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Jeroen Donkers

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'''Jeroen Donkers''',<br/>
a Dutch computer games researcher, AI-scientist and assistant professor at the ''Education Development and Research, FHML'', [[Maastricht University]].
His reseaerch research interests include computer games, [[Opponent Model Search]], and more recently [https://en.wikipedia.org/wiki/Educational_technology e-learning] and in particular the application of [[Artificial Intelligence|artificial intelligence]] in e-learning. Beside the development of a [[Java]] [[Games]] Research Library, including games of Chess, [[Lines of Action]], [[Kalah]], [[Domineering]], [[Connect Four]], and [[Dakon]], Jeroen Donkers is author of the [[Bao]] playing program , unfortunately no longer available. Along with [[Geoffrey Irving]] and [[Jos Uiterwijk]], he was further involved in [[BaoKalah#Bao01Solving Kalah|Bao 0solving]] [[Kalah]] <ref>[[Geoffrey Irving]], [[Jeroen Donkers]], [[Jos Uiterwijk]] ('''2000'''). ''Solving Kalah''.1[[5th Computer Olympiad#Workshop|5th Computer Olympiad Workshop]], unfortunately no longer available</ref>.
=Selected Publications=
* [[Jeroen Donkers]], [[Jos Uiterwijk]], [[Jaap van den Herik]] ('''2000'''). ''Investigating Probabilistic Opponent-Model Search''. JCIS 2000, [http://www.fdg.unimaas.nl/educ/donkers/pubs/..%5Cpdf%5Cbnaic00.pdf pdf] (extended abstract)
* [[Jeroen Donkers]], [[Alex de Voogt]], [[Jos Uiterwijk]] ('''2000'''). ''[https://www.researchgate.net/publication/239522973_Human_versus_Machine_Problem-Solving_Winning_Openings_in_Dakon Human versus Machine Problem Solving: Winning Openings in Dakon]''. [https://en.wikipedia.org/wiki/International_Board_Game_Studies_Association Board Games Studies, Vol. 3]
* [[Geoffrey Irving]], [[Jeroen Donkers]], [[Jos Uiterwijk]] ('''2000'''). ''Solving Kalah''. [[5th Computer Olympiad#Workshop|5th Computer Olympiad Workshop]] » [[Kalah#SolvingKalah|Solving Kalah]]
* [[Geoffrey Irving]], [[Jeroen Donkers]], [[Jos Uiterwijk]] ('''2000'''). ''Solving Kalah''. [[ICGA Journal#23_3|ICGA Journal, Vol. 23, No. 3]], [https://naml.us/paper/irving2000_kalah.pdf pdf]
'''2001'''
* [[Jeroen Donkers]] ('''2004''') ''Opponent Models and Knowledge Symmetry in Game Tree Search''. Proceedings of the First Knowledge and Games Workshop, [https://en.wikipedia.org/wiki/University_of_Liverpool University of Liverpool], [http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.97.635 CiteSeerX]
* [[Jeroen Donkers]], [[Jaap van den Herik]] ('''2004'''). ''[https://www.ercim.eu/publication/Ercim_News/enw57/donkers.html Opponent Models in Games]''. Ercim News – Special: Game Technology, Nr. 57
* [[Jaap van den Herik]], [[Jeroen Donkers]] ('''2004'''). ''[https://link.springer.com/chapter/10.1007/978-3-540-24618-3_1 Games, Theory and Practice]''. [https://link.springer.com/book/10.1007/b95046 SOFSEM 2004: Theory and Practice of Computer Science], LNCS 2932, [hhttpshttps://en.wikipedia.org/wiki/Springer_Science%2BBusiness_Media Springer]* [[Jeroen Donkers]], [[Jaap van den Herik]], [[Jos Uiterwijk]], ('''2004'''). ''[https://link.springer.com/chapter/10.1007/978-3-540-28643-1_53 Probabilistic Opponent-Model Search in Bao]''. [https://link.springer.com/book/10.1007/b99837 Entertainment Computing - ICEC 2004], LNCS 3166, [hhttpshttps://en.wikipedia.org/wiki/Springer_Science%2BBusiness_Media Springer]
