Difference between revisions of "Jeroen Donkers"

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* [[Jeroen Donkers]] ('''2004''') ''Opponent Models and Knowledge Symmetry in Game Tree Search''. Proceedings of the First Knowledge and Games Workshop, [https://en.wikipedia.org/wiki/University_of_Liverpool University of Liverpool], [http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.97.635 CiteSeerX]
 
* [[Jeroen Donkers]] ('''2004''') ''Opponent Models and Knowledge Symmetry in Game Tree Search''. Proceedings of the First Knowledge and Games Workshop, [https://en.wikipedia.org/wiki/University_of_Liverpool University of Liverpool], [http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.97.635 CiteSeerX]
 
* [[Jeroen Donkers]], [[Jaap van den Herik]] ('''2004'''). ''[https://www.ercim.eu/publication/Ercim_News/enw57/donkers.html  Opponent Models in Games]''. Ercim News – Special: Game Technology, Nr. 57
 
* [[Jeroen Donkers]], [[Jaap van den Herik]] ('''2004'''). ''[https://www.ercim.eu/publication/Ercim_News/enw57/donkers.html  Opponent Models in Games]''. Ercim News – Special: Game Technology, Nr. 57
* [[Jaap van den Herik]], [[Jeroen Donkers]] ('''2004'''). ''[https://link.springer.com/chapter/10.1007/978-3-540-24618-3_1 Games, Theory and Practice]''. [https://link.springer.com/book/10.1007/b95046 SOFSEM 2004: Theory and Practice of Computer Science], LNCS 2932, [hhttps://en.wikipedia.org/wiki/Springer_Science%2BBusiness_Media Springer]
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* [[Jaap van den Herik]], [[Jeroen Donkers]] ('''2004'''). ''[https://link.springer.com/chapter/10.1007/978-3-540-24618-3_1 Games, Theory and Practice]''. [https://link.springer.com/book/10.1007/b95046 SOFSEM 2004: Theory and Practice of Computer Science], LNCS 2932, [https://en.wikipedia.org/wiki/Springer_Science%2BBusiness_Media Springer]
* [[Jeroen Donkers]], [[Jaap van den Herik]], [[Jos Uiterwijk]], ('''2004'''). ''[https://link.springer.com/chapter/10.1007/978-3-540-28643-1_53 Probabilistic Opponent-Model Search in Bao]''. [https://link.springer.com/book/10.1007/b99837 Entertainment Computing - ICEC 2004], LNCS 3166, [hhttps://en.wikipedia.org/wiki/Springer_Science%2BBusiness_Media Springer]
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* [[Jeroen Donkers]], [[Jaap van den Herik]], [[Jos Uiterwijk]], ('''2004'''). ''[https://link.springer.com/chapter/10.1007/978-3-540-28643-1_53 Probabilistic Opponent-Model Search in Bao]''. [https://link.springer.com/book/10.1007/b99837 Entertainment Computing - ICEC 2004], LNCS 3166, [https://en.wikipedia.org/wiki/Springer_Science%2BBusiness_Media Springer]
 
* [[Omar Syed]], [[Jeroen Donkers]] ('''2004'''). ''The Arimaa match''. [[ICGA Journal#27_2|ICGA Journal, Vol. 27, No. 2]] » [[Arimaa]]
 
* [[Omar Syed]], [[Jeroen Donkers]] ('''2004'''). ''The Arimaa match''. [[ICGA Journal#27_2|ICGA Journal, Vol. 27, No. 2]] » [[Arimaa]]
 
==2005 ...==  
 
==2005 ...==  
 
* [[Omar Syed]], [[Jeroen Donkers]] ('''2005'''). ''The 2nd Arimaa Challenge Match''. [[ICGA Journal#28_2|ICGA Journal, Vol. 28, No. 2]] » [[Arimaa]]
 
* [[Omar Syed]], [[Jeroen Donkers]] ('''2005'''). ''The 2nd Arimaa Challenge Match''. [[ICGA Journal#28_2|ICGA Journal, Vol. 28, No. 2]] » [[Arimaa]]
* [[Jeroen Donkers]], [[Jos Uiterwijk]], [[Jaap van den Herik]] ('''2005'''). ''Selecting Evaluation Functions in Opponent-Model Search''. Theoretical Computer Science. Vol 349, No. 2
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* [[Jeroen Donkers]], [[Jos Uiterwijk]], [[Jaap van den Herik]] ('''2005'''). ''Selecting Evaluation Functions in Opponent-Model Search''. [https://en.wikipedia.org/wiki/Theoretical_Computer_Science_(journal) Theoretical Computer Science], Vol 349, No. 2
 
* [[Jaap van den Herik]], [[Jeroen Donkers]], [[Pieter Spronck]] ('''2005'''). ''Opponent Modelling and Commercial Games''. (Keynote paper). (G. Kendall and S. Lucas, eds.) Proceedings of IEEE 2005 Symposium on Computational Intelligence and Games CIG’05, Essex University, [http://www.fdg.unimaas.nl/educ/donkers/pubs/..%5Cpdf%5Cherikcig2005.pdf pdf].
 
* [[Jaap van den Herik]], [[Jeroen Donkers]], [[Pieter Spronck]] ('''2005'''). ''Opponent Modelling and Commercial Games''. (Keynote paper). (G. Kendall and S. Lucas, eds.) Proceedings of IEEE 2005 Symposium on Computational Intelligence and Games CIG’05, Essex University, [http://www.fdg.unimaas.nl/educ/donkers/pubs/..%5Cpdf%5Cherikcig2005.pdf pdf].
 
* [[Jeroen Donkers]] ('''2005''') ''Tree Search in Two-Player Games - Using Bounded Rationality to Prune''. Joint Conference on Information Sciences, Special Session on Computer Games, [http://www.fdg.unimaas.nl/educ/donkers/pubs/..%5Cpdf%5Cjcis2005.pdf pdf].
 
* [[Jeroen Donkers]] ('''2005''') ''Tree Search in Two-Player Games - Using Bounded Rationality to Prune''. Joint Conference on Information Sciences, Special Session on Computer Games, [http://www.fdg.unimaas.nl/educ/donkers/pubs/..%5Cpdf%5Cjcis2005.pdf pdf].

Revision as of 19:47, 6 January 2020

Home * People * Jeroen Donkers

Jeroen Donkers [1]

Jeroen Donkers,
a Dutch computer games researcher, AI-scientist and assistant professor at the Education Development and Research, FHML, Maastricht University. His reseaerch interests include computer games, Opponent Model Search, and more recently e-learning and in particular the application of artificial intelligence in e-learning. Beside the development of a Java Games Research Library, including games of Chess, Lines of Action, Kalah, Domineering, Connect Four, and Dakon, Jeroen Donkers is author of the Bao playing program, unfortunately no longer available.

Selected Publications

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External Links

References

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