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Johannes Fürnkranz

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'''Johannes Fürnkranz''',<br/>
an Austrian mathematician, computer scientist, and [[Artificial Intelligence|AI]] researcher, since 2004 Professor 2019 affiliated with the ''Institute for Application Oriented Knowledge Processing'', [https://en.wikipedia.org/wiki/Johannes_Kepler_University_Linz Johannes Kepler University Linz], previously professor in [[Knowledge|knowledge]] engineering <ref>[http://www.ke.informatik.tu-darmstadt.de/ Knowledge Engineering Group TU Darmstadt]</ref> at the [[Darmstadt University of Technology|TU Darmstadt]]. He holds a Ph.D. in 1997 from [[Vienna University of Technology]] under advisor [[Mathematician#GWidmer|Gerhard Widmer]]. His research spans various AI-fields, such as [[Learning|machine learning]], [https://en.wikipedia.org/wiki/Data_mining data mining], and more recently [[Monte-Carlo Tree Search|Monte-Carlo tree search]]. He is editorial board member of various scientific [[Periodical#AI|AI-Periodical]], such as the [https://en.wikipedia.org/wiki/Journal_of_Artificial_Intelligence_Research Journal of Artificial Intelligence Research] (JAIR) <ref>[http://www.ke.informatik.tu-darmstadt.de/%7Ejuffi/cv.html Johannes Fürnkranz - Curriculum Vitae]</ref>, and is editor-in-chief of the bimonthly [https://en.wikipedia.org/wiki/Data_Mining_and_Knowledge_Discovery Data Mining and Knowledge Discovery] journal.
=Selected Publications=
<ref>[http://www.ke.informatik.tu-darmstadt.de/%7Ejuffi/publications/publications-sel.html Johannes Fürnkranz - Research Areas (Selected Publications)]</ref> <ref>[http://ilk.uvt.nl/icga/journal/docs/References.pdf [ICGA Journal#RefDB|ICGA Reference Database] (pdf)]</ref> <ref>[http://www.informatik.uni-trier.de/~ley/db/indices/a-tree/f/F=uuml=rnkranz%3AJohannes.html dblp: Johannes Fürnkranz]</ref>
==1996 ...==
* [[Johannes Fürnkranz]] ('''1996'''). ''Machine Learning in Computer Chess: The Next Generation.'' [[ICGA Journal#19_3|ICCA Journal, Vol. 19, No. 3]], [http://www.ofai.at/cgi-bin/get-tr?download=1&paper=oefai-tr-96-11.ps.gz zipped ps]
* [[Johannes Fürnkranz]] ('''1997'''). ''Knowledge Discovery in Chess Databases: A Research Proposal.'' Technical Report OEFAI-TR-97-33, Austrian Research Institute for Artificial Intelligence, [httphttps://wwwciteseerx.keist.informatikpsu.tu-darmstadt.deedu/%7Ejuffiviewdoc/publications/chess-wsdownload?doi=10.ps.gz zipped ps], [http://www1.top-50001.nl/ps/Knowledge%20discovery%20in%20chess%20databases%20-%20a%20research%20proposal51.8794&rep=rep1&type=pdf pdf] <ref>[https://en.wikipedia.org/wiki/Knowledge_discovery Knowledge discovery from Wikipedia]</ref>* [[Johannes Fürnkranz]] ('''1997'''). ''Pruning Algorithms for Rule Learning''. [https://en.wikipedia.org/wiki/Machine_Learning_(journal) Machine Learning], Vol. 27, [https://link.springer.com/content/pdf/10.1023/A:1007329424533.pdf pdf]* [[Johannes Fürnkranz]] ('''1997'''). ''Efficient Pruning Methods for Relational Learning''. Ph.D. thesis, [[Vienna University of Technology|TU Vienna]], advisor [[Mathematician#GWidmer|Gerhard Widmer]]
* [[Franz-Günter Winkler]], [[Johannes Fürnkranz]] ('''1997'''). ''[https://www.aaai.org/Library/Workshops/1997/ws97-04-012.php On Effort in AI Research: A Description Along Two Dimensions]''. [[Deep Blue#AAAI Workshop|Deep Blue versus Kasparov, AAAI Workshop]]
* [[Franz-Günter Winkler]], [[Johannes Fürnkranz]] ('''1998'''). ''A Hypothesis on the Divergence of AI Research.'' [[ICGA Journal#21_1|ICCA Journal, Vol. 21, No. 1]], [http://members.aon.at/fgwinkler/PAPER/AI_chess.pdf pdf]
* [[Johannes Fürnkranz]] ('''1998'''). ''Integrative Windowing''. [https://arxiv.org/abs/cs/9805101 arXiv:cs/9805101]
==2000 ...==
* [[Johannes Fürnkranz]] ('''2000'''). ''Machine Learning in Games: A Survey''. [https://en.wikipedia.org/wiki/Austrian_Research_Institute_for_Artificial_Intelligence Austrian Research Institute for Artificial Intelligence], OEFAI-TR-2000-3, [httphttps://wwwfmfi-uk.ofaihq.atsk/Informatika/cgi-binStrojove%20Ucenie/get-tr?download=1&paper=oefai-tr-2000-31.pdf pdf]
