Difference between revisions of "Jeroen Donkers"

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'''Jeroen Donkers''',<br/>
 
'''Jeroen Donkers''',<br/>
 
a Dutch computer games researcher, AI-scientist and assistant professor at the ''Education Development and Research, FHML'', [[Maastricht University]].  
 
a Dutch computer games researcher, AI-scientist and assistant professor at the ''Education Development and Research, FHML'', [[Maastricht University]].  
His reseaerch interests include computer games, [[Opponent Model Search]], and more recently [https://en.wikipedia.org/wiki/Educational_technology e-learning] and in particular the application of [[Artificial Intelligence|artificial intelligence]] in e-learning.
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His research interests include computer games, [[Opponent Model Search]], and more recently [https://en.wikipedia.org/wiki/Educational_technology e-learning] and in particular the application of [[Artificial Intelligence|artificial intelligence]] in e-learning.
Beside the development of a [[Java]] [[Games]] Research Library, including games of Chess, [[Lines of Action]], [[Kalah]], [[Domineering]], [[Connect Four]], and [[Dakon]], Jeroen Donkers is author of the [[Bao]] playing program, unfortunately no longer available.  
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Beside the development of a [[Java]] [[Games]] Research Library, including games of Chess, [[Lines of Action]], [[Kalah]], [[Domineering]], [[Connect Four]], and [[Dakon]], Jeroen Donkers is author of the [[Bao]] playing program, unfortunately no longer available. Along with [[Geoffrey Irving]] and [[Jos Uiterwijk]], he was further involved in [[Kalah#Solving Kalah|solving]] [[Kalah]] <ref>[[Geoffrey Irving]], [[Jeroen Donkers]], [[Jos Uiterwijk]] ('''2000'''). ''Solving Kalah''. [[5th Computer Olympiad#Workshop|5th Computer Olympiad Workshop]]</ref>.
  
 
=Selected Publications=  
 
=Selected Publications=  
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* [[Jeroen Donkers]], [[Jos Uiterwijk]], [[Jaap van den Herik]] ('''2000'''). ''Investigating Probabilistic Opponent-Model Search''. JCIS 2000, [http://www.fdg.unimaas.nl/educ/donkers/pubs/..%5Cpdf%5Cbnaic00.pdf pdf] (extended abstract)
 
* [[Jeroen Donkers]], [[Jos Uiterwijk]], [[Jaap van den Herik]] ('''2000'''). ''Investigating Probabilistic Opponent-Model Search''. JCIS 2000, [http://www.fdg.unimaas.nl/educ/donkers/pubs/..%5Cpdf%5Cbnaic00.pdf pdf] (extended abstract)
 
* [[Jeroen Donkers]], [[Alex de Voogt]], [[Jos Uiterwijk]] ('''2000'''). ''[https://www.researchgate.net/publication/239522973_Human_versus_Machine_Problem-Solving_Winning_Openings_in_Dakon Human versus Machine Problem Solving: Winning Openings in Dakon]''. [https://en.wikipedia.org/wiki/International_Board_Game_Studies_Association Board Games Studies, Vol. 3]
 
* [[Jeroen Donkers]], [[Alex de Voogt]], [[Jos Uiterwijk]] ('''2000'''). ''[https://www.researchgate.net/publication/239522973_Human_versus_Machine_Problem-Solving_Winning_Openings_in_Dakon Human versus Machine Problem Solving: Winning Openings in Dakon]''. [https://en.wikipedia.org/wiki/International_Board_Game_Studies_Association Board Games Studies, Vol. 3]
* [[Geoffrey Irving]], [[Jeroen Donkers]], [[Jos Uiterwijk]] ('''2000'''). ''Solving Kalah''. [[5th Computer Olympiad#Workshop|5th Computer Olympiad Workshop]] » [[Kalah#Solving|Solving Kalah]]  
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* [[Geoffrey Irving]], [[Jeroen Donkers]], [[Jos Uiterwijk]] ('''2000'''). ''Solving Kalah''. [[5th Computer Olympiad#Workshop|5th Computer Olympiad Workshop]] » [[Kalah#Solving Kalah|Solving Kalah]]  
 
