Changes

Jump to: navigation, search

Kunihito Hoki

1,095 bytes added, 12:39, 23 August 2020
no edit summary
* [[Tomoyuki Kaneko]], [[Kunihito Hoki]] ('''2011'''). ''Analysis of Evaluation-Function Learning by Comparison of Sibling Nodes''. [[Advances in Computer Games 13]]
* [[Kunihito Hoki]], [[Tomoyuki Kaneko]] ('''2011'''). ''The Global Landscape of Objective Functions for the Optimization of Shogi Piece Values with a Game-Tree Search''. [[Advances in Computer Games 13]]
* [[Kunihito Hoki]], [[Masakazu Muramatsu]] ('''2012'''). ''[https://www.semanticscholar.org/paper/Efficiency-of-three-forward-pruning-techniques-in-Hoki-Muramatsu/206099961f401c8693e071c2b739f164ae5ffa6c Efficiency of three Forward-Pruning Techniques in Shogi: Futility Pruning, Null-move Pruning, and Late Move Reduction (LMR)]''. [https://www.journals.elsevier.com/entertainment-computing Entertainment Computing], Vol. 3, No. 3
* [[Kunihito Hoki]], [[Tomoyuki Kaneko]], [[Akihiro Kishimoto]], [[Takeshi Ito]] ('''2013'''). ''Parallel Dovetailing and its Application to Depth-First Proof-Number Search''. [[ICGA Journal#36_1|ICGA Journal, Vol. 36, No. 1]] <ref>[https://en.wikipedia.org/wiki/Dovetailing_%28computer_science%29 Dovetailing (computer science) from Wikipedia]</ref>
* [[Kunihito Hoki]], [[Tomoyuki Kaneko]], [[Daisaku Yokoyama]], [[Takuya Obata]], [[Hiroshi Yamashita]], [[Yoshimasa Tsuruoka]], [[Takeshi Ito]] ('''2013'''). ''[https://ieeexplore.ieee.org/document/6598505/ A System-Design Outline of the Distributed-Shogi-System Akara 2010]''. [https://dblp.uni-trier.de/db/conf/snpd/snpd2013.html SNPD 2013]
* [[Kunihito Hoki]], [[Tomoyuki Kaneko]] ('''2014'''). ''[https://www.jair.org/papers/paper4217.html Large-Scale Optimization for Evaluation Functions with Minimax Search]''. [https://www.jair.org/volindex.php/vol49.html jair/issue/view/1133 JAIR Vol. 49], [https://pdfs.semanticscholar.org/eb9c/173576577acbb8800bf96aba452d77f1dc19.pdf pdf] » [[Automated Tuning]], [[Shogi]] <ref>[http://www.talkchess.com/forum/viewtopic.php?t=55084 MMTO for evaluation learning] by [[Jon Dart]], [[CCC]], January 25, 2015</ref>
* [[Nobuo Araki]], [[Masakazu Muramatsu]], [[Kunihito Hoki]], [[Satoshi Takahashi]] ('''2014'''). ''[https://www.aaai.org/ocs/index.php/AAAI/AAAI14/paper/view/8263 Monte-Carlo Simulation Adjusting]''. [[Conferences#AAAI-2014|AAAI-2014]]
* [[Kunihito Hoki]], [[Seiya Omori]], [[Takeshi Ito]] ('''2014'''). ''Analysis of Performance of Consultation Methods in Computer Chess''. [https://jise.iis.sinica.edu.tw/ Journal of Information Science and Engineering], Vol. 30, [https://www.iis.sinica.edu.tw/page/jise/2014/201405_10.pdf pdf]
==2015 ...==
* [[Takenobu Takizawa]], [[Takeshi Ito]], [[Takuya Hiraoka]], [[Kunihito Hoki]] ('''2015'''). ''[https://link.springer.com/referenceworkentry/10.1007/978-3-319-08234-9_22-1 Contemporary Computer Shogi]''. [https://link.springer.com/referencework/10.1007/978-3-319-08234-9 Encyclopedia of Computer Graphics and Games]
* [https://dblp.uni-trier.de/pers/hd/s/Sukenari:Yuki Yuki Sukenari], [[Kunihito Hoki]], [[Satoshi Takahashi]], [[Masakazu Muramatsu]] ('''2016'''). ''[https://www.semanticscholar.org/paper/Pure-Nash-equilibria-of-competitive-diffusion-on-Sukenari-Hoki/00efebfc07a4237737eaaaa42831b769b63406ca Pure Nash equilibria of competitive diffusion process on toroidal grid graphs]''. [https://en.wikipedia.org/wiki/Discrete_Applied_Mathematics Discrete Applied Mathematics], Vol. 215
* [[Nobuo Araki]], [[Kunihito Hoki]], [[Satoshi Takahashi]], [[Masakazu Muramatsu]] ('''2017'''). ''[https://content.iospress.com/articles/icga-journal/icg036 Improved simulation adjusting]''. [[ICGA Journal#39_34|ICGA Journal, Vol. 39, Nos. 3-4]]
=References=
<references />
 
'''[[People|Up one level]]'''
[[Category:Shogi Programmer|Hoki]]

Navigation menu