Difference between revisions of "Lazy Evaluation"

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* [http://macechess.blogspot.de/2014/06/not-being-lazy-anymore.html Not being lazy anymore ] by [[Thomas Petzke]], [http://macechess.blogspot.de/ mACE Chess], June 28, 2014 » [[iCE]]
 
* [http://macechess.blogspot.de/2014/06/not-being-lazy-anymore.html Not being lazy anymore ] by [[Thomas Petzke]], [http://macechess.blogspot.de/ mACE Chess], June 28, 2014 » [[iCE]]
 
* [https://en.wikipedia.org/wiki/Lazy_evaluation Lazy evaluation from Wikipedia] as general programming term  
 
* [https://en.wikipedia.org/wiki/Lazy_evaluation Lazy evaluation from Wikipedia] as general programming term  
* [[Videos#DeepPurple|Deep Purple]] - [https://en.wikipedia.org/wiki/Lazy_%28Deep_Purple_song%29 Lazy]  ([https://www.setlist.fm/setlist/deep-purple/1984/sydney-entertainment-centre-sydney-australia-4bde3f66.html Sydney 1984]),  [https://en.wikipedia.org/wiki/YouTube YouTube] Video  
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* [[:Category:Deep Purple|Deep Purple]] - [https://en.wikipedia.org/wiki/Lazy_%28Deep_Purple_song%29 Lazy]  ([https://www.setlist.fm/setlist/deep-purple/1984/sydney-entertainment-centre-sydney-australia-4bde3f66.html Sydney 1984]),  [https://en.wikipedia.org/wiki/YouTube YouTube] Video  
 
: {{#evu:https://www.youtube.com/watch?v=iFSKvWICseQ|alignment=left|valignment=top}}
 
: {{#evu:https://www.youtube.com/watch?v=iFSKvWICseQ|alignment=left|valignment=top}}
  
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'''[[Evaluation|Up one Level]]'''
 
'''[[Evaluation|Up one Level]]'''
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[[Category:Deep Purple]]

Revision as of 14:50, 18 October 2018

Home * Evaluation * Lazy Evaluation

In the chess programming sense of the phrase [2], Lazy Evaluation means dividing all the tasks performed by evaluation function in (usually two) stages. If after performing all the tasks for a given stage score exceeds beta by a certain margin or if it falls below alpha by the same margin, the score is returned and no more evaluation is conducted. The first stage usually consists of the evaluation terms that are relatively cheap, possibly incrementally updated, like material and piece-square tables. Lazy evaluation may be viewed as taking the alpha-beta principle one step further. If some parts of the evaluation function are omitted due to this heuristics, it means that one side is already winning "the evaluation game" by the margin unacceptable to the opponent, and therefore a cutoff occurs.

See also

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References

  1. Chameleons, Plate 99 from Heinrich Rudolf Schinz (1833). Naturgeschichte und Abbildungen der Reptilien. lithograph by Karl Joseph Brodtmann, Wikimedia Commons
  2. In general computer programming, Lazy evaluation refers a technique of delaying a computation until the result is required.

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