Screen Shogi), and the killer-tree heuristic.

=Selected Publications=
<ref>[http://ilk.uvt.nl/icga/journal/docs/References.pdf ICGA Reference Database] (pdf)</ref> <ref>[https://dblp.uni-trier.de/pers/hd/s/Sakuta:Makoto dblp: Makoto Sakuta]</ref>
==1999==
* [[Makoto Sakuta]], [[Hiroyuki Iida]] ('''1999'''). ''Solving Problems with Uncertainty: A case study using Tsuitate-Tsume-Shogi''. Proceedings of Game Programming Workshop in Japan '99, pp. 145-152, [https://en.wikipedia.org/wiki/Hakone,_Kanagawa Hakone], Japan, [http://www.ci.sys.fit.ac.jp/research/tts-gpw99.pdf pdf]
==2000 ...==
* [[Makoto Sakuta]], [[Hiroyuki Iida]], [[Jin Yoshimura]] ('''2000'''). ''A Deterministic Approach for Solving Kriegspiel-like Problems''. [[5th Computer Olympiad#Workshop|5th Computer Olympiad Workshop]]
* [[Makoto Sakuta]], [[Hiroyuki Iida]] ('''2000'''). ''[http://link.springer.com/chapter/10.1007/3-540-45579-5_4 Solving Kriegspiel-Like Problems: Examining Efficient Search Methods]''. [[CG 2000]]
* [[Makoto Sakuta]], [[Hiroyuki Iida]] ('''2000'''). ''Solving Kriegspiel-like Problems: Exploiting a Transposition Table''. [[ICGA Journal#23_4|ICGA Journal, Vol. 23, No. 4]], [http://www.ci.sys.fit.ac.jp/research/mpcode3.pdf pdf]
* [[Makoto Sakuta]], [[Hiroyuki Iida]], [[Jin Yoshimura]] ('''2000'''). ''Solving Problems under Uncertainty Paradigm.'' Proceedings of International Conference on Advances in Infrastructure for Electronic Business, Science and Education on the Internet (SSGRR 2000), L'Aquila, Italy. (in CD-ROM).
* [[Makoto Sakuta]], [[Hiroyuki Iida]] ('''2001'''). ''The Performance of PN*, PDS, and PN Search on 6x6 Othello and Tsume-Shogi''. [[Advances in Computer Games 9]]
* [[Makoto Sakuta]] ('''2001'''). ''Deterministic Solving of Problems with Uncertainty''. Ph.D. thesis, Department of Schience and Engeneering, [https://en.wikipedia.org/wiki/Shizuoka_University Shizuoka University]
* [[Makoto Sakuta]], [[Hiroyuki Iida]] ('''2001'''). ''[http://ilk.uvt.nl/icga/journal/contents/content24-4.htm#AND/OR-TREE AND/OR-tree Search Algorithms in Shogi Mating Search]''. [[ICGA Journal#24_4|ICGA Journal, Vol. 24, No. 4]]
* [[Makoto Sakuta]], [[Tsuyoshi Hashimoto]], [[Jun Nagashima]], [[Hiroyuki Iida]] ('''2002'''). ''Endgame-search techniques developed in shogi: application to Lines of Action''. In Caulfield, H. et al., editor, Proceedings of JCIS 2002, pages 458-460.
* [[Makoto Sakuta]], [[Tsuyoshi Hashimoto]], [[Jun Nagashima]], [[Jos Uiterwijk]], [[Hiroyuki Iida]] ('''2002'''). ''Application of the killer-tree heuristic and the lambda-search method to lines of action''. <ref>[http://www.sciencedirect.com/science?_ob=ArticleURL&_udi=B6V0C-47VH35R-3&_user=10&_coverDate=09%2F30%2F2003&_rdoc=1&_fmt=high&_orig=search&_origin=search&_sort=d&_docanchor=&view=c&_searchStrId=1552460904&_rerunOrigin=google&_acct=C000050221&_version=1&_urlVersion=0&_userid=10&md5=1d9bce14fd47b45fbf1ebabd9e791404&searchtype=a ScienceDirect - Information Sciences : Application of the killer-tree heuristic and the lambda-search method to lines of action]</ref>
* [[Hiroyuki Iida]], [[Makoto Sakuta]], [[Jeff Rollason]] ('''2002'''). ''Computer Shogi''. [https://en.wikipedia.org/wiki/Artificial_Intelligence_%28journal%29 Artificial Intelligence], Vol. 134
* [[Tsuyoshi Hashimoto]], [[Jun Nagashima]], [[Makoto Sakuta]], [[Jos Uiterwijk]], [[Hiroyuki Iida]] ('''2003'''). ''Automatic realization-probability search.'' Internal report, Dept. of Computer Sciences, [https://en.wikipedia.org/wiki/Shizuoka_University Shizuoka University], [https://en.wikipedia.org/wiki/Hamamatsu,_Shizuoka Hamamatsu], Japan.

=External Links=
* [http://www.fit.ac.jp/research/search/profile/edit_lang_division/E/id/103 Fukuoka Institute of Technology - Makoto Sakuta]

=References=
<references />

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