Difference between revisions of "Jeroen Donkers"

From Chessprogramming wiki
Jump to: navigation, search
Line 38: Line 38:
 
* [[Jeroen Donkers]], [[Jos Uiterwijk]], [[Jaap van den Herik]] ('''2005'''). ''Selecting Evaluation Functions in Opponent-Model Search''. [https://en.wikipedia.org/wiki/Theoretical_Computer_Science_(journal) Theoretical Computer Science], Vol 349, No. 2
 
* [[Jeroen Donkers]], [[Jos Uiterwijk]], [[Jaap van den Herik]] ('''2005'''). ''Selecting Evaluation Functions in Opponent-Model Search''. [https://en.wikipedia.org/wiki/Theoretical_Computer_Science_(journal) Theoretical Computer Science], Vol 349, No. 2
 
* [[Jaap van den Herik]], [[Jeroen Donkers]], [[Pieter Spronck]] ('''2005'''). ''Opponent Modelling and Commercial Games''. (Keynote paper). (G. Kendall and S. Lucas, eds.) Proceedings of IEEE 2005 Symposium on Computational Intelligence and Games CIG’05, Essex University, [http://www.fdg.unimaas.nl/educ/donkers/pubs/..%5Cpdf%5Cherikcig2005.pdf pdf].
 
* [[Jaap van den Herik]], [[Jeroen Donkers]], [[Pieter Spronck]] ('''2005'''). ''Opponent Modelling and Commercial Games''. (Keynote paper). (G. Kendall and S. Lucas, eds.) Proceedings of IEEE 2005 Symposium on Computational Intelligence and Games CIG’05, Essex University, [http://www.fdg.unimaas.nl/educ/donkers/pubs/..%5Cpdf%5Cherikcig2005.pdf pdf].
* [[Jeroen Donkers]] ('''2005''') ''Tree Search in Two-Player Games - Using Bounded Rationality to Prune''. Joint Conference on Information Sciences, Special Session on Computer Games, [http://www.fdg.unimaas.nl/educ/donkers/pubs/..%5Cpdf%5Cjcis2005.pdf pdf].
+
* [[Jeroen Donkers]] ('''2005''') ''Tree Search in Two-Player Games - Using Bounded Rationality to Prune''. Joint Conference on Information Sciences, Special Session on Computer Games
 
* [[Jeroen Donkers]], [[Jaap van den Herik]], [[Jos Uiterwijk]] ('''2006'''). ''[https://link.springer.com/chapter/10.1007/11922155_5 Similarity Pruning in PrOM Search]''. [[Advances in Computer Games 11]]
 
* [[Jeroen Donkers]], [[Jaap van den Herik]], [[Jos Uiterwijk]] ('''2006'''). ''[https://link.springer.com/chapter/10.1007/11922155_5 Similarity Pruning in PrOM Search]''. [[Advances in Computer Games 11]]
 
* [[Jaap van den Herik]], [[Shun-Chin Hsu]], [[Tsan-sheng Hsu]], [[Jeroen Donkers]] (eds.) ('''2006'''). ''[https://link.springer.com/book/10.1007/11922155 11th International Conference, ACG 2005]''. [[Advances in Computer Games 11]]
 
* [[Jaap van den Herik]], [[Shun-Chin Hsu]], [[Tsan-sheng Hsu]], [[Jeroen Donkers]] (eds.) ('''2006'''). ''[https://link.springer.com/book/10.1007/11922155 11th International Conference, ACG 2005]''. [[Advances in Computer Games 11]]

Revision as of 19:52, 6 January 2020

Home * People * Jeroen Donkers

Jeroen Donkers [1]

Jeroen Donkers,
a Dutch computer games researcher, AI-scientist and assistant professor at the Education Development and Research, FHML, Maastricht University. His reseaerch interests include computer games, Opponent Model Search, and more recently e-learning and in particular the application of artificial intelligence in e-learning. Beside the development of a Java Games Research Library, including games of Chess, Lines of Action, Kalah, Domineering, Connect Four, and Dakon, Jeroen Donkers is author of the Bao playing program, unfortunately no longer available.

Selected Publications

[2]

2000 ...

2001

2002

2003

2004

2005 ...

External Links

References

Up one level