* [[Geoffrey Irving]], [[Jeroen Donkers]], [[Jos Uiterwijk]] ('''2000'''). ''Solving Kalah''. [[ICGA Journal#23_3|ICGA Journal, Vol. 23, No. 3]], [https://naml.us/paper/irving2000_kalah.pdf pdf]
 
* [[Geoffrey Irving]], [[Jeroen Donkers]], [[Jos Uiterwijk]] ('''2000'''). ''Solving Kalah''. [[ICGA Journal#23_3|ICGA Journal, Vol. 23, No. 3]], [https://naml.us/paper/irving2000_kalah.pdf pdf]
 
'''2001'''
 
'''2001'''
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* [[Omar Syed]], [[Jeroen Donkers]] ('''2005'''). ''The 2nd Arimaa Challenge Match''. [[ICGA Journal#28_2|ICGA Journal, Vol. 28, No. 2]] » [[Arimaa]]
 
* [[Omar Syed]], [[Jeroen Donkers]] ('''2005'''). ''The 2nd Arimaa Challenge Match''. [[ICGA Journal#28_2|ICGA Journal, Vol. 28, No. 2]] » [[Arimaa]]
 
* [[Jeroen Donkers]], [[Jos Uiterwijk]], [[Jaap van den Herik]] ('''2005'''). ''Selecting Evaluation Functions in Opponent-Model Search''. [https://en.wikipedia.org/wiki/Theoretical_Computer_Science_(journal) Theoretical Computer Science], Vol 349, No. 2
 
* [[Jeroen Donkers]], [[Jos Uiterwijk]], [[Jaap van den Herik]] ('''2005'''). ''Selecting Evaluation Functions in Opponent-Model Search''. [https://en.wikipedia.org/wiki/Theoretical_Computer_Science_(journal) Theoretical Computer Science], Vol 349, No. 2
* [[Jaap van den Herik]], [[Jeroen Donkers]], [[Pieter Spronck]] ('''2005'''). ''Opponent Modelling and Commercial Games''. (Keynote paper). (G. Kendall and S. Lucas, eds.) Proceedings of IEEE 2005 Symposium on Computational Intelligence and Games CIG’05, Essex University, [http://www.fdg.unimaas.nl/educ/donkers/pubs/..%5Cpdf%5Cherikcig2005.pdf pdf].
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* [[Jaap van den Herik]], [[Jeroen Donkers]], [[Pieter Spronck]] ('''2005'''). ''Opponent Modelling and Commercial Games''. (Keynote paper). [https://www.scimagojr.com/journalsearch.php?q=20000195030&tip=sid&clean=0 CIG’05]
* [[Jeroen Donkers]] ('''2005''') ''Tree Search in Two-Player Games - Using Bounded Rationality to Prune''. Joint Conference on Information Sciences, Special Session on Computer Games, [http://www.fdg.unimaas.nl/educ/donkers/pubs/..%5Cpdf%5Cjcis2005.pdf pdf].
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* [[Jeroen Donkers]] ('''2005'''). ''Tree Search in Two-Player Games - Using Bounded Rationality to Prune''. Joint Conference on Information Sciences, Special Session on Computer Games
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* [[Jeroen Donkers]] ('''2005'''). ''[https://www.semanticscholar.org/paper/Opponent-Models-and-Knowledge-Symmetry-in-Game-Tree-Donkers/6e37e557098873608df5847d324179cb0e199595 Opponent Models and Knowledge Symmetry in Game-Tree Search]''. IKAT [[Maastricht University|Universiteit Maastricht]]
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'''2006'''
 
* [[Jeroen Donkers]], [[Jaap van den Herik]], [[Jos Uiterwijk]] ('''2006'''). ''[https://link.springer.com/chapter/10.1007/11922155_5 Similarity Pruning in PrOM Search]''. [[Advances in Computer Games 11]]
 
