Difference between revisions of "Leela Chess Zero"

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'''[[Main Page|Home]] * [[Engines]] * LCZero'''
 
'''[[Main Page|Home]] * [[Engines]] * LCZero'''
  
'''LCZero''',
+
'''LCZero''', (Leela Chess Zero)<br/>
 
an adaptation of [[Gian-Carlo Pascutto|Gian-Carlo Pascutto's]] [[Leela Zero]] [[Go]] project <ref>[https://github.com/gcp/leela-zero GitHub - gcp/leela-zero: Go engine with no human-provided knowledge, modeled after the AlphaGo Zero paper]</ref> to [[Chess]], using [[Stockfish|Stockfish's]] [[Board Representation|board representation]] and [[Move Generation|move generation]]. No heuristics or prior [[Knowledge|knowledge]] are carried over from Stockfish. The goal to build a strong [[UCT]] chess AI following the same type of [[Deep Learning|deep learning]] techniques of [[AlphaZero]] as described in [[DeepMind|DeepMind's]] paper <ref>[[David Silver]], [[Thomas Hubert]], [[Julian Schrittwieser]], [[Ioannis Antonoglou]], [[Matthew Lai]], [[Arthur Guez]], [[Marc Lanctot]], [[Laurent Sifre]], [[Dharshan Kumaran]], [[Thore Graepel]], [[Timothy Lillicrap]], [[Karen Simonyan]], [[Demis Hassabis]] ('''2017'''). ''Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm''. [https://arxiv.org/abs/1712.01815 arXiv:1712.01815]</ref>, but using distributed training for the  weights of the [[Neural Networks#Deep|deep]] [[Neural Networks#Residual|residual]] [[Neural Networks#Convolutional|convolutional neural network]]. The training process requires [https://en.wikipedia.org/wiki/CUDA CUDA] and a [[GPU]] accelerated version of [https://en.wikipedia.org/wiki/TensorFlow Tensorflow] installed <ref>[https://github.com/glinscott/leela-chess/blob/master/README.md leela-chess/README.md at master · glinscott/leela-chess · GitHub]</ref>.
 
an adaptation of [[Gian-Carlo Pascutto|Gian-Carlo Pascutto's]] [[Leela Zero]] [[Go]] project <ref>[https://github.com/gcp/leela-zero GitHub - gcp/leela-zero: Go engine with no human-provided knowledge, modeled after the AlphaGo Zero paper]</ref> to [[Chess]], using [[Stockfish|Stockfish's]] [[Board Representation|board representation]] and [[Move Generation|move generation]]. No heuristics or prior [[Knowledge|knowledge]] are carried over from Stockfish. The goal to build a strong [[UCT]] chess AI following the same type of [[Deep Learning|deep learning]] techniques of [[AlphaZero]] as described in [[DeepMind|DeepMind's]] paper <ref>[[David Silver]], [[Thomas Hubert]], [[Julian Schrittwieser]], [[Ioannis Antonoglou]], [[Matthew Lai]], [[Arthur Guez]], [[Marc Lanctot]], [[Laurent Sifre]], [[Dharshan Kumaran]], [[Thore Graepel]], [[Timothy Lillicrap]], [[Karen Simonyan]], [[Demis Hassabis]] ('''2017'''). ''Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm''. [https://arxiv.org/abs/1712.01815 arXiv:1712.01815]</ref>, but using distributed training for the  weights of the [[Neural Networks#Deep|deep]] [[Neural Networks#Residual|residual]] [[Neural Networks#Convolutional|convolutional neural network]]. The training process requires [https://en.wikipedia.org/wiki/CUDA CUDA] and a [[GPU]] accelerated version of [https://en.wikipedia.org/wiki/TensorFlow Tensorflow] installed <ref>[https://github.com/glinscott/leela-chess/blob/master/README.md leela-chess/README.md at master · glinscott/leela-chess · GitHub]</ref>.
  
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* [http://www.talkchess.com/forum/viewtopic.php?t=67087 LCZero on 10x128 now] by [[Gary Linscott|Gary]], [[CCC]], April 12, 2018  
 
* [http://www.talkchess.com/forum/viewtopic.php?t=67087 LCZero on 10x128 now] by [[Gary Linscott|Gary]], [[CCC]], April 12, 2018  
 
* [http://www.talkchess.com/forum/viewtopic.php?t=67092 lczero faq] by Duncan Roberts, [[CCC]], April 13, 2018
 
* [http://www.talkchess.com/forum/viewtopic.php?t=67092 lczero faq] by Duncan Roberts, [[CCC]], April 13, 2018
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* [http://www.talkchess.com/forum3/viewtopic.php?f=2&t=67728 LcZero and STS] by [[Ed Schroder|Ed Schröder]], [[CCC]], June 14, 2018 » [[Strategic Test Suite]]
  
 
=External Links=
 
=External Links=
 
* [http://lczero.org/ LCZero]
 
* [http://lczero.org/ LCZero]
 +
* [https://github.com/LeelaChessZero/ LCZero · GitHub]
 
* [https://github.com/glinscott/leela-chess GitHub - glinscott/leela-chess: A chess adaption of GCP's Leela Zero]
 
* [https://github.com/glinscott/leela-chess GitHub - glinscott/leela-chess: A chess adaption of GCP's Leela Zero]
  

Revision as of 18:20, 2 July 2018

Home * Engines * LCZero

LCZero, (Leela Chess Zero)
an adaptation of Gian-Carlo Pascutto's Leela Zero Go project [1] to Chess, using Stockfish's board representation and move generation. No heuristics or prior knowledge are carried over from Stockfish. The goal to build a strong UCT chess AI following the same type of deep learning techniques of AlphaZero as described in DeepMind's paper [2], but using distributed training for the weights of the deep residual convolutional neural network. The training process requires CUDA and a GPU accelerated version of Tensorflow installed [3].

See also

Forum Posts

Re: Announcing lczero by Daniel Shawul, CCC, January 21, 2018 » Rollout Paradigm
LCZero update (2) by Rein Halbersma, CCC, March 25, 2018

External Links

References

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