JikChess
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JikChess,
a Chess Engine Communication Protocol compliant chess engine by Janne I. Kokkala, written in C++11. Its development started in early 2013, and the first version was released in November 2014 [1].
Features
Search
Evaluation
- Linear Combination of Numerical Positional Features
- Tapered Eval
- Pawn Hash Table
- Automated Tuning
- Logistic Regression (Similar to Texel's Tuning Method)
- Regularization - Prior added to the Cost Function (encourages unimportant parameters to become zero)
Misc
Forum Posts
- JikChess 0.01 by Janne I. Kokkala by Ruxy Sylwyka, CCC, December 09, 2014
- JikChess 0.02 released by Graham Banks, CCC, October 22, 2015
External Links
References
- ↑ JikChess - History
- ↑ based on JikChess - Technical