* [[Jeroen Donkers]], [[Jaap van den Herik]], [[Jos Uiterwijk]] ('''2006'''). ''[https://link.springer.com/chapter/10.1007/11922155_5 Similarity Pruning in PrOM Search]''. [[Advances in Computer Games 11]]
 
* [[Jaap van den Herik]], [[Shun-Chin Hsu]], [[Tsan-sheng Hsu]], [[Jeroen Donkers]] (eds.) ('''2006'''). ''[https://link.springer.com/book/10.1007/11922155 11th International Conference, ACG 2005]''. [[Advances in Computer Games 11]]
 
* [[Jaap van den Herik]], [[Shun-Chin Hsu]], [[Tsan-sheng Hsu]], [[Jeroen Donkers]] (eds.) ('''2006'''). ''[https://link.springer.com/book/10.1007/11922155 11th International Conference, ACG 2005]''. [[Advances in Computer Games 11]]
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* [[Jaap van den Herik]], [[Jeroen Donkers]], [[Jos Uiterwijk]], [[Guillaume Chaslot]], [[Sander Bakkes]], [[Jahn-Takeshi Saito]] ('''2006'''). ''Intelligent Search Techniques Proof-Number Search''. MICC/IKAT [[Maastricht University|Universiteit Maastricht]]
 
* [[Jaap van den Herik]], [[Jeroen Donkers]], [[Jos Uiterwijk]], [[Guillaume Chaslot]], [[Sander Bakkes]], [[Jahn-Takeshi Saito]] ('''2006'''). ''Intelligent Search Techniques Proof-Number Search''. MICC/IKAT [[Maastricht University|Universiteit Maastricht]]
 
* [[Jeroen Donkers]], [[Pieter Spronck]] ('''2006'''). ''Preferenced-Based Player Modelling''.  in [https://en.wikipedia.org/wiki/Steve_Rabin Steve Rabin] (ed.) ('''2006'''). ''[http://catdir.loc.gov/catdir/toc/ecip067/2006003868.html AI Game Programming Wisdom 3]''. Charles River Media
 
* [[Jeroen Donkers]], [[Pieter Spronck]] ('''2006'''). ''Preferenced-Based Player Modelling''.  in [https://en.wikipedia.org/wiki/Steve_Rabin Steve Rabin] (ed.) ('''2006'''). ''[http://catdir.loc.gov/catdir/toc/ecip067/2006003868.html AI Game Programming Wisdom 3]''. Charles River Media
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'''2007'''
 
* [[Jaap van den Herik]], [[Paolo Ciancarini]], [[Jeroen Donkers]] (eds.) ('''2007'''). ''[https://link.springer.com/book/10.1007%2F978-3-540-75538-8 Computers and Games: 5th International Conference]''. [[CG 2006]]
 
* [[Jaap van den Herik]], [[Paolo Ciancarini]], [[Jeroen Donkers]] (eds.) ('''2007'''). ''[https://link.springer.com/book/10.1007%2F978-3-540-75538-8 Computers and Games: 5th International Conference]''. [[CG 2006]]
  

Latest revision as of 23:43, 6 January 2020

Home * People * Jeroen Donkers

Jeroen Donkers [1]

Jeroen Donkers,
a Dutch computer games researcher, AI-scientist and assistant professor at the Education Development and Research, FHML, Maastricht University. His research interests include computer games, Opponent Model Search, and more recently e-learning and in particular the application of artificial intelligence in e-learning. Beside the development of a Java Games Research Library, including games of Chess, Lines of Action, Kalah, Domineering, Connect Four, and Dakon, Jeroen Donkers is author of the Bao playing program, unfortunately no longer available. Along with Geoffrey Irving and Jos Uiterwijk, he was further involved in solving Kalah [2].

Selected Publications

[3]

2000 ...

2001

2002

2003

2004

2005 ...

2006

2007

External Links

References

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