* [[Omar Syed]], [[Jeroen Donkers]] ('''2004'''). ''The Arimaa match''. [[ICGA Journal#27_2|ICGA Journal, Vol. 27, No. 2]] » [[Arimaa]]
==2005 ...==
* [[Omar Syed]], [[Jeroen Donkers]] ('''2005'''). ''The 2nd Arimaa Challenge Match''. [[ICGA Journal#28_2|ICGA Journal, Vol. 28, No. 2]] » [[Arimaa]]
* [[Jeroen Donkers]], [[Jos Uiterwijk]], [[Jaap van den Herik]] ('''2005'''). ''Selecting Evaluation Functions in Opponent-Model Search''. [https://en.wikipedia.org/wiki/Theoretical_Computer_Science_(journal) Theoretical Computer Science. ], Vol 349, No. 2* [[Jaap van den Herik]], [[Jeroen Donkers]], [[Pieter Spronck]] ('''2005'''). ''Opponent Modelling and Commercial Games''. (Keynote paper). (G. Kendall and S. Lucas, eds.) Proceedings of IEEE 2005 Symposium on Computational Intelligence and Games CIG’05, Essex University, [httphttps://www.fdg.unimaasscimagojr.nl/educ/donkers/pubscom/journalsearch..%5Cpdf%5Cherikcig2005.pdf pdfphp?q=20000195030&tip=sid&clean=0 CIG’05].* [[Jeroen Donkers]] ('''2005''') . ''Tree Search in Two-Player Games - Using Bounded Rationality to Prune''. Joint Conference on Information Sciences, Special Session on Computer Games, * [[Jeroen Donkers]] ('''2005'''). ''[httphttps://www.fdg.unimaassemanticscholar.nlorg/educpaper/donkers/pubsOpponent-Models-and-Knowledge-Symmetry-in-Game-Tree-Donkers/6e37e557098873608df5847d324179cb0e199595 Opponent Models and Knowledge Symmetry in Game-Tree Search]''..%5Cpdf%5Cjcis2005.pdf pdfIKAT [[Maastricht University|Universiteit Maastricht]].'''2006'''
* [[Jeroen Donkers]], [[Jaap van den Herik]], [[Jos Uiterwijk]] ('''2006'''). ''[https://link.springer.com/chapter/10.1007/11922155_5 Similarity Pruning in PrOM Search]''. [[Advances in Computer Games 11]]
* [[Jaap van den Herik]], [[Shun-Chin Hsu]], [[Tsan-sheng Hsu]], [[Jeroen Donkers]] (eds.) ('''2006'''). ''[https://link.springer.com/book/10.1007/11922155 11th International Conference, ACG 2005]''. [[Advances in Computer Games 11]]
* [[Jaap van den Herik]], [[Jeroen Donkers]], [[Jos Uiterwijk]], [[Guillaume Chaslot]], [[Sander Bakkes]], [[Jahn-Takeshi Saito]] ('''2006'''). ''Intelligent Search Techniques Proof-Number Search''. MICC/IKAT [[Maastricht University|Universiteit Maastricht]]
* [[Jeroen Donkers]], [[Pieter Spronck]] ('''2006'''). ''Preferenced-Based Player Modelling''. in [https://en.wikipedia.org/wiki/Steve_Rabin Steve Rabin] (ed.) ('''2006'''). ''[http://catdir.loc.gov/catdir/toc/ecip067/2006003868.html AI Game Programming Wisdom 3]''. Charles River Media
'''2007'''
* [[Jaap van den Herik]], [[Paolo Ciancarini]], [[Jeroen Donkers]] (eds.) ('''2007'''). ''[https://link.springer.com/book/10.1007%2F978-3-540-75538-8 Computers and Games: 5th International Conference]''. [[CG 2006]]

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