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Kaissa

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'''Kaissa''', (Russian: Каисса)
the famous chess program developed from [[Timeline#1970|1970]] at the Moscow [[Institute of Control Sciences]] by a group of researchers around [[Mikhail Donskoy]] and authors of the former [[ITEP Chess Program]]. In 1972 it was named after the goddess of chess [https://en.wikipedia.org/wiki/Ca%C3%AFssa Caïssa] and won the [[WCCC 1974|1st World Computer Chess Championship]] 1974 in Stockholm, where it ran on an [[IBM 360]] compatible [[ICL 4-70|ICL 4/70]]<ref>[https://www.computer-museum.ru/articles/materialy-mezhdunarodnoy-konferentsii-sorucom-2017/1733/ Five ICL computers for the Soviet Union] (Russian)</ref> <ref>[https://a-jelly.livejournal.com/429560.html IBM or ICL?] (Russian)</ref>. Kaissa was a quite sophisticated program for that time. It was a [[Type A Strategy|Shannon Type A program]], using [[Bitboards]] for the internal [[Board Representation|board representation]] and advanced search techniques, notably already the idea of [[Null Move Pruning|null move pruning]] <ref>[[Georgy Adelson-Velsky]], [[Vladimir Arlazarov]], [[Mikhail Donskoy]] ('''1975'''). ''Some Methods of Controlling the Tree Search in Chess Programs''. [https://en.wikipedia.org/wiki/Artificial_Intelligence_%28journal%29 Artificial Intelligence], Vol. 6, No. 4, pp. 361-371. Reprinted ('''1988''') in [[Computer Chess Compendium]]</ref> <ref>[[Georgy Adelson-Velsky]], [[Vladimir Arlazarov]], [[Mikhail Donskoy]] ('''1977'''). ''On the Structure of an Important Class of Exhaustive Problems and Methods of Search Reduction for them''. [[Advances in Computer Chess 1]].</ref>.
=Photos & Games=
* [[Anatoly Uskov]]
* [[Alexander Bitman]]
* A. Baraev<ref>[https://www.facebook.com/AdelsonVelsky/photos/a.316678225153119/316678128486462/ A. Baraev] In the photo at the ICL computer console together with Marianna Rozenfeld (the names are indicated in the photo in the magazine "64" 1974, №33, p.1, [http://publ.lib.ru/ARCHIVES/SH/%27%2764_-_shahmatnoe_obozrenie%27%27/_%27%2764_-_shahmatnoe_obozrenie%27%27.html#1974 link] )</ref>* A. Leman<ref>[https://ichi.pro/ru/zabytaa-istoria-sovetskogo-ii-82419796384991 Andrey Leman] (Russian)</ref>* M. Rozenfeld<ref>[https://www.facebook.com/AdelsonVelsky/photos/a.316678225153119/316678128486462/ Marianna Rozenfeld] In the photo at the ICL computer console together with A. Baraev (the names are indicated in the photo in the magazine "64" 1974, №33, p.1, [http://publ.lib.ru/ARCHIVES/SH/%27%2764_-_shahmatnoe_obozrenie%27%27/_%27%2764_-_shahmatnoe_obozrenie%27%27.html#1974 link] )</ref>
=<span id="HistoryofKaissa"></span>History of Kaissa=
==Introduction==
By now it is already difficult to represent the era of mainframes - the large computers, each of which occupied decent bay but at the beginning of the 70th this was to be all the rage. In those years the computers only began to appear in the regions distant from the military needs. In the USSR for incomprehensible reasons were [[ICL 4-70|produced copies]] of the computers of the British company [https://en.wikipedia.org/wiki/International_Computers_Limited|ICL]] (but not the then legislator of modes - [[IBM]]) at that time.
One of them felt in [[Institute of Theoretical and Experimental Physics|ITEP]], where it was necessary for the group of [[Vladimir Arlazarov|Arlazarov]] to be the trailblazers of package multitasking on the computer. Thus as far the programmers worked with that code, it became obvious, to use appropriate programming languages. Specifically, it was necessary, because multitasking did not allow the traditional at that time manual fastening of regions memory behind areas of program code and variables. However, the programming languages (FORTRAN and Assembler) seemed by violence above the creative thought. As a result an expensive and powerful (for those times) technology stayed almost always.
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=See also=
* [[ITEP_Chess_Program|ITEP Chess Program]]
* [[David Levy#ScotchVersusVodka|Scotch versus Vodka]] - one of [[David Levy|David Levy's]] bets
* [[Bitboards#BitboardHistory|Bitboard History]]
* [[History|History of Computer Chess]]
* [https://gorod.tomsk.ru/index-1232431930.php Михаил Донской: "Шахматные программы перестали быть искусственным интеллектом, как только научились прилично играть"] (Russian)
* [http://www.polit.ru/article/2008/08/20/programmist/ Михаил Донской: Жизненный цикл программиста - ПОЛИТ.РУ] (Russian) [[Mikhail Donskoy]] - [http://translate.google.com/translate?sl=ru&tl=en&js=n&prev=_t&hl=en&ie=UTF-8&u=http%3A%2F%2Fwww.polit.ru%2Farticle%2F2008%2F08%2F20%2Fprogrammist%2F The life cycle of a programmer] translated by [https://en.wikipedia.org/wiki/Google_Translate Google Translate], [https://www.facebook.com/politru polit.ru] August 20, 2008
* [http://acm.mipt.ru/twiki/bin/view/Algorithms/ArlazarovChessHistory Развитие искусственного интеллекта в шахматных программах] (Russian)
* [https://arzamas.academy/materials/2233 Владимир Арлазаров: «Игры помогли нам понять, как человек решает трудные логические задачи»] (Russian)
* Photo: 1) In the computer room of the Institute of Control Sciences in August 1974 [https://www.facebook.com/AdelsonVelsky/photos/a.316678225153119/316678128486462/] and (presumably) in December 1975 [https://www.facebook.com/photo/?fbid=936618083023458&set=a.768126203205981] [https://ruchess.ru/upload/7tur/14_4%20Untitled-5R_resize.jpg]. 2) Kaissa's Gold Medal [https://ruchess.ru/upload/7tur/14_5%20%D0%A8_0032-2.jpg].
==Misc==

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