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Komodo

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==Lazy Evaluation==
[[Don Dailey]] on [[Selectivity]] and [[Lazy Evaluation]] <ref>[http://www.talkchess.com/forum/viewtopic.php?topic_view=threads&p=435935&t=41236 Re: Lazy eval] by [[Don Dailey]], [[CCC]], December 02, 2011</ref> :
Komodo pushes the selectivity pretty hard and we DO get a decent [[Nodes per secondSecond|nodes per second]] increase with Lazy evaluation but the problem is that we get a big increase in [[Node|nodes]]. It is this way because we assume we will not make scout if the guesstimate is too low. So we miss some of the [[Beta-Cutoff|beta cutoffs]], you cannot have your cake and eat it too. Komodo's positional component can vary enormously so we do take a lot of damage positionally when we use lazy margins.
==Node Counting==

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