* [[Johannes Fürnkranz]], [[Bernhard Pfahringer]], [[Hermann Kaindl]], [[Stefan Kramer]] ('''2000'''). ''[https://scholar.google.com/citations?view_op=view_citation&hl=en&user=0QXx46sAAAAJ&cstart=20&pagesize=80&citation_for_view=0QXx46sAAAAJ:k_IJM867U9cC Learning to Use Operational Advice]''. ECAI-00, [http://www.ke.informatik.tu-darmstadt.de/%7Ejuffi/publications/ecai-00.pdf pdf]
* [[Johannes Fürnkranz]], [[Miroslav Kubat]] (eds.) ('''2001'''). ''[httpshttp://www.novapublishers.comorg/catalog/product_info.php?products_id=720 Machines that Learn to Play Games]''. Advances in Computation: Theory and Practice, Vol. 8,. [https://en.wikipedia.org/wiki/Nova_Publishers NOVA Science Publishers]
* [[Michael Bowling]], [[Johannes Fürnkranz]], [[Thore Graepel]], [http://dblp.uni-trier.de/pers/hd/m/Musick:Ron Ron Musick] ('''2006'''). ''[https://link.springer.com/article/10.1007/s10994-006-8919-x Machine learning and Games]''. [https://en.wikipedia.org/wiki/Machine_Learning_(journal) Machine Learning], Vol. 63, No. 3
* [[Johannes Fürnkranz]] ('''2007'''). ''Recent advances in machine learning and game playing''. [http://www.oegai.at/journal.shtml ÖGAI Journal], Vol. 26, No. 2, Computer Game Playing, [https://www.ke.tu-darmstadt.de/~juffi/publications/ogai-07.pdf pdf]
* [[Sacha Droste]], [[Johannes Fürnkranz]] ('''2008'''). ''Learning the Piece Values for three Chess Variants''. [[ICGA Journal#31_4|ICGA Journal, Vol. 31, No. 4]]
==2010 ...==
* [[Johannes Fürnkranz]], [https://de.wikipedia.org/wiki/Eyke_H%C3%BCllermeier Eyke Hüllermeier] (eds.) ('''2010'''). ''[https://link.springer.com/book/10.1007/978-3-642-14125-6 Preference Learning]''. [https://en.wikipedia.org/wiki/Springer_Science%2BBusiness_Media Springer]
* [[Christian Wirth]], [[Johannes Fürnkranz]] ('''2015'''). ''[http://ieeexplore.ieee.org/document/6861960/ On Learning From Game Annotations]''. [[IEEE#TOCIAIGAMES|IEEE Transactions on Computational Intelligence and AI in Games]], Vol. 7, No. 3
* [[Johannes Fürnkranz]] ('''2017'''). ''Machine Learning and Game Playing''. in [https://en.wikipedia.org/wiki/Claude_Sammut Claude Sammut], [https://en.wikipedia.org/wiki/Geoff_Webb Geoffrey I. Webb] (eds) ('''2017'''). ''[https://link.springer.com/referencework/10.1007%2F978-1-4899-7687-1 Encyclopedia of Machine Learning and Data Mining]''. [https://en.wikipedia.org/wiki/Springer_Science%2BBusiness_Media Springer], [https://en.wikipedia.org/wiki/Boston Boston, MA]
* [[Tobias Joppen]], [[Miriam Moneke]], [[Nils Schroder]], [[Christian Wirth]], [[Johannes Fürnkranz]] ('''20172018'''). ''[http://ieeexplore.ieee.org/document/7970136/ Informed Hybrid Game Tree Search for General Video Game Playing]''. [[IEEE#TOCIAIGAMES|IEEE Transactions on Computational Intelligence and AI in Games]], Vol. PP10, No. 991
* [[Tobias Joppen]], [[Christian Wirth]], [[Johannes Fürnkranz]] ('''2018'''). ''Preference-Based Monte Carlo Tree Search''. [https://arxiv.org/abs/1807.06286 arXiv:1807.06286]
* [[Tobias Joppen]], [[Johannes Fürnkranz]] ('''2019'''). ''[https://www.groundai.com/project/ordinal-monte-carlo-tree-search/ Ordinal Monte Carlo Tree Search]''. [[Darmstadt University of Technology|TU Darmstadt]], [https://arxiv.org/abs/1901.04274 arXiv:1901.04274]
==2020 ...==
* [[Johannes Czech]], [[Moritz Willig]], [[Alena Beyer]], [[Kristian Kersting]], [[Johannes Fürnkranz]] ('''2020'''). ''[https://www.frontiersin.org/articles/10.3389/frai.2020.00024/full Learning to Play the Chess Variant Crazyhouse Above World Champion Level With Deep Neural Networks and Human Data]''. [https://www.frontiersin.org/journals/artificial-intelligence# Frontiers in Artificial Intelligence] » [[CrazyAra]]
=Forum Posts=
'''[[People|Up one level]]'''
[[Category:Researcher|Fürnkranz]]
[[Category:Mathematician|Fürnkranz]]

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